Android Studio使用Parcelable序列化插件

 

 

 

 

import android.os.Parcel;

import android.os.Parcelable;

public class Ball implements Parcelable {undefined

private int width;

private int height;

public int getWidth() {undefined

return width;

}

public void setWidth(int width) {undefined

this.width = width;

}

public int getHeight() {undefined

return height;

}

public void setHeight(int height) {undefined

this.height = height;

}

@Override

public int describeContents() {undefined

return 0;

}

@Override

public void writeToParcel(Parcel dest, int flags) {undefined

dest.writeInt(this.width);

dest.writeInt(this.height);

}

public Ball() {undefined

}

protected Ball(Parcel in) {undefined

this.width = in.readInt();

this.height = in.readInt();

}

public static final Parcelable.Creator CREATOR = new Parcelable.Creator() {undefined

@Override

public Ball createFromParcel(Parcel source) {undefined

return new Ball(source);

}

@Override

public Ball[] newArray(int size) {undefined

return new Ball[size];

}

};

}

 

参考:

https://blog.csdn.net/oqihaogongyuan/article/details/50899133

转自:

android studio序列化,Android Studio使用Parcelable序列化插件_漫威DC说的博客-CSDN博客
https://blog.csdn.net/weixin_33252222/article/details/117614893

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