小对象内存池——减少内存碎片

根据不同的块大小来划分不同的内存块链形成内存池组

每个链节点(也称为块)容纳一个对象,是内存分配的最小单位,其大小为sizeof(long)的2的正整数次幂

实现中限制了块大小最大值以及在一个链中块个数最大值

利用了free block来存储下一个free_block地址,节约了free block链的存储空间

memory_pool_base.h:

/*
* memory_pool_base.h
*
* Created on: 2012-2-9
* Author: vivence
*/

#ifndef MEMORY_POOL_BASE_H_
#define MEMORY_POOL_BASE_H_

#include "util.h"
#include <cassert>

namespace ghost{

struct MemoryPoolBase{
struct Node{
Node* pNext;
char mem[0];
};
struct Head{
void* pFirstFreeBlock; // pFirstFreeBlock指向的地址存储了pNextFreeBlock
Node* pNode;
};
static const size_t MIN_BLOCK_SIZE = sizeof(long);

template<typename Allocator>
static Node* AllocNode(size_t blockSize, size_t blockCount)
{
assert(0 < blockSize && 0 < blockCount);
Node* pNode = (Node*)Allocator::Alloc(sizeof(Node)+blockSize*blockCount);
pNode->pNext = 0;
// 初始化空闲块链,每个块的sizeof(long)字节存储了下一个空闲块的地址
for (size_t i = 0; i < blockCount-1; ++i)
{
long* ppNextFreeBlock = (long*)(pNode->mem + (i*blockSize));
*ppNextFreeBlock = (long)((char*)ppNextFreeBlock+blockSize);
}
// 最后一块的sizeof(long)字节存储0
*(long*)(pNode->mem + ((blockCount-1)*blockSize)) = 0;
return pNode;
}
template<typename Allocator>
static void FreeNode(Node& node)
{
if (0 != node.pNext)
{
FreeNode<Allocator>(*node.pNext);
}
Allocator::Free((void*)&node);
}

template<size_t BLOCK_SIZE>
static void InitBlockSize(size_t* pBlockSize)
{
InitBlockSize<BLOCK_SIZE/2>(pBlockSize-1);
*pBlockSize = BLOCK_SIZE;
}
template<size_t MAX_POOL_SIZE, size_t MAX_BLOCK_COUNT, size_t BLOCK_SIZE>
static size_t CalcBlockCount()
{
// 大小与块数均做限制
if ((unsigned long long)(BLOCK_SIZE*MAX_BLOCK_COUNT) > (unsigned long long)MAX_POOL_SIZE)
{
return MAX_POOL_SIZE / BLOCK_SIZE;
}
return MAX_BLOCK_COUNT;
}
template<size_t MAX_POOL_SIZE, size_t MAX_BLOCK_COUNT, size_t BLOCK_SIZE>
static void InitBlockCount(size_t* pBlockCount)
{
if (MIN_BLOCK_SIZE == BLOCK_SIZE)
{
*pBlockCount = CalcBlockCount<MAX_POOL_SIZE, MAX_BLOCK_COUNT, BLOCK_SIZE>();
return;
}
InitBlockCount<MAX_POOL_SIZE, MAX_BLOCK_COUNT, BLOCK_SIZE/2>(pBlockCount-1);
*pBlockCount = CalcBlockCount<MAX_POOL_SIZE, MAX_BLOCK_COUNT, BLOCK_SIZE>();
}
};

template<>
void MemoryPoolBase::InitBlockSize<MemoryPoolBase::MIN_BLOCK_SIZE>(size_t* pBlockSize)
{
*pBlockSize = MemoryPoolBase::MIN_BLOCK_SIZE;
}

} // namespace ghost

#endif /* MEMORY_POOL_BASE_H_ */

 

memory_pool.h:

/*
* memory_pool.h
*
* Created on: 2012-2-9
* Author: vivence
*/

#ifndef MEMORY_POOL_H_
#define MEMORY_POOL_H_

#include "memory_pool_base.h"

namespace ghost{

// MBS必须是sizeof(long)的2的正整数次幂倍
template<typename A, size_t MPS, size_t MBS, size_t MBC>
class MemoryPool : public MemoryPoolBase{
public:
typedef A Allocator;
static const size_t MAX_POOL_SIZE = MPS; // 最大池大小
static const size_t MAX_BLOCK_SIZE = MBS; // 最大块大小
static const size_t MAX_BLOCK_COUNT = MBC; // 最大块个数/每池/每节点

private:
// 每种不同的块大小拥有一个池
Head heads_[Get2PowerOf<MAX_BLOCK_SIZE/MIN_BLOCK_SIZE>::RESULT+1];
// 通过索引找到块大小
static size_t s_blockSizes_[Get2PowerOf<MAX_BLOCK_SIZE/MIN_BLOCK_SIZE>::RESULT+1];
// 通过索引找到块个数/每池/每节点,不同块大小的池每个节点能够一次性分配的块个数
static size_t s_blockCounts_[Get2PowerOf<MAX_BLOCK_SIZE/MIN_BLOCK_SIZE>::RESULT+1];

public:
MemoryPool()
: heads_({{0, 0}})
{
// 初始化
Init_();
}
~MemoryPool()
{
// 释放
Uninit_();
}

MemoryPool(const MemoryPool&) = delete;
MemoryPool& operator =(const MemoryPool&) = delete;

private:
void Init_()
{
// 初始化静态数据
static bool unused = InitStatics_();
unused;
}
void Uninit_()
{
// 释放池内存
for (size_t i = 0; i < Get2PowerOf<MAX_BLOCK_SIZE/MIN_BLOCK_SIZE>::RESULT+1; ++i)
{
UninitHead_(heads_[i]);
}
}

public:
// 分配内存接口
void* Alloc(size_t size)
{
if (0 == size || size > MAX_BLOCK_SIZE)
{
// 使用原生分配
return Allocator::Alloc(size);
}
// 找到块大小能容纳下size且最接近size的池
size_t index = GetHeadIndex_(size);
assert(~0u != index); // size正确不可能获取不到index
Head& head = heads_[index];
return GetFreeBlock_(head, index);
}
// 释放内存接口
void Free(void* pMem)
{
if (0 == pMem)
{
return;
}
// 检测是否属于池分配,如果不是则用原生释放
for (size_t i = 0; i < Get2PowerOf<MAX_BLOCK_SIZE/MIN_BLOCK_SIZE>::RESULT+1; ++i)
{
if (CheckPointerFromPool_(heads_[i], s_blockSizes_[i], s_blockCounts_[i], pMem))
{
// 放回池
PutFreeBlock_(heads_[i], pMem);
return;
}
}
Allocator::Free(pMem);
}

private:
static bool InitStatics_()
{
// 最大块大小不能为0
static_assert(
0 < MAX_BLOCK_SIZE,
"MAX_BLOCK_SIZE must be bigger than 0");
// 最多块个数不能为0
static_assert(
0 < MAX_BLOCK_COUNT,
"MAX_BLOCK_COUNT must be bigger than 0");
// 最大块大小不能超过池大小
static_assert(
MAX_POOL_SIZE >= MAX_BLOCK_SIZE,
"MAX_POOL_SIZE must be not smaller than MAX_BLOCK_SIZE");
// 最大块大小必须是最小块大小的整数倍
static_assert(
0 == MAX_BLOCK_SIZE%MIN_BLOCK_SIZE,
"MAX_BLOCK_SIZE must be MIN_BLOCK_SIZE*x (x is a positive integer)");
// 最大块大小为sizeof(long)的2的整数幂倍
static_assert(
Is2PowerOfX<MAX_BLOCK_SIZE/MIN_BLOCK_SIZE>::RESULT,
"MAX_BLOCK_SIZE must be MIN_BLOCK_SIZE*2^x (x is a positive integer)");

// 存储每个块大小,便于通过索引获取,无需每次都计算
InitBlockSize<MAX_BLOCK_SIZE>(&s_blockSizes_[Get2PowerOf<MAX_BLOCK_SIZE/MIN_BLOCK_SIZE>::RESULT]);
// 存储每个块个数,便于通过索引获取,无需每次都计算
InitBlockCount<MAX_POOL_SIZE, MAX_BLOCK_COUNT, MAX_BLOCK_SIZE>(&s_blockCounts_[Get2PowerOf<MAX_BLOCK_SIZE/MIN_BLOCK_SIZE>::RESULT]);
return true;
}

static size_t GetHeadIndex_(size_t size)
{
size_t biggerBlockSize = MIN_BLOCK_SIZE;
for (size_t i = 0; i <= Get2PowerOf<MAX_BLOCK_SIZE/MIN_BLOCK_SIZE>::RESULT; ++i)
{
if (size > biggerBlockSize)
{
biggerBlockSize *= 2;
}
else
{
return i;
}
}
return ~0u;
}

static void InitHead_(Head& head, size_t blockSize, size_t blockCount)
{
if (0 == head.pNode)
{
// 初始分配池内存
head.pNode = AllocNode<Allocator>(blockSize, blockCount);
head.pFirstFreeBlock = head.pNode->mem;
MacksureNextFreeBlock_(head, blockSize, blockCount);
}
}

static void UninitHead_(Head& head)
{
if (0 != head.pNode)
{
// 释放池内存
FreeNode<Allocator>(*head.pNode);
head.pNode = 0;
head.pFirstFreeBlock = 0;
}
}

static void* GetFreeBlock_(Head& head, size_t index)
{
if (0 == head.pNode)
{
InitHead_(head, s_blockSizes_[index], s_blockCounts_[index]);
}
MacksureNextFreeBlock_(head, s_blockSizes_[index], s_blockCounts_[index]);
void* pFreeBlock = head.pFirstFreeBlock;
head.pFirstFreeBlock = (void*)(*(long*)head.pFirstFreeBlock);
return pFreeBlock;
}

static void PutFreeBlock_(Head& head, void* pMem)
{
*(long*)pMem = (long)head.pFirstFreeBlock;
head.pFirstFreeBlock = pMem;
}

static void MacksureNextFreeBlock_(Head& head, size_t blockSize, size_t blockCount)
{
assert(0 != head.pFirstFreeBlock); // 至少存在一个空闲块
long* ppNextFreeBlock = (long*)head.pFirstFreeBlock;
if (0 == *ppNextFreeBlock)
{
// 申请下一个节点
Node* pTailNode = head.pNode;
while (0 != pTailNode->pNext)
{
pTailNode = pTailNode->pNext;
}
pTailNode->pNext = AllocNode<Allocator>(blockSize, blockCount);
*ppNextFreeBlock = (long)(pTailNode->pNext->mem);
}
}
static bool CheckPointerFromPool_(Head& head, size_t blockSize, size_t blockCount, void* pMem)
{
assert(0 != pMem);
if (0 == head.pNode)
{
return false;
}
Node* pNode = head.pNode;
while (pNode)
{
if ((char*)pMem == pNode->mem
|| ((char*)pMem > pNode->mem
&& (char*)pMem < (pNode->mem + blockSize*blockCount)
&& 0 == ((char*)pMem - pNode->mem)%blockSize))
{
// pMem在Node所申请的内存区间且位于正确的块地址偏移上
return true;
}
pNode = pNode->pNext;
}
return false;
}
};

template<typename A, size_t MPS, size_t MBS, size_t MBC>
size_t MemoryPool<A, MPS, MBS, MBC>::s_blockSizes_[Get2PowerOf<MemoryPool<A, MPS, MBS, MBC>::MAX_BLOCK_SIZE/MemoryPool<A, MPS, MBS, MBC>::MIN_BLOCK_SIZE>::RESULT+1] = {0};
template<typename A, size_t MPS, size_t MBS, size_t MBC>
size_t MemoryPool<A, MPS, MBS, MBC>::s_blockCounts_[Get2PowerOf<MemoryPool<A, MPS, MBS, MBC>::MAX_BLOCK_SIZE/MemoryPool<A, MPS, MBS, MBC>::MIN_BLOCK_SIZE>::RESULT+1] = {0};

} // namespace ghost

#endif /* MEMORY_POOL_H_ */

 

util.h:

/*
* util.h
*
* Created on: 2012-2-9
* Author: vivence
*/

#ifndef UTIL_H_
#define UTIL_H_

#include <stdlib.h>

namespace ghost{

template<size_t NUMBER>
struct Is2PowerOfX{
static const bool RESULT = ((0 < NUMBER) && (0 == (NUMBER & (NUMBER-1))));
};

template<size_t NUMBER>
struct Get2PowerOf{
static const size_t RESULT = Get2PowerOf<NUMBER/2>::RESULT+1;
};

template<>
struct Get2PowerOf<1>{
static const size_t RESULT = 0;
};

template<>
struct Get2PowerOf<0>{
static const size_t RESULT = 0;
};

struct RawAllocator{
static void* Alloc(size_t size){return malloc(size);}
static void Free(void* pMem){free(pMem);}
};

} // namespace ghost

#endif /* UTIL_H_ */

 

test.cpp:

/*
* test.cpp
*
* Created on: 2012-2-8
* Author: vivence
*/

#include "memory_pool.h"
#include <iostream>
#include <iomanip>
#include <vector>
#include <algorithm>
#include <functional>

int main()
{
using namespace ghost;

// 每个不同块大小的池大小不超过10M,最大块大小不超过sizeof(long)*2*2*2,一个池一次最多分配20块
typedef MemoryPool<RawAllocator, 1024*1024*10, sizeof(long)*2*2*2, 20> TestMemoryPool;
TestMemoryPool test;

std::vector<void*> vec;
for (size_t i = 1; i < sizeof(long)*2*2*2*2; ++i)
{
for (size_t j = 0; j < 100; ++j)
{
vec.push_back(test.Alloc(i));
}
}
std::for_each(vec.begin(), vec.end(), std::bind(std::mem_fn(&TestMemoryPool::Free), &test, std::placeholders::_1));

return 0;
}



 

转载于:https://www.cnblogs.com/EvilGhost/archive/2012/03/09/memory_pool.html

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