Event 多线程 同步

#include <iostream>
#include <windows.h>
using namespace std;

/** thread handle */
HANDLE hServer, hClient;

/* synchronization  event */
HANDLE g_hevtRequestSubmitted;
HANDLE g_hevtResultReturned;

static int tickets = 0;

char buf[30] = " 0 ";

DWORD WINAPI ServerThread( LPVOID lpParam )
{
	

	while ( TRUE )
	{
		

		WaitForSingleObject( g_hevtRequestSubmitted, INFINITE );

		ResetEvent( g_hevtRequestSubmitted ); /* manual reset */

		cout << "server out: " << buf <<endl;

		SetEvent( g_hevtResultReturned );

		

	}

}

DWORD WINAPI CleientThread( LPVOID lpParam )
{
	
	while ( TRUE )
	{
		ResetEvent( g_hevtResultReturned ); /* manual reset */

		cout << "\n client in: ";
		cin >> buf;

		SetEvent( g_hevtRequestSubmitted );

		WaitForSingleObject( g_hevtResultReturned, INFINITE );	
	}

}


int main()
{

// 	g_hevtRequestSubmitted = CreateEvent( NULL, FALSE, FALSE, NULL ); /* auto rest */
// 	g_hevtResultReturned   = CreateEvent( NULL, FALSE, FALSE, NULL ); /* auto reset */

	g_hevtRequestSubmitted = CreateEvent( NULL, TRUE, FALSE, NULL ); /* manual reset */
	g_hevtResultReturned   = CreateEvent( NULL, TRUE, FALSE, NULL ); /* manual reset */

	hServer = CreateThread( NULL, 0, ServerThread, NULL, 0, NULL );
	hClient = CreateThread( NULL, 0, CleientThread, NULL, 0, NULL );

	while (1)
	{

	}

	return 0;
}

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