WPF(8)---Sockets数据的接收与发

using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Net.Sockets;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using Newtonsoft.Json;
using System.Runtime.Serialization.Json;
namespace WPF_Socket_Client
{
    /// <summary>
    /// MainWindow.xaml 的交互逻辑
    /// </summary>
    public partial class MainWindow : Window
    {
        public MainWindow()
        {
            InitializeComponent();
        }
        public Socket MySocket;
        public Thread myThread;
        private void btnStatrt_Click(object sender, RoutedEventArgs e)
        {
            byte[] data = new byte[1024];
            MySocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
            IPAddress IP = IPAddress.Parse("192.168.253.3");
            IPEndPoint MyIPEndPoint = new IPEndPoint(IP, 888);
            MySocket.Connect(MyIPEndPoint);
            ThreadStart myThreaddelegate = new ThreadStart(ReceiveMsg);
            myThread = new Thread(myThreaddelegate);
            myThread.Start();
        }
        public void ReceiveMsg()
        {
            while (true)
            {
                byte[] data = new byte[1024];
                int length = MySocket.Receive(data);
                string stringdata = Encoding.UTF8.GetString(data, 0, length);
                MessageBox.Show("客户端:"+stringdata);
            }
        }
        public class  MySendJson
        {
            public string op { get; set; }
            private Dictionary<string, object> _monitor=null;
            public Dictionary<string, object> monitor
            {
                get
                {
                    if (_monitor == null)
                    {
                        _monitor = new Dictionary<string, object>();
                    }
                    return _monitor;
                }
                set
                {
                    this._monitor = value;
                }
            }

        }
        private void btnSendMessage_Click(object sender, RoutedEventArgs e)
        {
            MySendJson MyJson = new MySendJson();
            MyJson.op = "UpdateDeviceStatus";
            MyJson.monitor.Add("Fire","false");
            MyJson.monitor.Add("Smoke", "false");

            string strDATE = JsonConvert.SerializeObject(MyJson);

            int m_length = strDATE.Length;
            byte[] data = new byte[m_length];
            data = Encoding.UTF8.GetBytes(strDATE);
            MySocket.Send(data);
        }
    }
}

 

转载于:https://www.cnblogs.com/Probably/p/4615045.html

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