“tcpserver.cpp”
- #include "tcpserver.h"
- #include "tcpthread.h"
- //构造函数
- TcpServer::TcpServer(QObject *parent) :
- QTcpServer(parent)
- {
- }
- //重新定义了incomingConnection这个虚函数,
- //开辟一个新的tcpsocket线程,从TcpServer获得socketDescriptor,
- //并完成相应的信号连接。
- void TcpServer::incomingConnection(int socketDescriptor)
- {
- TcpThread *thread = new TcpThread(socketDescriptor, this);
- //将线程结束信号与线程的deleteLater槽关联
- connect(thread, SIGNAL(finished()),
- thread, SLOT(deleteLater()));
- //关联相应的UI更新槽
- connect(thread,SIGNAL(bytesArrived(qint64,qint32,int)),
- this,SIGNAL(bytesArrived(qint64,qint32,int)));
- //QT的线程都是从start开始,调用run()函数
- thread->start();
- }
极其简单的构造函数,在incomingConnection()中,定义一个线程TcpThread,并将socketDescriptor传递给其构造函数,完成线程的创建,并且调用QThread的start函数,开始执行线程的虚函数run()。
“tcpthread.h”
- #ifndef TCPTHREAD_H
- #define TCPTHREAD_H
- #include <QThread>
- #include <QTcpSocket>
- #include <QtNetwork>
- //继承QThread的TCP传输线程
- //主要是完成run()虚函数的定义
- //还有一些辅助变量的声明
- class QFile;
- class QTcpSocket;
- class TcpThread : public QThread
- {
- Q_OBJECT
- public:
- TcpThread(int socketDescriptor, QObject *parent);
- void run();
- signals:
- void error(QTcpSocket::SocketError socketError);
- void bytesArrived(qint64,qint32,int);
- public slots:
- void receiveFile();
- private:
- int socketDescriptor;
- qint64 bytesReceived; //收到的总字节
- qint64 byteToRead; //准备读取的字节
- qint32 TotalBytes; //总共传输的字节
- QTcpSocket *tcpSocket;
- QHostAddress fileName; //文件名
- QFile *localFile;
- QByteArray inBlock; //读取缓存
- };
- #endif // TCPTHREAD_H
继承自QThread类,在此线程中完成TCPSOCKET的建立,和文件的接收。
“tcpthread.cpp”
- #include "tcpthread.h"
- #include <QtGui>
- #include <QtNetwork>
- //构造函数完成简单的赋值/
- TcpThread::TcpThread(int socketDescriptor, QObject *parent):
- QThread(parent),socketDescriptor(socketDescriptor)
- {
- bytesReceived = 0;
- }
- //因为QT的线程的执行都是从run()开始,
- //所以在此函数里完成tcpsocket的创建,相关信号的绑定
- void TcpThread::run()
- {
- tcpSocket = new QTcpSocket;
- //将Server传来的socketDescriptor与刚创建的tcpSocket关联
- if (!tcpSocket->setSocketDescriptor(socketDescriptor)) {
- emit error(tcpSocket->error());
- return;
- }
- qDebug()<<socketDescriptor;
- : //这是重中之重,必须加Qt::BlockingQueuedConnection!
- //这里困扰了我好几天,原因就在与开始没加,默认用的Qt::AutoConnection。
- //简单介绍一下QT信号与槽的连接方式:
- //Qt::AutoConnection表示系统自动选择相应的连接方式,如果信号与槽在同一线程,就采用Qt::DirectConnection,
- 如果信号与槽不在同一线程,将采用Qt::QueuedConnection的连接方式。
- //Qt::DirectConnection表示一旦信号产生,立即执行槽函数。
- //Qt::QueuedConnection表示信号产生后,将发送Event给你的receiver所在的线程,postEvent(QEvent::MetaCall,...),
- slot函数会在receiver所在的线程的event loop中进行处理。
- //Qt::BlockingQueuedConnection表示信号产生后调用sendEvent(QEvent::MetaCall,...),
- 在receiver所在的线程处理完成后才会返回;只能当sender,receiver不在同一线程时才可以。
- //Qt::UniqueConnection表示只有它不是一个重复连接,连接才会成功。如果之前已经有了一个链接(相同的信号连接到同一对象的同一个槽上),那么连接将会失败并将返回false。
- //Qt::AutoCompatConnection与QT3保持兼容性
- //说明一下,对于任何的QThread来说,其线程只存在于run()函数内,其它的函数都不在线程内,所以此处要采用Qt::BlockingQueuedConnection,
- //因为当SOCKET有数据到达时就会发出readyRead()信号,但是此时可能之前的receiveFile()还未执行完毕,之前使用的Qt::AutoConnection,
- //结果传输大文件的时候就会出错,原因就在于只要有数据到达的时候,就会连接信号,但是数据接收还没处理完毕,而Qt::BlockingQueuedConnection会阻塞
- //此连接,直到receiveFile()处理完毕并返回后才发送信号。
- connect(tcpSocket, SIGNAL(readyRead()),
- this, SLOT(receiveFile()),Qt::BlockingQueuedConnection);
- exec();
- }
- void TcpThread::receiveFile()
- {
- //将tcpsocket封装到QDataStream里,便于使用操作符>>
- QDataStream in(tcpSocket);
- if(bytesReceived < sizeof(qint32))
- {
- //先接收32bit的文件大小
- if(tcpSocket->bytesAvailable() >= sizeof(qint32))
- {
- 63: in.setByteOrder(QDataStream::LittleEndian); //必须的,因为发送端为LINUX系统
- in>>TotalBytes;
- TotalBytes += 4;
- qDebug()<<TotalBytes;
- bytesReceived += sizeof(qint32);
- fileName = tcpSocket->peerAddress();
- quint16 port = tcpSocket->peerPort();
- localFile = new QFile(fileName.toString()+(tr(".%1").arg(port))); //用户端的IP地址作为保存文件名
- if (!localFile->open(QFile::WriteOnly ))
- {
- }
- }
- }
- //如果读取的文件小于文件大小就继续读
- if (bytesReceived < TotalBytes){
- byteToRead = tcpSocket->bytesAvailable();
- bytesReceived += byteToRead;
- inBlock = tcpSocket->readAll();
- qDebug()<<"bytesReceived is:"<<bytesReceived;
- localFile->write(inBlock);
- inBlock.resize(0);
- }
- emit bytesArrived(bytesReceived,TotalBytes,socketDescriptor);
- if (bytesReceived == TotalBytes) {
- localFile->close();
- qDebug()<<bytesReceived;
- emit finished();
- QApplication::restoreOverrideCursor();
- }
- }
代码中已经有很详细的注释,需要再说明的一点就是在多线程的编写中,信号/槽的连接方式一定要根据实际情况来进行选择!
“widget.h”
- #ifndef WIDGET_H
- #define WIDGET_H
- #include <QWidget>
- #include "tcpthread.h"
- #include "tcpserver.h"
- : class QDialogButtonBox;
- class QTcpSocket;
- namespace Ui {
- class Widget;
- }
- : class Widget : public QWidget
- : {
- Q_OBJECT
- public:
- explicit Widget(QWidget *parent = 0);
- ~Widget();
- private:
- Ui::Widget *ui;
- TcpServer tcpServer;
- private slots:
- void on_OkButton_clicked();
- void updateProgress(qint64,qint32,int);
- };
- #endif // WIDGET_H
简单的widget类。
“widget.cpp”
- #include "widget.h"
- #include "ui_widget.h"
- #include <QtNetwork>
- #include <QtGui>
- Widget::Widget(QWidget *parent) :
- QWidget(parent),
- ui(new Ui::Widget)
- {
- ui->setupUi(this);
- ui->progressBar->setMaximum(2);
- ui->progressBar->setValue(0);
- }
- Widget::~Widget()
- {
- delete ui;
- }
- void Widget::on_OkButton_clicked()
- {
- ui->OkButton->setEnabled(false);
- QApplication::setOverrideCursor(Qt::WaitCursor);
- //bytesReceived = 0;
- while (!tcpServer.isListening() && !tcpServer.listen(QHostAddress::Any,12345))
- {
- QMessageBox::StandardButton ret = QMessageBox::critical(this,
- tr("回环"),
- tr("无法开始测试: %1.")
- .arg(tcpServer.errorString()),
- QMessageBox::Retry
- | QMessageBox::Cancel);
- if (ret == QMessageBox::Cancel)
- return;
- }
- ui->statuslabel->setText(tr("监听端口:%1").arg("12345"));
- connect(&tcpServer,SIGNAL(bytesArrived(qint64,qint32,int)),
- this,SLOT(updateProgress(qint64,qint32,int)));
- }
- void Widget::updateProgress(qint64 bytesReceived, qint32 TotalBytes, int socketDescriptor)
- {
- ui->progressBar->setMaximum(TotalBytes);
- ui->progressBar->setValue(bytesReceived);
- ui->statuslabel->setText(tr("已接收 %1MB")
- .arg(bytesReceived / (1024 * 1024)));
- ui->textBrowser->setText(tr("现在连接的socket描述符:%1").arg(socketDescriptor));
- }
完成服务器的监听,和进度条的更新。
点击开始后,处于监听状态。
传输文件时:
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