yii2源码学习笔记(四)

继续了解组件Component.php

  1 /**
  2      * Returns a value indicating whether a property is defined for this component.
  3      * A property is defined if:
  4      *
  5      * - the class has a getter or setter method associated with the specified name
  6      *   (in this case, property name is case-insensitive);
  7      * - the class has a member variable with the specified name (when `$checkVars` is true);
  8      * - an attached behavior has a property of the given name (when `$checkBehaviors` is true).
  9      * 与 Object 中的方法类似,只是添加了是否检测行为的参数
 10      * @param string $name the property name    属性名
 11      * @param boolean $checkVars whether to treat member variables as properties
 12      * @param boolean $checkBehaviors whether to treat behaviors' properties as properties of this component
 13      * 是否将行为属性作为该组件的属性来对待
 14      * @return boolean whether the property is defined  属性是否定义
 15      * @see canGetProperty()    可读
 16      * @see canSetProperty()    可设置
 17      */
 18     public function hasProperty($name, $checkVars = true, $checkBehaviors = true)
 19     {   // $checkVars 参数,用来检查对象是否具有该属性 (不是 getter 和 setter 定义出的属性)
 20         //$checkBehaviors参数,用来设置是否检测behavior
 21         return $this->canGetProperty($name, $checkVars, $checkBehaviors) || $this->canSetProperty($name, false, $checkBehaviors);
 22     }
 23 
 24     /**
 25      * Returns a value indicating whether a property can be read.
 26      * A property can be read if:
 27      *
 28      * - the class has a getter method associated with the specified name
 29      *   (in this case, property name is case-insensitive);
 30      * - the class has a member variable with the specified name (when `$checkVars` is true);
 31      * - an attached behavior has a readable property of the given name (when `$checkBehaviors` is true).
 32      * 检查对象或类是否能够获取 $name 属性 
 33      * @param string $name the property name    属性名
 34      * @param boolean $checkVars whether to treat member variables as properties    是否将成员对象作为属性
 35      * @param boolean $checkBehaviors whether to treat behaviors' properties as properties of this component
 36      * 是否将成员属性作为该组件的属性
 37      * @return boolean whether the property can be read 属性是否可读
 38      * @see canSetProperty()
 39      */
 40     public function canGetProperty($name, $checkVars = true, $checkBehaviors = true)
 41     {
 42         if (method_exists($this, 'get' . $name) || $checkVars && property_exists($this, $name)) {
 43             // 存在 'get' . $name方法 或 存在该属性, 返回true
 44             return true;
 45         } elseif ($checkBehaviors) {
 46             $this->ensureBehaviors();
 47             foreach ($this->_behaviors as $behavior) {
 48                 // behavior 中存在名为 $name 的可读属性,认为该对象也存在 返回true
 49                 if ($behavior->canGetProperty($name, $checkVars)) {
 50                     return true;
 51                 }
 52             }
 53         }
 54         return false;
 55     }
 56 
 57     /**
 58      * Returns a value indicating whether a property can be set.
 59      * A property can be written if:
 60      *
 61      * - the class has a setter method associated with the specified name
 62      *   (in this case, property name is case-insensitive);
 63      * - the class has a member variable with the specified name (when `$checkVars` is true);
 64      * - an attached behavior has a writable property of the given name (when `$checkBehaviors` is true).
 65      *  检查对象或类是否能够设置 $name 属性
 66      * @param string $name the property name    属性名
 67      * @param boolean $checkVars whether to treat member variables as properties    是否将成员变量作为属性
 68      * @param boolean $checkBehaviors whether to treat behaviors' properties as properties of this component
 69      * 是否将行为属性作为该组件的属性
 70      * @return boolean whether the property can be written 属性是否可写
 71      * @see canGetProperty()
 72      */
 73     public function canSetProperty($name, $checkVars = true, $checkBehaviors = true)
 74     {
 75         if (method_exists($this, 'set' . $name) || $checkVars && property_exists($this, $name)) {
 76             // 存在 'set' . $name方法 或 存在该属性, 返回true
 77             return true;
 78         } elseif ($checkBehaviors) {
 79             $this->ensureBehaviors();
 80             foreach ($this->_behaviors as $behavior) {
 81                 // behavior 中存在名为 $name 的可写属性,认为该对象也存在 返回true
 82                 if ($behavior->canSetProperty($name, $checkVars)) {
 83                     return true;
 84                 }
 85             }
 86         }
 87         return false;
 88     }
 89 
 90     /**
 91      * Returns a value indicating whether a method is defined.
 92      * A method is defined if:
 93      *
 94      * - the class has a method with the specified name
 95      * - an attached behavior has a method with the given name (when `$checkBehaviors` is true).
 96      * 检查对象或类是否具有 $name 方法
 97      * @param string $name the property name
 98      * @param boolean $checkBehaviors whether to treat behaviors' methods as methods of this component
 99      * @return boolean whether the property is defined
100      */
101     public function hasMethod($name, $checkBehaviors = true)
102     {
103         if (method_exists($this, $name)) {
104             return true;
105         } elseif ($checkBehaviors) {//标记是否 check behavior 中的方法
106             $this->ensureBehaviors();
107             foreach ($this->_behaviors as $behavior) {
108                 // behavior 中存在名为 $name 的方法,就认为该方法也存在
109                 if ($behavior->hasMethod($name)) {
110                     return true;
111                 }
112             }
113         }
114         return false;
115     }
116 
117     /**
118      * Returns a list of behaviors that this component should behave as.
119      * 定义该对象中要用到的 behavior
120      * Child classes may override this method to specify the behaviors they want to behave as.
121      * 可重写
122      * The return value of this method should be an array of behavior objects or configurations
123      * indexed by behavior names. A behavior configuration can be either a string specifying
124      * the behavior class or an array of the following structure:
125      * 
126      * ~~~
127      * 'behaviorName' => [
128      *     'class' => 'BehaviorClass',
129      *     'property1' => 'value1',
130      *     'property2' => 'value2',
131      * ]
132      * ~~~
133      *
134      * Note that a behavior class must extend from [[Behavior]]. Behavior names can be strings
135      * or integers. If the former, they uniquely identify the behaviors. If the latter, the corresponding
136      * behaviors are anonymous and their properties and methods will NOT be made available via the component
137      * (however, the behaviors can still respond to the component's events).
138      * 行为名称可以是字符串或整数。如果是前者,他们是唯一确定的行为。如果是后者,相应的
139      * 行为是匿名的,它们的特性和方法将无法通过组件提供(仍然可以对组件的事件作出反应)
140      * Behaviors declared in this method will be attached to the component automatically (on demand).
141      * 在这种方法中声明的行为将自动连接到组件
142      * @return array the behavior configurations.
143      */
144     public function behaviors()
145     {
146         return [];
147     }
148 
149     /**
150      * Returns a value indicating whether there is any handler attached to the named event.
151      *  判断 _events 中的一个事件是否具有事件处理程序
152      * @param string $name the event name   事件名
153      * @return boolean whether there is any handler attached to the event.
154      */
155     public function hasEventHandlers($name)
156     {
157         $this->ensureBehaviors();
158         // 判断事件是否存在 $name 否则 调用Event类中的的方法判断是否有处理程序
159         return !empty($this->_events[$name]) || Event::hasHandlers($this, $name);
160     }
161 
162     /**
163      * Attaches an event handler to an event.
164      * 处理程序的事件
165      * The event handler must be a valid PHP callback. The followings are
166      * 事件处理程序必须是有效的PHP回调函数,方便内置方法call_user_fucn()调用
167      * some examples:
168      *
169      * ~~~
170      * function ($event) { ... }         // anonymous function
171      * [$object, 'handleClick']          // $object->handleClick()
172      * ['Page', 'handleClick']           // Page::handleClick()
173      * 'handleClick'                     // global function handleClick()
174      * ~~~
175      *
176      * The event handler must be defined with the following signature,
177      *
178      * ~~~
179      * function ($event)
180      * ~~~
181      *
182      * where `$event` is an [[Event]] object which includes parameters associated with the event.
183      *
184      * @param string $name the event name   事件名
185      * @param callable $handler the event handler   事件处理函数
186      * @param mixed $data the data to be passed to the event handler when the event is triggered.
187      * 当事件被触发时,将传递给事件处理程序的数据。
188      * When the event handler is invoked, this data can be accessed via [[Event::data]].
189      * 当调用事件处理程序时,该数据可以通过 [[Event::data]] 访问
190      * @param boolean $append whether to append new event handler to the end of the existing
191      * handler list. If false, the new handler will be inserted at the beginning of the existing
192      * handler list.
193      * 是否将新事件处理程序附加到现有的处理程序列表的结尾。如果是错的,新的处理器将被插入在列表的开始的处理程序列表。
194      * @see off()
195      */
196     public function on($name, $handler, $data = null, $append = true)
197     {
198         $this->ensureBehaviors();
199         //$append 判断是否添加到事件(event)的后面,确保_events中有该事件
200         if ($append || empty($this->_events[$name])) {
201             //将事件处理程序和参数添加到event数组末尾
202             $this->_events[$name][] = [$handler, $data];
203         } else {
204             //否则 添加到 event 的前面
205             array_unshift($this->_events[$name], [$handler, $data]);
206         }
207     }
208 
209     /**
210      * Detaches an existing event handler from this component.
211      * This method is the opposite of [[on()]].
212      * [[on()]]的反方法,用于删除事件处理程序
213      * @param string $name event name   事件名
214      * @param callable $handler the event handler to be removed.    事件处理程序
215      * If it is null, all handlers attached to the named event will be removed. 如果为空,清除所有的事件处理程序
216      * @return boolean if a handler is found and detached   是否发现并分离的处理程序
217      * @see on()
218      */
219     public function off($name, $handler = null)
220     {
221         $this->ensureBehaviors();
222         // 相应的事件不存在,返回false
223         if (empty($this->_events[$name])) {
224             return false;
225         }
226         //没有handler,清除该事件的所有事件处理程序 并返回true
227         if ($handler === null) {
228             unset($this->_events[$name]);
229             return true;
230         } else {
231             $removed = false;//删除标记
232             foreach ($this->_events[$name] as $i => $event) {
233                 if ($event[0] === $handler) {//遍历该事件 判断事件处理程序是否符合
234                     unset($this->_events[$name][$i]);//删除该事件处理程序
235                     $removed = true;
236                 }
237             }
238             if ($removed) {
239                  // 如果删除成功,就需要重新构建以下索引,重新赋值
240                 $this->_events[$name] = array_values($this->_events[$name]);
241             }
242             return $removed;//成功标记
243         }
244     }
245 
246     /**
247      * Triggers an event. 触发事件
248      * This method represents the happening of an event. It invokes
249      * all attached handlers for the event including class-level handlers.
250      * @param string $name the event name   事件名
251      * @param Event $event the event parameter. If not set, a default [[Event]] object will be created.
252      *  事件参数. 如果未设置,默认的 [[Event]] 对象将被创建.
253      */
254     public function trigger($name, Event $event = null)
255     {
256         //确保行为绑定
257         $this->ensureBehaviors();
258         if (!empty($this->_events[$name])) {
259              // 事件名不为空 构建Event对象,为传入到handler函数中做准备
260             if ($event === null) {
261                 $event = new Event;
262             }
263             if ($event->sender === null) {
264                 $event->sender = $this;
265             }
266             $event->handled = false;
267             $event->name = $name;
268             foreach ($this->_events[$name] as $handler) {
269                 // 遍历事件 给事件的data属性赋值
270                 $event->data = $handler[1];
271                 // handler的函数中传入了一个Event对象
272                 call_user_func($handler[0], $event);
273                 // stop further handling if the event is handled
274                 // 事件是否被处理,如果了处理事件即handled被设置为true时,停止进一步处理
275                 if ($event->handled) {
276                     return;
277                 }
278             }
279         }
280         // invoke class-level attached handlers [[Event]] 的方法,触发类级别的事件处理程序
281         Event::trigger($this, $name, $event);
282     }
283 
284     /**
285      * Returns the named behavior object.获取行为类
286      * @param string $name the behavior name    行为名
287      * @return Behavior the behavior object, or null if the behavior does not exist 行为对象,如果行为不存在为null
288      */
289     public function getBehavior($name)
290     {
291         //确保行为绑定
292         $this->ensureBehaviors();
293         //_behaviors中的行为类存在,返回行为类名,否则返回空
294         return isset($this->_behaviors[$name]) ? $this->_behaviors[$name] : null;
295     }
296 
297     /**
298      * Returns all behaviors attached to this component.    获取所有的行为类
299      * @return Behavior[] list of behaviors attached to this component
300      */
301     public function getBehaviors()
302     {
303         $this->ensureBehaviors();   //确保行为绑定
304         return $this->_behaviors;   //直接返回所有行为
305     }
306 
307     /**
308      * Attaches a behavior to this component.
309      * 内部使用的添加一个行为到该组件
310      * This method will create the behavior object based on the given
311      * configuration. After that, the behavior object will be attached to
312      * this component by calling the [[Behavior::attach()]] method.
313      * 通过提供的配置文件创建一个Behavior对象,通过调用 [[Behavior::attach()]] 方法添加行为到组件.
314      * @param string $name the name of the behavior.    行为名
315      * @param string|array|Behavior $behavior the behavior configuration. This can be one of the following:
316      *  behavior配置
317      *  - a [[Behavior]] object 一个[[Behavior]]类
318      *  - a string specifying the behavior class    一个字符串形式的指定行为类
319      *  - an object configuration array that will be passed to [[Yii::createObject()]] to create the behavior object.
320      *  一个配置文件数组,通过调用[[Yii::createObject()]] 创建一个行为对象.
321      * @return Behavior the behavior object 行为对象
322      * @see detachBehavior()
323      */
324     public function attachBehavior($name, $behavior)
325     {
326         $this->ensureBehaviors();//确保行为绑定
327         return $this->attachBehaviorInternal($name, $behavior); //添加行为
328     }
329 
330     /**
331      * Attaches a list of behaviors to the component.   添加行为列表到组件
332      * Each behavior is indexed by its name and should be a [[Behavior]] object,
333      * a string specifying the behavior class, or an configuration array for creating the behavior.
334      * 行为类通过行为名索引,且必须是一个 [[Behavior]] 对象指定的行为类或者一个配置数组 
335      * @param array $behaviors list of behaviors to be attached to the component    行为列表
336      * @see attachBehavior()
337      */
338     public function attachBehaviors($behaviors)
339     {
340         $this->ensureBehaviors();//确保行为绑定
341         foreach ($behaviors as $name => $behavior) {
342             //添加行为列表
343             $this->attachBehaviorInternal($name, $behavior);
344         }
345     }
346 
347     /**
348      * Detaches a behavior from the component.  从组件解除行为
349      * The behavior's [[Behavior::detach()]] method will be invoked.    通过[[Behavior::detach()]]解除行为
350      * @param string $name the behavior's name. 行为名
351      * @return Behavior the detached behavior. Null if the behavior does not exist. 存在返回分离行为 不存在返回null
352      */
353     public function detachBehavior($name)
354     {
355         $this->ensureBehaviors();//确保行为绑定
356         if (isset($this->_behaviors[$name])) {
357             //行为存在,解除行为
358             $behavior = $this->_behaviors[$name];
359             unset($this->_behaviors[$name]);
360             //返回分离行为
361             $behavior->detach();
362             return $behavior;
363         } else {
364             return null;
365         }
366     }
367 
368     /**
369      * Detaches all behaviors from the component.   解除所有行为
370      */
371     public function detachBehaviors()
372     {
373         $this->ensureBehaviors();//确保行为绑定
374         foreach ($this->_behaviors as $name => $behavior) {
375             //遍历解除行为
376             $this->detachBehavior($name);
377         }
378     }
379 
380     /**
381      * Makes sure that the behaviors declared in [[behaviors()]] are attached to this component.
382      * 确保声明的行为都被添加到组件
383      */
384     public function ensureBehaviors()
385     {
386         if ($this->_behaviors === null) {
387             $this->_behaviors = [];
388             foreach ($this->behaviors() as $name => $behavior) {
389                 //遍历$this->behaviors()中的behaviors,并添加到$this->_behaviors数组中
390                 $this->attachBehaviorInternal($name, $behavior);
391             }
392         }
393     }
394 
395     /**
396      * Attaches a behavior to this component.   内部使用的为该对象添加behavior的方法
397      * @param string|integer $name the name of the behavior. If this is an integer, it means the behavior
398      * is an anonymous one. Otherwise, the behavior is a named one and any existing behavior with the same name
399      * will be detached first.  行为名. 如果是整数,说明该行为是匿名的
400      * @param string|array|Behavior $behavior the behavior to be attached   添加的行为 string|array|Behavior
401      * @return Behavior the attached behavior.
402      */
403     private function attachBehaviorInternal($name, $behavior)
404     {
405         if (!($behavior instanceof Behavior)) {
406             // $behavior不是Behavior对象,认为是配置,则创建一个$behavior对象
407             $behavior = Yii::createObject($behavior);
408         }
409         if (is_int($name)) {//行为是整数,绑定到组件
410             $behavior->attach($this);
411             $this->_behaviors[] = $behavior;
412         } else {
413             if (isset($this->_behaviors[$name])) {
414                 // 如果有同名的行为存在就先解绑掉
415                 $this->_behaviors[$name]->detach();
416             }
417             $behavior->attach($this);//重新绑定行为到组件
418             $this->_behaviors[$name] = $behavior;
419         }
420         return $behavior;
421     }
422 
423  

 

转载于:https://www.cnblogs.com/dragon16/p/5524788.html

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