上一节主要讲了Ethereum服务和以太坊P2P协议通讯模块ProtocolManager的初始化和启动,以及以太坊通讯协议如何广播给其他的网络节点。
这一节讲讲,以太坊通讯协议如何处理接收到的广播消息。以及fetcher怎么工作。
Run方法尤其重要,当发现网络中新的p2p节点时候就会执行Run方法,这时候会执行manager.handle(peer)。
然后将这个网络节点加入到缓存的节点列表中pm.peers.Register(p)。
这一节讲讲,以太坊通讯协议如何处理接收到的广播消息。以及fetcher怎么工作。
一,ProtocolManager接收网络节点广播消息
首先看看p2p.Protocol的结构type Protocol struct {
Name string
Version uint
Length uint64
Run func(peer *Peer, rw MsgReadWriter) error
NodeInfo func() interface{}
PeerInfo func(id discover.NodeID) interface{}
}
上一节ProtocolManager初始化的时候会实例化一个p2p.Protocol,并实
现了Protocol里面的三个成员变量和三个成员函数指针。
manager.SubProtocols = append(manager.SubProtocols, p2p.Protocol{
Name: ProtocolName,
Version: version,
Length: ProtocolLengths[i],
Run: func(p *p2p.Peer, rw p2p.MsgReadWriter) error {
peer := manager.newPeer(int(version), p, rw)
select {
case manager.newPeerCh <- peer:
manager.wg.Add(1)
defer manager.wg.Done()
return manager.handle(peer)
case <-manager.quitSync:
return p2p.DiscQuitting
}
},
NodeInfo: func() interface{} {
return manager.NodeInfo()
},
PeerInfo: func(id discover.NodeID) interface{} {
if p := manager.peers.Peer(fmt.Sprintf("%x", id[:8])); p != nil {
return p.Info()
}
return nil
},
})
这三个函数指针实质是注入p2p server的回调,用于处理网络中其他节点的广播通知、获取本以太坊Node 的info、本地节点的info。
Run方法尤其重要,当发现网络中新的p2p节点时候就会执行Run方法,这时候会执行manager.handle(peer)。
func (pm *ProtocolManager) handle(p *peer) error {
if pm.peers.Len() >= pm.maxPeers {
return p2p.DiscTooManyPeers
}
p.Log().Debug("Ethereum peer connected", "name", p.Name())
// Execute the Ethereum handshake
var (
genesis = pm.blockchain.Genesis()
head = pm.blockchain.CurrentHeader()
hash = head.Hash()
number = head.Number.Uint64()
td = pm.blockchain.GetTd(hash, number)
)
if err := p.Handshake(pm.networkId, td, hash, genesis.Hash()); err != nil {
p.Log().Debug("Ethereum handshake failed", "err", err)
return err
}
if rw, ok := p.rw.(*meteredMsgReadWriter); ok {
rw.Init(p.version)
}
// Register the peer locally
if err := pm.peers.Register(p); err != nil {
p.Log().Error("Ethereum peer registration failed", "err", err)
return err
}
defer pm.removePeer(p.id)
// Register the peer in the downloader. If the downloader considers it banned, we disconnect
if err := pm.downloader.RegisterPeer(p.id, p.version, p); err != nil {
return err
}
// Propagate existing transactions. new transactions appearing
// after this will be sent via broadcasts.
pm.syncTransactions(p)
// If we're DAO hard-fork aware, validate any remote peer with regard to the hard-fork
if daoBlock := pm.chainconfig.DAOForkBlock; daoBlock != nil {
// Request the peer's DAO fork header for extra-data validation
if err := p.RequestHeadersByNumber(daoBlock.Uint64(), 1, 0, false); err != nil {
return err
}
// Start a timer to disconnect if the peer doesn't reply in time
p.forkDrop = time.AfterFunc(daoChallengeTimeout, func() {
p.Log().Debug("Timed out DAO fork-check, dropping")
pm.removePeer(p.id)
})
// Make sure it's cleaned up if the peer dies off
defer func() {
if p.forkDrop != nil {
p.forkDrop.Stop()
p.forkDrop = nil
}
}()
}
// main loop. handle incoming messages.
for {
if err := pm.handleMsg(p); err != nil {
p.Log().Debug("Ethereum message handling failed", "err", err)
return err
}
}
}
首先根远程网络节点握手Handshake()方法
func (p *peer) Handshake(network uint64, td *big.Int, head common.Hash, genesis common.Hash) error {
// Send out own handshake in a new thread
errc := make(chan error, 2)
var status statusData // safe to read after two values have been received from errc
go func() {
errc <- p2p.Send(p.rw, StatusMsg, &statusData{
ProtocolVersion: uint32(p.version),
NetworkId: network,
TD: td,
CurrentBlock: head,
GenesisBlock: genesis,
})
}()
go func() {
errc <- p.readStatus(network, &status, genesis)
}()
timeout := time.NewTimer(handshakeTimeout)
defer timeout.Stop()
for i := 0; i < 2; i++ {
select {
case err := <-errc:
if err != nil {
return err
}
case <-timeout.C:
return p2p.DiscReadTimeout
}
}
p.td, p.head = status.TD, status.CurrentBlock
return nil
}
把本地节点的状态发送给远程节点包括ProtocolVersion、NetworkId、TD、CurrentBlock、GenesisBlock,然后读取返回的状态数据,并做对比,如果都满足条件就握手成功。
然后将这个网络节点加入到缓存的节点列表中pm.peers.Register(p)。