项目评估 ilf_评估游戏项目

项目评估 ilf

It is very crucial to be clear with your project vision, before investing in your time, money and other resources.

在投资时间,金钱和其他资源之前,弄清项目远景非常关键。

Before you start with the game development, you should keep asking yourself some specific set of questions to evaluate the plan and the course of action for game development. Evaluating your future endeavours before hand, serves as your Project's Survival test. Steve McConnell, in his paper known as the, Software Project Survival Guide, mentioned the advantages of self evaluating the project and how to act accordingly.

在开始游戏开发之前,您应该不断问自己一些特定的问题,以评估游戏开发的计划和行动方案。 事先评估您的未来工作,作为您项目的生存测试。 史蒂夫·麦康奈尔(Steve McConnell)在他的论文《 软件项目生存指南》中提到了自我评估项目的优势以及如何采取相应行动。

The main usecase for this test is to quickly get a rough idea of your overall preparedness and hence plan your future steps, along with your team, for the game project. It is suggested to take the test at the beginning or middle of your projects and react or alter accordingly.

该测试的主要用例是快速了解您的整体准备情况,从而与您的团队一起计划游戏项目的未来步骤。 建议在项目的开始或中期进行测试,并做出相应的React或改变。

自我(基于项目)评估的问题 (The Questions for Self (Project Based) Evaluation)

As you know that game development follows the same development phases as that of software project development. So, for every phase, you can decide a specific set of questions, based on which we can evaluate our project development work. The questions below are divided based on the various phases:

如您所知,游戏开发与软件项目开发遵循相同的开发阶段。 因此,对于每个阶段,您都可以决定一组特定的问题,我们可以据此评估我们的项目开发工作。 以下问题根据不同阶段进行划分:

对于游戏需求阶段 (For Game Requirements Phase)

  1. Whether there is a clear, definite vision statement for your game?

    您的游戏是否有清晰明确的愿景声明?

  2. Do your team members believe in your proposed vision and find it realistic?

    您的团队成员是否相信您提出的构想并认为它是现实的?

  3. Does the project hold any realistic expectation of being profitable both for the publisher or company and for the developer(s)?

    该项目是否对发行人或公司以及开发商有利可图?

  4. Were the interior gameplay and UI (User Interface) of the game been shown with description so that everyone can undoubtedly understand the main objective of the game?

    是否以说明形式显示了游戏的内部游戏玩法和UI(用户界面),以便每个人都可以毫无疑问地理解游戏的主要目标?

  5. Do your team members think that the game project will be fun and exciting?

    您的团队成员是否认为游戏项目会很有趣和令人兴奋?

规划阶段 (For Planning Phase )

  1. Does your game have detailed, written design and development documents?

    您的游戏是否有详细的书面设计和开发文档?

  2. Does your game have to provide clear, written technical documentation, of the technical things that needs to be used in the project?

    您的游戏是否需要提供清晰,书面的技术文档,说明项目中需要使用的技术内容?

  3. Does your game have detailed, written art production preparation?

    您的游戏有详细的书面艺术作品准备吗?

  4. Do you have any comprehensive, integrated project in agenda which lists all of the tasks which need to be executed?

    您的议程中是否有任何综合,集成的项目,其中列出了需要执行的所有任务?

项目开发阶段 (Project Development Phase )

  1. Does your game have single managerial person: a project leader or lead designer to handle the overall project?

    您的游戏是否只​​有一个管理人员: 负责整个项目的项目负责人首席设计师

  2. Have the milestones of your project been laid out having clear, measurable deliverables?

    您的项目里程碑是否具有清晰,可衡量的可交付成果?

  3. Do all team members as well as project leader have the right workload? Does they have adequate amount of time to deal with large projects?

    所有团队成员和项目负责人都有适当的工作量吗? 他们是否有足够的时间来处理大型项目?

  4. Do your developers have any access to an anonymous communication platform or channel where they can give feedback or report regarding their problems during the game development problems without hesitation or fear?

    您的开发人员是否可以访问匿名通信平台或渠道,以便他们在游戏开发问题期间可以毫不犹豫或恐惧地提供有关问题的反馈或报告?

  5. Does your project have an undoubtedly defined method for defining how changes can be reviewed by your team leads?

    您的项目是否具有无疑定义的方法,用于定义团队负责人如何审查更改?

  6. Is all the source code under version control software like Perforce, Git etc?

    所有源代码都在Perforce,Git等版本控制软件下吗?

翻译自: https://www.studytonight.com/3d-game-engineering-with-unity/game-project-survival

项目评估 ilf

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