在HTML5 Canvas中创建图像缩放器

HTML5 canvas - Image zoomer
HTML5 canvas - Image zoomer

HTML5 canvas – Image zoomer. New interesting tutorial – I will show you how you can create nice and easy Image zoomer using HTML5. Main idea – to draw a picture on the canvas, add event handlers to mousemove, mousedown and mouseup (to move the enlarged area near mouse cursor while holding the mouse).

HTML5 canvas –图像缩放器。 新的有趣的教程–我将向您展示如何使用HTML5创建美观,便捷的图像缩放器。 主要思想-在画布上绘制图片,向mousemove,mousedown和mouseup添加事件处理程序(在按住鼠标的同时将放大的区域移到鼠标光标附近)。

Here are our demo and downloadable package:

这是我们的演示和可下载的软件包:

现场演示

[sociallocker]

[社交储物柜]

打包下载

[/sociallocker]

[/ sociallocker]

Ok, download the source files and lets start coding !

好的,下载源文件并开始编码!

步骤1. HTML (Step 1. HTML)

Here are html code of our color picker page

这是我们的颜色选择器页面的html代码

index.html (index.html)

<!DOCTYPE html>
<html lang="en" >
    <head>
        <meta charset="utf-8" />
        <title>HTML5 canvas - Image zoomer | Script Tutorials</title>
        <link href="css/main.css" rel="stylesheet" type="text/css" />
        <script type="text/javascript" src="js/jquery-1.5.2.min.js"></script>
        <script type="text/javascript" src="js/script.js"></script>
    </head>
    <body>
        <div class="container">
            <canvas id="panel" width="800" height="533"></canvas>
        </div>
        <footer>
            <h2>HTML5 canvas - Image zoomer</h2>
            <a href="https://www.script-tutorials.com/html5-canvas-image-zoomer/" class="stuts">Back to original tutorial on <span>Script Tutorials</span></a>
        </footer>
    </body>
</html>

<!DOCTYPE html>
<html lang="en" >
    <head>
        <meta charset="utf-8" />
        <title>HTML5 canvas - Image zoomer | Script Tutorials</title>
        <link href="css/main.css" rel="stylesheet" type="text/css" />
        <script type="text/javascript" src="js/jquery-1.5.2.min.js"></script>
        <script type="text/javascript" src="js/script.js"></script>
    </head>
    <body>
        <div class="container">
            <canvas id="panel" width="800" height="533"></canvas>
        </div>
        <footer>
            <h2>HTML5 canvas - Image zoomer</h2>
            <a href="https://www.script-tutorials.com/html5-canvas-image-zoomer/" class="stuts">Back to original tutorial on <span>Script Tutorials</span></a>
        </footer>
    </body>
</html>

步骤2. CSS (Step 2. CSS)

Here are used CSS styles

这是使用CSS样式

css / main.css (css/main.css)

*{
    margin:0;
    padding:0;
}
body {
    background-color:#bababa;
    color:#fff;
    font:14px/1.3 Arial,sans-serif;
}
footer {
    background-color:#212121;
    bottom:0;
    box-shadow: 0 -1px 2px #111111;
    display:block;
    height:70px;
    left:0;
    position:fixed;
    width:100%;
    z-index:100;
}
footer h2{
    font-size:22px;
    font-weight:normal;
    left:50%;
    margin-left:-400px;
    padding:22px 0;
    position:absolute;
    width:540px;
}
footer a.stuts,a.stuts:visited{
    border:none;
    text-decoration:none;
    color:#fcfcfc;
    font-size:14px;
    left:50%;
    line-height:31px;
    margin:23px 0 0 110px;
    position:absolute;
    top:0;
}
footer .stuts span {
    font-size:22px;
    font-weight:bold;
    margin-left:5px;
}
.container {
    color:#000;
    margin:20px auto;
    position:relative;
    width:800px;
}
#panel {
    border:1px #000 solid;
    box-shadow:4px 6px 6px #444444;
    cursor:crosshair;
}

*{
    margin:0;
    padding:0;
}
body {
    background-color:#bababa;
    color:#fff;
    font:14px/1.3 Arial,sans-serif;
}
footer {
    background-color:#212121;
    bottom:0;
    box-shadow: 0 -1px 2px #111111;
    display:block;
    height:70px;
    left:0;
    position:fixed;
    width:100%;
    z-index:100;
}
footer h2{
    font-size:22px;
    font-weight:normal;
    left:50%;
    margin-left:-400px;
    padding:22px 0;
    position:absolute;
    width:540px;
}
footer a.stuts,a.stuts:visited{
    border:none;
    text-decoration:none;
    color:#fcfcfc;
    font-size:14px;
    left:50%;
    line-height:31px;
    margin:23px 0 0 110px;
    position:absolute;
    top:0;
}
footer .stuts span {
    font-size:22px;
    font-weight:bold;
    margin-left:5px;
}
.container {
    color:#000;
    margin:20px auto;
    position:relative;
    width:800px;
}
#panel {
    border:1px #000 solid;
    box-shadow:4px 6px 6px #444444;
    cursor:crosshair;
}

步骤3. JS (Step 3. JS)

js / script.js (js/script.js)

// variables
var canvas, ctx;
var image;
var iMouseX, iMouseY = 1;
var bMouseDown = false;
var iZoomRadius = 100;
var iZoomPower = 2;
// drawing functions
function clear() { // clear canvas function
    ctx.clearRect(0, 0, ctx.canvas.width, ctx.canvas.height);
}
function drawScene() { // main drawScene function
    clear(); // clear canvas
    if (bMouseDown) { // drawing zoom area
        ctx.drawImage(image, 0 - iMouseX * (iZoomPower - 1), 0 - iMouseY * (iZoomPower - 1), ctx.canvas.width * iZoomPower, ctx.canvas.height * iZoomPower);
        ctx.globalCompositeOperation = 'destination-atop';
        var oGrd = ctx.createRadialGradient(iMouseX, iMouseY, 0, iMouseX, iMouseY, iZoomRadius);
        oGrd.addColorStop(0.8, "rgba(0, 0, 0, 1.0)");
        oGrd.addColorStop(1.0, "rgba(0, 0, 0, 0.1)");
        ctx.fillStyle = oGrd;
        ctx.beginPath();
        ctx.arc(iMouseX, iMouseY, iZoomRadius, 0, Math.PI*2, true);
        ctx.closePath();
        ctx.fill();
    }
    // draw source image
    ctx.drawImage(image, 0, 0, ctx.canvas.width, ctx.canvas.height);
}
$(function(){
    // loading source image
    image = new Image();
    image.onload = function () {
    }
    image.src = 'images/image.jpg';
    // creating canvas object
    canvas = document.getElementById('panel');
    ctx = canvas.getContext('2d');
    $('#panel').mousemove(function(e) { // mouse move handler
        var canvasOffset = $(canvas).offset();
        iMouseX = Math.floor(e.pageX - canvasOffset.left);
        iMouseY = Math.floor(e.pageY - canvasOffset.top);
    });
    $('#panel').mousedown(function(e) { // binding mousedown event
        bMouseDown = true;
    });
    $('#panel').mouseup(function(e) { // binding mouseup event
        bMouseDown = false;
    });
    setInterval(drawScene, 30); // loop drawScene
});

// variables
var canvas, ctx;
var image;
var iMouseX, iMouseY = 1;
var bMouseDown = false;
var iZoomRadius = 100;
var iZoomPower = 2;
// drawing functions
function clear() { // clear canvas function
    ctx.clearRect(0, 0, ctx.canvas.width, ctx.canvas.height);
}
function drawScene() { // main drawScene function
    clear(); // clear canvas
    if (bMouseDown) { // drawing zoom area
        ctx.drawImage(image, 0 - iMouseX * (iZoomPower - 1), 0 - iMouseY * (iZoomPower - 1), ctx.canvas.width * iZoomPower, ctx.canvas.height * iZoomPower);
        ctx.globalCompositeOperation = 'destination-atop';
        var oGrd = ctx.createRadialGradient(iMouseX, iMouseY, 0, iMouseX, iMouseY, iZoomRadius);
        oGrd.addColorStop(0.8, "rgba(0, 0, 0, 1.0)");
        oGrd.addColorStop(1.0, "rgba(0, 0, 0, 0.1)");
        ctx.fillStyle = oGrd;
        ctx.beginPath();
        ctx.arc(iMouseX, iMouseY, iZoomRadius, 0, Math.PI*2, true);
        ctx.closePath();
        ctx.fill();
    }
    // draw source image
    ctx.drawImage(image, 0, 0, ctx.canvas.width, ctx.canvas.height);
}
$(function(){
    // loading source image
    image = new Image();
    image.onload = function () {
    }
    image.src = 'images/image.jpg';
    // creating canvas object
    canvas = document.getElementById('panel');
    ctx = canvas.getContext('2d');
    $('#panel').mousemove(function(e) { // mouse move handler
        var canvasOffset = $(canvas).offset();
        iMouseX = Math.floor(e.pageX - canvasOffset.left);
        iMouseY = Math.floor(e.pageY - canvasOffset.top);
    });
    $('#panel').mousedown(function(e) { // binding mousedown event
        bMouseDown = true;
    });
    $('#panel').mouseup(function(e) { // binding mouseup event
        bMouseDown = false;
    });
    setInterval(drawScene, 30); // loop drawScene
});

What I doing: When we holding the mouse button and start moving it – variable bMouseDown become three. Then, in the main draw function we just going to check this variable and, in the case of the true, we’re just going to draw a new additional area with enlarged image (in a circle). After – pay attention to using of ‘globalCompositeOperation’. Using this method existing canvas is only kept where it overlaps the new shape. The new shape is drawn behind the canvas content.

我正在做什么:当我们按住鼠标按钮并开始移动它时,变量bMouseDown变为3。 然后,在主绘制函数中,我们将检查此变量,如果为true,则将绘制一个新的具有放大图像的附加区域(以圆圈表示)。 之后–注意使用'globalCompositeOperation'。 使用此方法,仅将现有画布保留在与新形状重叠的位置。 新形状绘制在画布内容的后面。

现场演示

结论 (Conclusion)

Hope that today’s lesson was interesting for you. In result we got smart and rational solution for zooming of images. Great, isn’t it? I will be glad to see your thanks and comments. Good luck!

希望今天的课程对您很有趣。 结果,我们得到了一种智能且合理的图像缩放解决方案。 很好,不是吗? 看到您的感谢和评论,我将非常高兴。 祝好运!

翻译自: https://www.script-tutorials.com/html5-canvas-image-zoomer/

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值