Swift动态添加UIImageView并添加事件

Swift动态添加UIImageView并添加事件:

1. 创建UIImageView实例,并进行初始化

2. 设置UIImageView的用户交互属性userInteractionEnabled为True

3. 添加手势识别事件

4. 实现事件

//获取屏幕的尺寸
        print(UIScreen.mainScreen().bounds)
        //获取屏幕应用程序尺寸(不包括状态栏)
        print(UIScreen.mainScreen().applicationFrame)
        
        //定义UIImageView集
        var data:[(String,[Int])]=[
            ("0.png",[30,80,100,150]),
            ("half.png",[160,80,100,150]),
            ("1.png",[290,80,100,150]),
            ("2.png",[30,260,100,150]),
            ("3.png",[160,260,100,150]),
            ("5.png",[290,260,100,150]),
            ("8.png",[30,440,100,150]),
            ("13.png",[160,440,100,150]),
            ("infinitegreatness.png",[290,440,100,150])
        ]
        
    //动态添加UIImageView
        for i in 0..<data.count{
            let (name,rect) = data[i]
            let image:UIImageView = UIImageView.init(frame: CGRect(x: rect[0], y: rect[1], width: rect[2], height: rect[3]))

            image.image = UIImage(named: name)
        //Enable用户交互
            image.userInteractionEnabled = true
        //添加手势识别
            image.addGestureRecognizer(UITapGestureRecognizer(target: self, action: "touchSelect:"))
            self.view.addSubview(image)
        }
func touchSelect(sender: UITapGestureRecognizer)->Void{
        
        let newImage:UIImageView = UIImageView(frame: CGRectMake(0, 0, UIScreen.mainScreen().bounds.size.width, UIScreen.mainScreen().bounds.size.height))
        newImage.image = UIImage(named: "1.png")
        self.view.addSubview(newImage)
    }

  

  

转载于:https://www.cnblogs.com/AlwinXu/p/5081256.html

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