签到抽奖2

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Model
{
    [Serializable]
    public class tb_AdminInfo
    {
        private string NTID { get; set; }
        private string PASSWORD { get; set; }
        private string ROLE_NAME { get; set; }
        private string ACTION_CODE { get; set; }
        private DateTime EXP_DATE { get; set; }
        private string UPDATE_NTID { get; set; }
        private DateTime UPDATE_TIME { get; set; }
        private string REMARK { get; set; }
    }
}
using System;
using System.Collections.Generic;
using System.Data;
using System.Linq;
using DBHelper;
using log4net;
using Model;
using MySqlController;

namespace ViewController
{
    public class UserInfo
    {
        private static readonly ILog logger = LogManager.GetLogger(typeof(UserInfo));

        public static string NTID { get; set; }
        public static string ROLE_NAME { get; set; }
        public static string ACTION_CODE { get; set; }
        public static DateTime EXP_DATE { get; set; }
        public static string TSMC_EMP_FLAG { get; set; }
    }
}
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Model
{
    public class tb_question_answer
    {
        private int id = 0;
        private string empID = string.Empty;
        private string qType = string.Empty;
        private string question = string.Empty;
        private string answer = string.Empty;
        private string userAnswer = string.Empty;
        private string remark = string.Empty;

        public int Id
        {
            get
            {
                return id;
            }

            set
            {
                id = value;
            }
        }
        public string EmpID
        {
            get {
                return empID;
            }
            set
            {
                empID = value;
            }
        }

        public string QType
        {
            get
            {
                return qType;
            }

            set
            {
                qType = value;
            }
        }

        public string Question
        {
            get
            {
                return question;
            }

            set
            {
                question = value;
            }
        }

        public string Answer
        {
            get
            {
                return answer;
            }

            set
            {
                answer = value;
            }
        }

        public string Remark
        {
            get
            {
                return remark;
            }

            set
            {
                remark = value;
            }
        }

        public string UserAnswer
        {
            get
            {
                return userAnswer;
            }

            set
            {
                userAnswer = value;
            }
        }
    }
}
using log4net;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Model
{
  public  class tb_SignLog
    {
        private static readonly ILog logger = LogManager.GetLogger(typeof(tb_SignLog));
        public string Id { get; set; } = string.Empty;
        public string QType { get; set; } = string.Empty;
        public string EmpID { get; set; } = string.Empty;
        public string UserAnswer { get; set; } = string.Empty;
        public string TrueAnswer { get; set; } = string.Empty;
        public string ResultA { get; set; } = string.Empty;
        public string QATime { get; set; } = string.Empty;
        
    }
}
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Text;

namespace Model
{
    [Serializable]
    public class tb_UserCardInfo
    {
        private string cARD_NUM = string.Empty;
        private string eMPLID = string.Empty;
        private string nAME = string.Empty;
        private string dESCRSHORT = string.Empty;
        private string dESCR = string.Empty;
        private string tSMC_EMP_FLAG = string.Empty;

        public string CARD_NUM
        {
            get
            {
                return cARD_NUM;
            }

            set
            {
                cARD_NUM = value;
            }
        }

        public string EMPLID
        {
            get
            {
                return eMPLID;
            }

            set
            {
                eMPLID = value;
            }
        }

        public string NAME
        {
            get
            {
                return nAME;
            }

            set
            {
                nAME = value;
            }
        }

        public string DESCRSHORT
        {
            get
            {
                return dESCRSHORT;
            }

            set
            {
                dESCRSHORT = value;
            }
        }

        public string DESCR
        {
            get
            {
                return dESCR;
            }

            set
            {
                dESCR = value;
            }
        }

        public string TSMC_EMP_FLAG
        {
            get
            {
                return tSMC_EMP_FLAG;
            }

            set
            {
                tSMC_EMP_FLAG = value;
            }
        }
    }
}

 

转载于:https://my.oschina.net/u/3736209/blog/1580917

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值