[翻译]
massivegas著A simple Multi-Threaded Server Client Instant Messenger Application
源代码下载地址:http://www.codeproject.com/KB/cs/Instant_Messenger.aspx
[简介]
本文实现一个简单的多线程客户/服务器即时通讯应用程序,它将使用TCP连接。允许客户之间及客户和服务器之间,个人消息与会议通信。最终目标是实现象雅虎/msn这样的即时通讯工具。
[库]
我创建一个ChatLibrary,它包含命令及可以着色的消息。
... {
Login = 0,
PersonalMessage = 1,
ClientList = 2,
Conference = 3,
Logout = 4;
}
public class Message
... {
string strSender;
string strReceiver;
Command cmdMessageCommand;
string strMessageDetail;
public Message ()
...{}
public Message (byte [] rawMessage)
...{
string strRawStringMessage = System.Text.Encoding.ASCII.GetString (rawMessage);
string [] strRawStringMessageArray = strRawStringMessage.Split(new char []...{'|'});
this.strSender = strRawStringMessageArray[1];
this.strReceiver = strRawStringMessageArray[2];
this.cmdMessageCommand = (Command) Convert.ToInt32(strRawStringMessageArray[3]);
this.MessageDetail = strRawStringMessageArray[4];
}
...
public byte [] GetRawMessage ()
...{
System.Text.StringBuilder sbMessage = new System.Text.StringBuilder ("John");
sbMessage.Append("|");
sbMessage.Append(strSender);
sbMessage.Append("|");
sbMessage.Append(strReceiver);
sbMessage.Append("|");
sbMessage.Append((int)cmdMessageCommand);
sbMessage.Append("|");
sbMessage.Append(strMessageDetail);
sbMessage.Append("|");
return System.Text.Encoding.ASCII.GetBytes(sbMessage.ToString());
}
...
}
服务器
我创建了一个SocketServer 类,它调用TCPListener.Start() 方法:
listener = new TcpListener (endPoint);
listener.Start();
然后,给监听创建一个线程:
thrListenForClients.Start();
ListenForClients 方法会等待连接,并赋值给一个新的Client 实例:
acceptClient.Socket = listener.AcceptTcpClient();
listenForMessageDelegate = new ListenForMessageDelegate (ListenForMessages);listenForMessageDelegate.BeginInvoke(acceptClient, new AsyncCallback(ListenForMessagesCallback), " Completed " );
Client是一个包含TCPClient的一个类,用于连接:
... {
string strName;
TcpClient tcpClient;
public Client()
...{}
public string Name
...{
get...{return strName;}
set...{ this.strName = value;}
}
public TcpClient Socket
...{
get...{return tcpClient;}
set...{this.tcpClient = value;}
}
public void SendMessage (Message sendMessage)
...{
NetworkStream stream = tcpClient.GetStream();
stream.Write(sendMessage.GetRawMessage() , 0, sendMessage.GetRawMessage().Length);
}
}
接下来,再用NetworkStream 读消息:
一旦我们收到消息后,我们就可以做任何想做的了:
我的SocketServer 类使用一些事件,这样使得coding变得更容易:
public event ClientDisconnectingEventHandler ClientDisconnecting;
public event MessageReceivedEventHandler MessageReceived;
[客户端]
客户端基本上与上面一样,创建一个包含TCPListener 的ClientSocket ,然后调用其Connect() 方法:
tcpClient.Connect(serverEndpoint);
thrListenForMessages = new Thread ( new ThreadStart(ListenForMessages));
thrListenForMessages.Start();
ListenForMessages 会循环NetworkStream.Read()
然后,我们做一些处理,把得来的数据发送一个Message:
另外,我的目标是创建一个象YM/MSN 一样的即时通讯软件,所以,我做了两个UI form:MessengerForm 和ClientWindow。MessengerForm 包含ClientSocket ,并接收消息。根据接收到的消息,调用MessengerWindow 显示文字。
提示:文章中通过Invoke调用界面:
this.Invoke(createNewClientDelegate, new object []{receivedMessage});