【七夕节实践】把爱心代码放在自己的网站上是什么体验?

heweilai-bolg-title-image-of-the-article

七夕节,又称“乞巧节”,是中国传统节日之一,通常在农历七月初七庆祝。这个节日源于牛郎织女的传奇故事,象征着爱情和团圆。那么作为一个程序员,我们应该怎么度过呢,和女/男朋友一起?no no no,作为热爱学习的一份子,在七夕节当然是继续写代码了😛

📄前言

各位程序员朋友们,你们好啊,今天是一个很特别的日子——七夕节❤️,不知道此刻的你是否还在努力写代码呢?在这个特别的日子里,我干了一件特别的事情,我把多个 web 前端爱心代码部署在了我的网站(http://heweilai.com)上。部分代码效果如下:

❤️爱心代码01

HTML 实现,链接直达:http://heweilai.com/love-code/love.html

爱心代码01

💖爱心代码02

HTML 实现,链接直达:http://heweilai.com/love-code/love-add.html

爱心代码02

💕爱心代码03

HTML 实现,链接直达:http://heweilai.com/love-code/love-add2.html

爱心代码03

💓爱心代码04

HTML 实现,链接直达:http://heweilai.com/love-code/love-add3.html

爱心代码04

💗爱心代码05

HTML 实现,链接直达:http://heweilai.com/love-code/love3.html

爱心代码05

💞爱心代码06

HTML 实现,链接直达:http://heweilai.com/love-code/love4.html

爱心代码06

❣️爱心代码07

Python 实现

爱心代码07

💌爱心代码08

C语言实现

爱心代码08

📝结语

为了方便大家使用各种爱心代码,我已经收集了多个爱心代码在我的 GitHub 中,大家可以直接访问获取多种编程语言实现的爱心代码哦🌹,网址:https://github.com/he-weilai/love-code,快去领取属于程序员的浪漫吧!如果大家还有其他的编程语言实现的爱心代码,欢迎大家给仓库提交 PR 哦,让这个世界多一份专属于程序员的浪漫!😘

上面展示的爱心代码06效果的代码如下(可直接运行显示出爱心):

<!DOCTYPE html>
<html>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />

<head>
    <title>I love you</title>
    <meta name="Keywords" content="爱心代码,程序员表白">
    <meta name="Description" content="爱心代码,HTML文件,程序员何未来GitHub爱心代码项目">
    <!--     github.com/he-weilai/love-code -->
</head>

<body> <canvas id="canvas"></canvas>
    <style type="text/css">
        body {
            margin: 0;
            padding: 0;
            overflow: hidden;
        }
    </style>
    <script type="text/javascript">
        var canvas = document.getElementById('canvas');
        var ctx = canvas.getContext('2d');


        canvas.height = window.innerHeight;
        canvas.width = window.innerWidth;

        var texts = 'I LOVE U'.split('');

        var fontSize = 16;
        var columns = canvas.width / fontSize;
        // 用于计算输出文字时坐标,所以长度即为列数
        var drops = [];
        //初始值
        for (var x = 0; x < columns; x++) {
            drops[x] = 1;
        }

        function draw() {
            //让背景逐渐由透明到不透明
            ctx.fillStyle = 'rgba(0, 0, 0, 0.05)';
            ctx.fillRect(0, 0, canvas.width, canvas.height);
            //文字颜色
            ctx.fillStyle = '#f584b7';
            ctx.font = fontSize + 'px arial';
            //逐行输出文字
            for (var i = 0; i < drops.length; i++) {
                var text = texts[Math.floor(Math.random() * texts.length)];
                ctx.fillText(text, i * fontSize, drops[i] * fontSize);

                if (drops[i] * fontSize > canvas.height || Math.random() > 0.95) {
                    drops[i] = 0;
                }

                drops[i]++;
            }
        }
        setInterval(draw, 33);
    </script>
</body>

</html>
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<HTML>

<HEAD>
    <TITLE> love</TITLE>
    <meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
    <META NAME="Generator" CONTENT="EditPlus">
    <META NAME="Author" CONTENT="">
    <META NAME="Keywords" CONTENT="">
    <META NAME="Description" CONTENT="">
    <meta charset="UTF-8">
    <style>
        html,
        body {
            height: 100%;
            padding: 0;
            margin: 0;
            background: rgb(0, 0, 0);
        }

        canvas {
            position: absolute;
            width: 100%;
            height: 100%;
        }

        #child {
            position: fixed;
            top: 50%;
            left: 50%;
            margin-top: -75px;
            margin-left: -100px;

        }

        h4 {
            font-family: "STKaiti";
            font-size: 40px;
            color: #f584b7;
            position: relative;
            top: -70px;
            left: -65px;
        }
    </style>
</head>

<body>
    <div id="child">
        <h4>💗我永远为你着迷</h4>
    </div>
    <!--这里写名字❤!!!-->
    <canvas id="pinkboard"></canvas>
    <!-- <canvas id= "canvas"></canvas>  -->
    <script>
        /*
       * Settings
       */
        var settings = {
            particles: {
                length: 500, // maximum amount of particles
                duration: 2, // particle duration in sec
                velocity: 100, // particle velocity in pixels/sec
                effect: -0.75, // play with this for a nice effect
                size: 30, // particle size in pixels
            },
        };

        /*
         * RequestAnimationFrame polyfill by Erik Möller
         */
        (function () { var b = 0; var c = ["ms", "moz", "webkit", "o"]; for (var a = 0; a < c.length && !window.requestAnimationFrame; ++a) { window.requestAnimationFrame = window[c[a] + "RequestAnimationFrame"]; window.cancelAnimationFrame = window[c[a] + "CancelAnimationFrame"] || window[c[a] + "CancelRequestAnimationFrame"] } if (!window.requestAnimationFrame) { window.requestAnimationFrame = function (h, e) { var d = new Date().getTime(); var f = Math.max(0, 16 - (d - b)); var g = window.setTimeout(function () { h(d + f) }, f); b = d + f; return g } } if (!window.cancelAnimationFrame) { window.cancelAnimationFrame = function (d) { clearTimeout(d) } } }());

        /*
         * Point class
         */
        var Point = (function () {
            function Point(x, y) {
                this.x = (typeof x !== 'undefined') ? x : 0;
                this.y = (typeof y !== 'undefined') ? y : 0;
            }
            Point.prototype.clone = function () {
                return new Point(this.x, this.y);
            };
            Point.prototype.length = function (length) {
                if (typeof length == 'undefined')
                    return Math.sqrt(this.x * this.x + this.y * this.y);
                this.normalize();
                this.x *= length;
                this.y *= length;
                return this;
            };
            Point.prototype.normalize = function () {
                var length = this.length();
                this.x /= length;
                this.y /= length;
                return this;
            };
            return Point;
        })();

        /*
         * Particle class
         */
        var Particle = (function () {
            function Particle() {
                this.position = new Point();
                this.velocity = new Point();
                this.acceleration = new Point();
                this.age = 0;
            }
            Particle.prototype.initialize = function (x, y, dx, dy) {
                this.position.x = x;
                this.position.y = y;
                this.velocity.x = dx;
                this.velocity.y = dy;
                this.acceleration.x = dx * settings.particles.effect;
                this.acceleration.y = dy * settings.particles.effect;
                this.age = 0;
            };
            Particle.prototype.update = function (deltaTime) {
                this.position.x += this.velocity.x * deltaTime;
                this.position.y += this.velocity.y * deltaTime;
                this.velocity.x += this.acceleration.x * deltaTime;
                this.velocity.y += this.acceleration.y * deltaTime;
                this.age += deltaTime;
            };
            Particle.prototype.draw = function (context, image) {
                function ease(t) {
                    return (--t) * t * t + 1;
                }
                var size = image.width * ease(this.age / settings.particles.duration);
                context.globalAlpha = 1 - this.age / settings.particles.duration;
                context.drawImage(image, this.position.x - size / 2, this.position.y - size / 2, size, size);
            };
            return Particle;
        })();

        /*
         * ParticlePool class
         */
        var ParticlePool = (function () {
            var particles,
                firstActive = 0,
                firstFree = 0,
                duration = settings.particles.duration;

            function ParticlePool(length) {
                // create and populate particle pool
                particles = new Array(length);
                for (var i = 0; i < particles.length; i++)
                    particles[i] = new Particle();
            }
            ParticlePool.prototype.add = function (x, y, dx, dy) {
                particles[firstFree].initialize(x, y, dx, dy);

                // handle circular queue
                firstFree++;
                if (firstFree == particles.length) firstFree = 0;
                if (firstActive == firstFree) firstActive++;
                if (firstActive == particles.length) firstActive = 0;
            };
            ParticlePool.prototype.update = function (deltaTime) {
                var i;

                // update active particles
                if (firstActive < firstFree) {
                    for (i = firstActive; i < firstFree; i++)
                        particles[i].update(deltaTime);
                }
                if (firstFree < firstActive) {
                    for (i = firstActive; i < particles.length; i++)
                        particles[i].update(deltaTime);
                    for (i = 0; i < firstFree; i++)
                        particles[i].update(deltaTime);
                }

                // remove inactive particles
                while (particles[firstActive].age >= duration && firstActive != firstFree) {
                    firstActive++;
                    if (firstActive == particles.length) firstActive = 0;
                }


            };
            ParticlePool.prototype.draw = function (context, image) {
                // draw active particles
                if (firstActive < firstFree) {
                    for (i = firstActive; i < firstFree; i++)
                        particles[i].draw(context, image);
                }
                if (firstFree < firstActive) {
                    for (i = firstActive; i < particles.length; i++)
                        particles[i].draw(context, image);
                    for (i = 0; i < firstFree; i++)
                        particles[i].draw(context, image);
                }
            };
            return ParticlePool;
        })();

        /*
         * Putting it all together
         */
        (function (canvas) {
            var context = canvas.getContext('2d'),
                particles = new ParticlePool(settings.particles.length),
                particleRate = settings.particles.length / settings.particles.duration, // particles/sec
                time;

            // get point on heart with -PI <= t <= PI
            function pointOnHeart(t) {
                return new Point(
                    160 * Math.pow(Math.sin(t), 3),
                    130 * Math.cos(t) - 50 * Math.cos(2 * t) - 20 * Math.cos(3 * t) - 10 * Math.cos(4 * t) + 25
                );
            }

            // creating the particle image using a dummy canvas
            var image = (function () {
                var canvas = document.createElement('canvas'),
                    context = canvas.getContext('2d');
                canvas.width = settings.particles.size;
                canvas.height = settings.particles.size;
                // helper function to create the path
                function to(t) {
                    var point = pointOnHeart(t);
                    point.x = settings.particles.size / 2 + point.x * settings.particles.size / 350;
                    point.y = settings.particles.size / 2 - point.y * settings.particles.size / 350;
                    return point;
                }
                // create the path
                context.beginPath();
                var t = -Math.PI;
                var point = to(t);
                context.moveTo(point.x, point.y);
                while (t < Math.PI) {
                    t += 0.01; // baby steps!
                    point = to(t);
                    context.lineTo(point.x, point.y);
                }
                context.closePath();
                // create the fill
                context.fillStyle = '#ea80b0';
                context.fill();
                // create the image
                var image = new Image();
                image.src = canvas.toDataURL();
                return image;
            })();

            // render that thing!
            function render() {
                // next animation frame
                requestAnimationFrame(render);

                // update time
                var newTime = new Date().getTime() / 1000,
                    deltaTime = newTime - (time || newTime);
                time = newTime;

                // clear canvas
                context.clearRect(0, 0, canvas.width, canvas.height);

                // create new particles
                var amount = particleRate * deltaTime;
                for (var i = 0; i < amount; i++) {
                    var pos = pointOnHeart(Math.PI - 2 * Math.PI * Math.random());
                    var dir = pos.clone().length(settings.particles.velocity);
                    particles.add(canvas.width / 2 + pos.x, canvas.height / 2 - pos.y, dir.x, -dir.y);
                }

                // update and draw particles
                particles.update(deltaTime);
                particles.draw(context, image);
            }

            // handle (re-)sizing of the canvas
            function onResize() {
                canvas.width = canvas.clientWidth;
                canvas.height = canvas.clientHeight;
            }
            window.onresize = onResize;

            // delay rendering bootstrap
            setTimeout(function () {
                onResize();
                render();
            }, 10);
        })(document.getElementById('pinkboard'));




    </script>

</BODY>


</HTML>

作者:程序员何未来


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文章关键词:爱心代码,程序员表白,七夕节,编程语言爱心代码,HTML爱心代码,C语言爱心代码,Python爱心代码

以下是一个用Python编写的七夕节表白代码: ``` # -*- coding:utf-8 -*- def confession(): print("亲爱的,我想对你说:") print("在这个七夕节,我想告诉你我对你的心意。") print("我喜欢你的笑容,喜欢你温柔的眼神。") print("你是我生命中最重要的人,没有你我将无法呼吸。") print("你愿意成为我的女朋友吗?") print("请输入“yes”或“no”。") answer = input() if answer == "yes": print("太好了!我会一直守护你,爱你一辈子!") else: print("没关系,我会一直保持对你的爱和祝福。") confession() ``` 这段代码会输出一段表白的文字,然后等待用户输入回答。如果用户输入"yes",则会输出肯定的回答;如果用户输入其他任何答案,都会输出否定的回答。这段代码可以通过运行Python解释器来执行,让你的亲密爱人体验程序员的浪漫!<span class="em">1</span><span class="em">2</span><span class="em">3</span> #### 引用[.reference_title] - *1* [程序员的七夕用30行代码Python化身表白神器](https://download.csdn.net/download/weixin_38733382/12860807)[target="_blank" data-report-click={"spm":"1018.2226.3001.9630","extra":{"utm_source":"vip_chatgpt_common_search_pc_result","utm_medium":"distribute.pc_search_result.none-task-cask-2~all~insert_cask~default-1-null.142^v93^chatsearchT3_2"}}] [.reference_item style="max-width: 50%"] - *2* *3* [❤️赶紧收藏❤️:如何用Python过一个完美的七夕节??](https://blog.csdn.net/weixin_55822277/article/details/119697681)[target="_blank" data-report-click={"spm":"1018.2226.3001.9630","extra":{"utm_source":"vip_chatgpt_common_search_pc_result","utm_medium":"distribute.pc_search_result.none-task-cask-2~all~insert_cask~default-1-null.142^v93^chatsearchT3_2"}}] [.reference_item style="max-width: 50%"] [ .reference_list ]
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