设计需要撰写的技术文件_技术设计文件和游戏设计文件

本文详细介绍了技术设计文档(TDD)和游戏设计文档(GDD)在游戏开发中的重要性。TDD为软件工程师提供游戏实现的蓝图,包括功能列表、游戏引擎选择、物理引擎使用等。GDD则全面解释游戏的细节,如角色、关卡、游戏机制等,分为概念文件、设计文件和生产文件三个阶段。理解并妥善编写这些文档是成功游戏开发的关键。
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设计需要撰写的技术文件

This tutorial will discuss about the technical design document and game design document to teach you how to narrate your technical features and elements that you will put in your game. This lesson will introduce you to a technical design document and an overall game design document along with the work involved in putting together the technical plans in creating the game.

本教程将讨论有关技术设计文档和游戏设计文档的内容,以教您如何叙述要放入游戏中的技术功能和元素。 本课将向您介绍技术设计文档和整体游戏设计文档,以及将游戏制作中的技术计划整合在一起的工作。

面向对象设计 (Object-Oriented Design)

Modern digital games can be considered as large software projects which run and are made up of thousands of lines of code to millions of lines of code. Object-Oriented Design (OOD) came into existence to deal with large software projects. The GDD or TDD are made keeping in mind all the demands of OOPs along with the implementation details (TDD for technical details and GDD for entire Game Details) within it.

现代数字游戏可以看作是大型软件项目,可以运行,由数千行代码到数百万行代码组成。 面向对象设计(OOD)的出现是为了处理大型软件项目。 GDD或TDD会牢记所有OOP的要求以及其中的实现细节(TDD代表技术细节,GDD代表整个游戏细节)。

技术设计文件(TDD) (Technical Design Document(TDD))

The Technical Design Document provides a blueprint for the software engineers in your team to implement and code the features of your game. The technical design document will let your developers to specify - what are the requirements, how they should be implemented, along with the tools and technologies required for the implementation. The connection b

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