代码
using System.Reflection;
using System.Collections;
/**/
/// <summary>
/// 继承IComparer <T> 接口,实现同一自定义类型 对象比较
/// </summary>
/// <typeparam name="T"> T为泛用类型 </typeparam>
public class Reverser < T > : IComparer < T >
{
private Type type = null ;
private ReverserInfo info;
/**/
/// <summary>
/// 构造函数
/// </summary>
/// <param name="type"> 进行比较的类类型 </param>
/// <param name="name"> 进行比较对象的属性名称 </param>
/// <param name="direction"> 比较方向(升序/降序) </param>
public Reverser(Type type, string name, ReverserInfo.Direction direction)
{
this .type = type;
this .info.name = name;
if (direction != ReverserInfo.Direction.ASC)
this .info.direction = direction;
}
/**/
/// <summary>
/// 构造函数
/// </summary>
/// <param name="className"> 进行比较的类名称 </param>
/// <param name="name"> 进行比较对象的属性名称 </param>
/// <param name="direction"> 比较方向(升序/降序) </param>
public Reverser( string className, string name, ReverserInfo.Direction direction)
{
try
{
this .type = Type.GetType(className, true );
this .info.name = name;
this .info.direction = direction;
}
catch (Exception e)
{
throw new Exception(e.Message);
}
}
/**/
/// <summary>
/// 构造函数
/// </summary>
/// <param name="t"> 进行比较的类型的实例 </param>
/// <param name="name"> 进行比较对象的属性名称 </param>
/// <param name="direction"> 比较方向(升序/降序) </param>
public Reverser(T t, string name, ReverserInfo.Direction direction)
{
this .type = t.GetType();
this .info.name = name;
this .info.direction = direction;
}
// 必须!实现IComparer<T>的比较方法。
int IComparer < T > .Compare(T t1, T t2)
{
object x = this .type.InvokeMember( this .info.name, BindingFlags.Public | BindingFlags.Instance | BindingFlags.GetProperty, null , t1, null );
object y = this .type.InvokeMember( this .info.name, BindingFlags.Public | BindingFlags.Instance | BindingFlags.GetProperty, null , t2, null );
if ( this .info.direction != ReverserInfo.Direction.ASC)
Swap( ref x, ref y);
return ( new CaseInsensitiveComparer()).Compare(x, y);
}
// 交换操作数
private void Swap( ref object x, ref object y)
{
object temp = null ;
temp = x;
x = y;
y = temp;
}
}
/**/
/// <summary>
/// 对象比较时使用的信息类
/// </summary>
public struct ReverserInfo
{
/**/
/// <summary>
/// 比较的方向,如下:
/// ASC:升序
/// DESC:降序
/// </summary>
public enum Direction
{
ASC = 0 ,
DESC,
}
public enum Target
{
CUSTOMER = 0 ,
FORM,
FIELD,
SERVER,
}
public string name;
public Direction direction;
public Target target;
}
using System.Reflection;
using System.Collections;
/**/
/// <summary>
/// 继承IComparer <T> 接口,实现同一自定义类型 对象比较
/// </summary>
/// <typeparam name="T"> T为泛用类型 </typeparam>
public class Reverser < T > : IComparer < T >
{
private Type type = null ;
private ReverserInfo info;
/**/
/// <summary>
/// 构造函数
/// </summary>
/// <param name="type"> 进行比较的类类型 </param>
/// <param name="name"> 进行比较对象的属性名称 </param>
/// <param name="direction"> 比较方向(升序/降序) </param>
public Reverser(Type type, string name, ReverserInfo.Direction direction)
{
this .type = type;
this .info.name = name;
if (direction != ReverserInfo.Direction.ASC)
this .info.direction = direction;
}
/**/
/// <summary>
/// 构造函数
/// </summary>
/// <param name="className"> 进行比较的类名称 </param>
/// <param name="name"> 进行比较对象的属性名称 </param>
/// <param name="direction"> 比较方向(升序/降序) </param>
public Reverser( string className, string name, ReverserInfo.Direction direction)
{
try
{
this .type = Type.GetType(className, true );
this .info.name = name;
this .info.direction = direction;
}
catch (Exception e)
{
throw new Exception(e.Message);
}
}
/**/
/// <summary>
/// 构造函数
/// </summary>
/// <param name="t"> 进行比较的类型的实例 </param>
/// <param name="name"> 进行比较对象的属性名称 </param>
/// <param name="direction"> 比较方向(升序/降序) </param>
public Reverser(T t, string name, ReverserInfo.Direction direction)
{
this .type = t.GetType();
this .info.name = name;
this .info.direction = direction;
}
// 必须!实现IComparer<T>的比较方法。
int IComparer < T > .Compare(T t1, T t2)
{
object x = this .type.InvokeMember( this .info.name, BindingFlags.Public | BindingFlags.Instance | BindingFlags.GetProperty, null , t1, null );
object y = this .type.InvokeMember( this .info.name, BindingFlags.Public | BindingFlags.Instance | BindingFlags.GetProperty, null , t2, null );
if ( this .info.direction != ReverserInfo.Direction.ASC)
Swap( ref x, ref y);
return ( new CaseInsensitiveComparer()).Compare(x, y);
}
// 交换操作数
private void Swap( ref object x, ref object y)
{
object temp = null ;
temp = x;
x = y;
y = temp;
}
}
/**/
/// <summary>
/// 对象比较时使用的信息类
/// </summary>
public struct ReverserInfo
{
/**/
/// <summary>
/// 比较的方向,如下:
/// ASC:升序
/// DESC:降序
/// </summary>
public enum Direction
{
ASC = 0 ,
DESC,
}
public enum Target
{
CUSTOMER = 0 ,
FORM,
FIELD,
SERVER,
}
public string name;
public Direction direction;
public Target target;
}
调用方法
MotoBrandModel p = new MotoBrandModel();
Reverser<MotoBrandModel> reverser = new Reverser<MotoBrandModel>(p.GetType(), "F_Sort", ReverserInfo.Direction.ASC);
// Reverser<MotoBrandModel> reverser = new Reverser<MotoBrandModel>(p.GetType(), "F_Sort", ReverserInfo.Direction.DESC);
list.Sort(reverser);
return list;