1.首先把plist文件加载上来
cc.spriteFrameCache.addSpriteFrames(res.exp_1);
2.把图片分开依次存在数组中
var mExplodeFrames = [];
for(var i= 1;i< 17;i++){
var frame = cc.spriteFrameCache.getSpriteFrame("explosion_"+("00"+i).slice(-2)+".png")
mExplodeFrames.push(frame);
}
3.把动作添加到一个空的Sprite上执行
var anim = new cc.Animation(mExplodeFrames,0.04);
var that = this;
this._listener = cc.eventManager.addCustomListener(GAME_EVENT.PLANE_BOMB,function(event){
var target = event.getUserData();
var sp = new cc.Sprite();
//var sp = new cc.ParticleSystem("res/BoilingFoam.plist");
sp.setPosition(target);
that.addChild(sp);
sp.scale = Math.random()*2;
sp.runAction(cc.sequence(cc.animate(anim),cc.fadeOut(0.1)))
});
cocos2d-js飞机项目:飞机爆炸效果
最新推荐文章于 2024-07-31 23:05:29 发布