基于Python的Akka实现

[i=s] 本帖最后由 jieforest 于 2012-5-17 09:16 编辑

Pykka aims toprovide easy to use concurrency abstractions for Python by using the actor model.



Pykka provides an actorAPI with two different implementations:



²       ThreadingActor is built on the Python StandardLibrary's threading and Queue modules, and has no dependencies outside Pythonitself. It plays well together with non-actor threads.


²       GeventActor is built on the gevent library. gevent is a coroutine-based Python networking librarythat uses greenlet to provide a high-level synchronous API on top of libeventevent loop. It is generally faster, but doesn't like playing with otherthreads.



Much of the naming inPykka is inspired by the Akka project which implements actors on the JVM. Though, Pykka does notaim to be a Python port of Akka.


Pykka is Open Sourceand available under the Apache License, Version 2.0.


Read more…



http://pykka.readthedocs.org/en/latest/


来自 “ ITPUB博客 ” ,链接:http://blog.itpub.net/301743/viewspace-731266/,如需转载,请注明出处,否则将追究法律责任。

转载于:http://blog.itpub.net/301743/viewspace-731266/

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Akka实现分布式锁可以使用不同的方法。一种常见的方法是使用 Akka Cluster 和 Akka Distributed Data。 首先,你需要确保你的应用程序中启用了 Akka Cluster。Akka Cluster 允许你在多个节点之间建立通信和协调。 接下来,你可以使用 Akka Distributed Data 模块来实现分布式锁。Akka Distributed Data 提供了一个名为 `DistributedData` 的 API,它允许你在集群中共享和同步数据。 下面是一个简单的示例代码,演示了如何使用 Akka Distributed Data 实现分布式锁: ```scala import akka.actor.ActorSystem import akka.cluster.ddata.DistributedData import akka.cluster.ddata.LWWMap import akka.cluster.ddata.LWWMapKey import akka.cluster.ddata.Replicator import akka.cluster.ddata.Replicator._ object DistributedLockExample { def main(args: Array[String]): Unit = { val system = ActorSystem("DistributedLockExample") val replicator = DistributedData(system).replicator val lockKey = LWWMapKey[String]("lock") // 获取分布式锁 def acquireLock(): Unit = { val lockValue = LWWMap.empty[String] val update = Update(lockKey, lockValue, WriteLocal)(_ + ("lock" -> "locked")) replicator ! update } // 释放分布式锁 def releaseLock(): Unit = { val lockValue = LWWMap.empty[String] val update = Update(lockKey, lockValue, WriteLocal)(_ - "lock") replicator ! update } // 检查锁状态 def checkLockStatus(): Unit = { val read = Get(lockKey, ReadLocal) replicator ! read } // 处理锁状态的变化 def handleLockStatus(response: GetSuccess[LWWMap[String]]): Unit = { val lockMap = response.get(lockKey) val isLocked = lockMap.contains("lock") if (isLocked) { println("锁已被占用") } else { println("锁未被占用") } } acquireLock() // 获取锁 checkLockStatus() // 检查锁状态 replicator ! Subscribe(lockKey, system.actorOf(Props(new Actor { override def receive: Receive = { case changed @ Changed(`lockKey`) => handleLockStatus(changed.get(lockKey)) } }))) // 释放锁 releaseLock() Thread.sleep(1000) checkLockStatus() // 检查锁状
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