TCP协议
server.py
from socket import socket
tcp_server = socket()
tcp_server.bind(('127.0.0.1', 9000))
tcp_server.listen()
conn, addr = tcp_server.accept()
msg = conn.recv(1024)
print(msg)
conn.send(b'hello from server')
conn.close()
tcp_server.close()
client.py
from socket import socket
tcp_client = socket()
tcp_client.connect(('127.0.0.1', 9000))
tcp_client.send(b'hello from client')
msg = tcp_client.recv(1024)
print(msg)
tcp_client.close()
UDP协议
server.py
from socket import socket, SOCK_DGRAM
udp_server = socket(type=SOCK_DGRAM)
udp_server.bind(('127.0.0.1', 9000))
msg, client_addr = udp_server.recvfrom(1024)
print(msg)
udp_server.sendto(b'hello from server', client_addr)
udp_server.close()
client.py
from socket import socket, SOCK_DGRAM
udp_client = socket(type=socket.SOCK_DGRAM)
udp_client.sendto(b'hello from client', ('127.0.0.1', 9000))
msg = udp_client.recv(1024)
print(msg)
udp_client.close()
socketserver实现TCP协议可并发的server端
from socketserver import BaseRequestHandler, ThreadingTCPServer
class MyServer(BaseRequestHandler):
def handle(self): # 自动触发handle方法,self.request 相当于 conn
msg = self.request.recv(1024).decode('utf-8')
self.request.send('收到'.encode('utf-8'))
server = ThreadingTCPServer(('127.0.0.1',9000), MyServer)
server.serve_forever()
struct模块解决TCP协议的粘包现象
先发送报头
报头长度为4个字节,内容是即将发送的报文的字节长度
struct模块中的pack方法能够把所有的数字都固定的转换成python基础教程4字节
再发送报文
server.py
import socket
import struct
sk = socket.socket()
sk.bind(('127.0.0.1', 9000))
sk.listen()
conn, _ = sk.accept()
byte_len1 = conn.recv(4)
size1 = struct.unpack('i', byte_len1)[0]
msg1 = conn.recv(size1)
print(msg1)
byte_len2 = conn.recv(4)
size2 = struct.unpack('i', byte_len2)[0]
msg2 = conn.recv(size2)
print(msg2)
conn.close()
sk.close()
client.py
import socket
import struct
sk = socket.socket()
sk.connect(('127.0.0.1', 9000))
msg1 = b'hello'
byte_len1 = struct.pack('i', len(msg1))
sk.send(byte_len1)
sk.send(msg1)
msg2 = b'world'
byte_len2 = struct.pack('i', len(msg2))
sk.send(byte_len2)
sk.send(msg2)
sk.close()
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