原题链接:Leetcode 705. Design HashSet
Design a HashSet
without using any built-in hash table libraries.
Implement MyHashSet
class:
void add(key)
Inserts the value key into the HashSet.bool contains(key)
Returns whether the value key exists in the HashSet or not.void remove(key)
Removes the value key in the HashSet. If key does not exist in the HashSet, do nothing.
Example 1:
Input
["MyHashSet", "add", "add", "contains", "contains", "add", "contains", "remove", "contains"]
[[], [1], [2], [1], [3], [2], [2], [2], [2]]
Output
[null, null, null, true, false, null, true, null, false]
Explanation
MyHashSet myHashSet = new MyHashSet();
myHashSet.add(1); // set = [1]
myHashSet.add(2); // set = [1, 2]
myHashSet.contains(1); // return True
myHashSet.contains(3); // return False, (not found)
myHashSet.add(2); // set = [1, 2]
myHashSet.contains(2); // return True
myHashSet.remove(2); // set = [1]
myHashSet.contains(2); // return False, (already removed)
Constraints:
- 0 <= key <= 106
- At most 104 calls will be made to add, remove, and contains.
方法一:链地址法
思路:
用链地址法来解决冲突
C++代码:
class MyHashSet {
private:
// 用链地址法 同义词在一个链表上
vector<list<int>> hash_table;
// 设置一个质数m
static const int m = 11;
// 哈希函数
static int hash(int key) {
return key % m;
}
public:
MyHashSet(): hash_table(m) {}
// 插入
void add(int key) {
int h = hash(key);
// 遍历 如果没有就插入
for (auto it = hash_table[h].begin(); it != hash_table[h].end(); it++) {
if ((*it) == key) {
return;
}
}
hash_table[h].push_back(key);
}
// 删除
void remove(int key) {
int h = hash(key);
for (auto it = hash_table[h].begin(); it != hash_table[h].end(); it++) {
if ((*it) == key) {
hash_table[h].erase(it);
return;
}
}
}
// 是否存在
bool contains(int key) {
int h = hash(key);
for (auto it = hash_table[h].begin(); it != hash_table[h].end(); it++) {
if ((*it) == key) {
return true;
}
}
return false;
}
};
/**
* Your MyHashSet object will be instantiated and called as such:
* MyHashSet* obj = new MyHashSet();
* obj->add(key);
* obj->remove(key);
* bool param_3 = obj->contains(key);
*/