class Solution {
public:
bool isRectangleOverlap(vector<int>& rec1, vector<int>& rec2) {
if(rec2[0] >= rec1[2])
{
return false;
}
if(rec2[2] <= rec1[0])
{
return false;
}
if(rec2[1] >= rec1[3])
{
return false;
}
if(rec2[3] <= rec1[1])
{
return false;
}
return true;
}
};