#pragma once
class person
{
public:
person(void);
public:
~person(void);
};
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#include "person.h"
#include "Windows.h"
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPTSTR
lpCmdLine, int nCmdShow){
MessageBox(NULL,"Start WinMain","Start WinMain",0);
person p;
return 0;
}
person::person(void)
{
MessageBox(NULL,"CREATE person","CREATE person",0);
}
person::~person(void)
{
MessageBox(NULL,"Destroy person","Destroy person",0);
}