1.6 Performance

1.6 performance

 

Assessing the performance  of computers can be quite challenging. The scale and intricacy of modern software systems, together with the wide range of performance improvement techniques employed by hardware designers,have made performance assement much more difficult.

  When trying to choose among different computers, performance is an important attribute. Accurately measuring and comparing different computers is critical to purchasers  and therefore to designers. The people selling computers know this as well. Often, salespeople would like you to see their computer in the best possible light, whether or not this light accurately reflects the needs of the purchaser's application. Hence, understanding how best to measure performance and the limitations of performance measurements  is important in selecting a computer.

  The rest of this section describes different ways in which performance can be determined; then, we describe the metrics for measuring performance from the viewpoint of both a computer user and a designer. We also look at how these metrics are related and present the classical processor performance equation, which we will use throughout the text.

Defining performance

 

When we say one computer has better performance than another, what do we mean? Although this question might seem simple, an analogy with passenger airplanes shows how subtle the question of performance can be. Figure 1.14 lists some typical passenger airplanes, together with their cruising speed, range, and capacity. If we wanted to know which of the planes in this table had the best performance, we would first need to define performance. For example, considering different measures of performance,we see that a plane with the highest cruising speed was Concorde (retired from service in 2003), the plane with the longest range is the DC-8, and the plane with the largest capacity is the 747.

  Let's suppose we define performance in terms of speed. This still leaves two possible definitions. You could define the fastest plane as the one with the highest cruising speed, talking a single passenger from one point to another in the least time.  If you were interested in transporting 450 passengers from one point to another, however, the 747 would clearly be the fastest, as the last column of the figure show. Similarly,we can define computer performance in several different ways.

  If you were running a program on two different  desktop computers, you'd say that the faster one is the desktop computer that gets the job done first. If you were running a datacenter that had several servers running jobs subnitted by many users, you'd say that the faster computer was the one that completed the most jobs during a day. As  an individual computer user, you are interested in reducing respone time-- the time between the start and completion of a task---also referred to as execution time. Datacenter managers are often interested in increasing throughput or bandwidth--- the total amount of work done in a given time. Hence, in most cases, we will need different performance metrics as well as different sets of applications to benchmark personal mobile devices, which are more focused on response time, versus servers, which are more focused on throughput.

 

Measuring Performance

 

Time is the measure of computer performance: the computer that performs the same amount of work in the least time is the fastest. Program execution time

 

转载于:https://www.cnblogs.com/666638zhangqiang/p/4998329.html

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深度学习是机器学习的一个子领域,它基于人工神经网络的研究,特别是利用多层次的神经网络来进行学习和模式识别。深度学习模型能够学习数据的高层次特征,这些特征对于图像和语音识别、自然语言处理、医学图像分析等应用至关重要。以下是深度学习的一些关键概念和组成部分: 1. **神经网络(Neural Networks)**:深度学习的基础是人工神经网络,它是由多个层组成的网络结构,包括输入层、隐藏层和输出层。每个层由多个神经元组成,神经元之间通过权重连接。 2. **前馈神经网络(Feedforward Neural Networks)**:这是最常见的神经网络类型,信息从输入层流向隐藏层,最终到达输出层。 3. **卷积神经网络(Convolutional Neural Networks, CNNs)**:这种网络特别适合处理具有网格结构的数据,如图像。它们使用卷积层来提取图像的特征。 4. **循环神经网络(Recurrent Neural Networks, RNNs)**:这种网络能够处理序列数据,如时间序列或自然语言,因为它们具有记忆功能,能够捕捉数据中的时间依赖性。 5. **长短期记忆网络(Long Short-Term Memory, LSTM)**:LSTM 是一种特殊的 RNN,它能够学习长期依赖关系,非常适合复杂的序列预测任务。 6. **生成对抗网络(Generative Adversarial Networks, GANs)**:由两个网络组成,一个生成器和一个判别器,它们相互竞争,生成器生成数据,判别器评估数据的真实性。 7. **深度学习框架**:如 TensorFlow、Keras、PyTorch 等,这些框架提供了构建、训练和部署深度学习模型的工具和库。 8. **激活函数(Activation Functions)**:如 ReLU、Sigmoid、Tanh 等,它们在神经网络中用于添加非线性,使得网络能够学习复杂的函数。 9. **损失函数(Loss Functions)**:用于评估模型的预测与真实值之间的差异,常见的损失函数包括均方误差(MSE)、交叉熵(Cross-Entropy)等。 10. **优化算法(Optimization Algorithms)**:如梯度下降(Gradient Descent)、随机梯度下降(SGD)、Adam 等,用于更新网络权重,以最小化损失函数。 11. **正则化(Regularization)**:技术如 Dropout、L1/L2 正则化等,用于防止模型过拟合。 12. **迁移学习(Transfer Learning)**:利用在一个任务上训练好的模型来提高另一个相关任务的性能。 深度学习在许多领域都取得了显著的成就,但它也面临着一些挑战,如对大量数据的依赖、模型的解释性差、计算资源消耗大等。研究人员正在不断探索新的方法来解决这些问题。
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