如何在3版FP1上使用情景模式引擎类改变铃声?

How to set the ringing tone 3rd edition, FP1 using the Profile Engine Wrapper API?
Header Requierd:
#include <mproengengine.h>
#include <proengfactory.h>
#include <mproengprofile.h>
#include <mproengtones.h>
Library Needed:
LIBRARY  ProfileEngine.lib
Capability Required:
Capability WriteDeviceData
Source:
MProEngEngine* engine = ProEngFactory::NewEngineL();
 
CleanupReleasePushL(*engine);
 
MProEngProfile* activeProfile = engine->ActiveProfileL();
 
CleanupReleasePushL(*activeProfile);
 
MProEngTones& tones = activeProfile->ProfileTones();
 
_LIT( KToneName, "C://Data//Sounds//Digital//Pokiri.mp3" );
 
TInt error = tones.SetRingingTone1L(KToneName);
 
activeProfile->CommitChangeL();
 
CleanupStack::PopAndDestroy(2);

 

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