// xml_test1.cpp : 定义控制台应用程序的入口点。
//
#include "stdafx.h"
#include <windows.h>
#include <vector>
#include <string>
#include "pugixml.hpp"
#pragma comment(lib,"pugixmld.lib")
int _tmain(int argc, _TCHAR* argv[])
{
pugi::xml_document doc;
// 加载xml文件
pugi::xml_parse_result ret = doc.load_file(_T("test.xml"));
pugi::xml_node Messages = doc.child("MyApp").child("Messages");
std::vector<std::pair<std::string,std::string> > vecNode;
// 读取原有的Welcome 节点和Farewell节点,并保存其值
for (pugi::xml_node Plugin = Messages.first_child(); Plugin; Plugin = Plugin.next_sibling())
{
typedef std::pair<std::string,std::string> string_Pair;
std::string strNodeName = Plugin.name();
std::string strValue = Messages.child_value(strNodeName.c_str());
vecNode.push_back(string_Pair(strNodeName,strValue));
}
pugi::xml_node window = doc.child("MyApp").child("Windows");
for (int i =0;i<vecNode.size();i++)
{
// 添加Welcome 节点和Farewell节点
pugi::xml_node new_node = window.append_child(vecNode[i].first.c_str());
new_node.append_child(pugi::node_pcdata).set_value(vecNode[i].second.c_str());
// 添加param 节点
pugi::xml_node param = window.insert_child_before("param",new_node);
param.append_attribute("name") = "version";
param.append_attribute("value") = 1.1;
param.insert_attribute_after("type", param.attribute("name")) = "float";
}
doc.save_file(_T("test.xml"));
getchar();
return 0;
}
xml 文件:
<?xml version="1.0"?>
<MyApp>
<Messages>
<Welcome>Welcome to MyApp</Welcome>
<Farewell>Thank you for using MyApp</Farewell>
</Messages>
<Windows>
<Window name="MainFrame" x="5" y="15" w="400" h="250" />
<param name="version" type="float" value="1.1" />
<Welcome>Welcome to MyApp</Welcome>
<param name="version" type="float" value="1.1" />
<Farewell>Thank you for using MyApp</Farewell>
</Windows>
</MyApp>