public | inBitmap | If set, decode methods that take the Options objectwill attempt to reuse this bitmap when loading content. |
public int | inDensity | The pixel density to use for the bitmap. |
public boolean | inDither | If dither is true, the decoder will attempt todither the decoded image. |
public boolean | inInputShareable | This field works in conjuction withinPurgeable. |
public boolean | inJustDecodeBounds | If set to true, the decoder will return null (nobitmap), but the out… |
public boolean | inMutable | If set, decode methods will always return a mutableBitmap instead of an immutable one. |
public boolean | inPreferQualityOverSpeed | If inPreferQualityOverSpeed |
publicBitmap.Config | inPreferredConfig | If this is non-null, the decoder will try to decodeinto this internal configuration. |
public boolean | inPurgeable | If this is set to true, then the resulting bitmapwill allocate its pixels such that they can be purged if the systemneeds to reclaim memory. |
public int | inSampleSize | If set to a value > 1, requests the decoder tosubsample the original image, returning a smaller image to savememory. |
public boolean | inScaled | When this flag is set,if |
public int | inScreenDensity | The pixel density of the actual screen that isbeing used. |
public int | inTargetDensity | The pixel density of the destination this bitmapwill be drawn to. |
public byte[] | inTempStorage | Temp storage to use for decoding. |
public boolean | mCancel | Flag to indicate that cancel has been called onthis object. |
public int | outHeight | The resulting height of the bitmap, set independentof the state of inJustDecodeBounds. |
public | outMimeType | If known, this string is set to the mimetype of thedecoded image. |
public int | outWidth | The resulting width of the bitmap, set independentof the state of inJustDecodeBounds. |
这个表格是从android sdk文档里摘出来的,简单看一下说明就明白是什么意思了。
下面我们回到我们的主题上来:怎样获取图片的大小?
思路很简单:
首先我们把这个图片转成Bitmap,然后再利用Bitmap的getWidth()和getHeight()方法就可以取到图片的宽高了。
新问题又来了,在通过BitmapFactory.decodeFile(Stringpath)方法将突破转成Bitmap时,遇到大一些的图片,我们经常会遇到OOM(Out OfMemory)的问题。怎么避免它呢?
这就用到了我们上面提到的BitmapFactory.Options这个类。
BitmapFactory.Options这个类,有一个字段叫做
If set to true, the decoderwill return null (no bitmap), but theout…
也就是说,如果我们把它设为true,那么BitmapFactory.decodeFile(Stringpath, Optionsopt)并不会真的返回一个Bitmap给你,它仅仅会把它的宽,高取回来给你,这样就不会占用太多的内存,也就不会那么频繁的发生OOM了。
示例代码如下:
- BitmapFactory.Options options = newBitmapFactory.Options();
- options.inJustDecodeBounds = true;
- Bitmap bmp = BitmapFactory.decodeFile(path, options);
复制代码
这段代码之后,options.outWidth 和 options.outHeight就是我们想要的宽和高了。
有了宽,高的信息,我们怎样在图片不变形的情况下获取到图片指定大小的缩略图呢?
比如我们需要在图片不变形的前提下得到宽度为200的缩略图。
那么我们需要先计算一下缩放之后,图片的高度是多少
- int height = options.outHeight * 200 / options.outWidth;
- options.outWidth = 200;
- options.outHeight = height;
- options.inJustDecodeBounds = false;
- Bitmap bmp = BitmapFactory.decodeFile(path, options);
- image.setImageBitmap(bmp);
复制代码
这样虽然我们可以得到我们期望大小的ImageView
但是在执行BitmapFactory.decodeFile(path,options);时,并没有节约内存。要想节约内存,还需要用到BitmapFactory.Options这个类里的
我们可以根据图片实际的宽高和我们期望的宽高来计算得到这个值。
- inSampleSize = options.outWidth / 200;
另外,为了节约内存我们还可以使用下面的几个字段:
- options.inPreferredConfig =Bitmap.Config.ARGB_4444;
//默认是Bitmap.Config.ARGB_8888 - options.inPurgeable = true;
- options.inInputShareable = true;
加载和显示图片是很消耗内存的一件事,BitmapFactory.Options 类, 允许我们定义图片以何种方式如何读到内存,
//imv = (ImageView) findViewById(R.id.ReturnedImageView);
Display currentDisplay = getWindowManager().getDefaultDisplay();
int dw = currentDisplay.getWidth();
int dh = currentDisplay.getHeight();
try
{
BitmapFactory.Options bmpFactoryOptions = new BitmapFactory.Options();
bmpFactoryOptions.inJustDecodeBounds = true;
Bitmap bmp = BitmapFactory.decodeStream(getContentResolver().
openInputStream(imageFileUri), null, bmpFactoryOptions);
int heightRatio = (int)Math.ceil(bmpFactoryOptions.outHeight/(float)dh);
int widthRatio = (int)Math.ceil(bmpFactoryOptions.outWidth/(float)dw);
Log.v("HEIGHRATIO", ""+heightRatio);
Log.v("WIDTHRATIO", ""+widthRatio);
if (heightRatio > 1 && widthRatio > 1)
{
bmpFactoryOptions.inSampleSize = heightRatio > widthRatio ? heightRatio:widthRatio;
}
bmpFactoryOptions.inJustDecodeBounds = false;
bmp = BitmapFactory.decodeStream(getContentResolver().
openInputStream(imageFileUri), null, bmpFactoryOptions);
returnedImageView.setImageBitmap(bmp);
}
catch (FileNotFoundException e)
{
Log.v("ERROR", e.toString());
}
上面的代码让图片根据窗口大小改变
bmpFactoryOptions.inJustDecodeBounds = true; 这一行让代码只解码图片的Bounds
1.inSampleSize(设置缩放为原来的四分之一)
BitmapFactory.Options opts = new BitmapFactory.Options();
opts.inSampleSize = 4;
Bitmap bitmap = BitmapFactory.decodeFile(imageFile, opts);
2.inJustDecodeBounds
BitmapFactory.Options opts = new BitmapFactory.Options();
opts.inJustDecodeBounds = true;
Bitmap bitmap = BitmapFactory.decodeFile(imageFile, opts);
设置inJustDecodeBounds为true后,decodeFile并不分配空间,
但可计算出原始图片的长度和宽度,即opts.width和opts.height。有了这两个参数,再通过一定的算法,即可得到一个恰当的inSampleSize。
综合上述(1,2),完整代码是public static Bitmap createImageThumbnail(String filePath){ Bitmap bitmap = null; BitmapFactory.Options opts = new BitmapFactory.Options(); opts.inJustDecodeBounds = true; BitmapFactory.decodeFile(filePath, opts); opts.inSampleSize = computeSampleSize(opts, -1, 128*128); opts.inJustDecodeBounds = false; try { bitmap = BitmapFactory.decodeFile(filePath, opts); }catch (Exception e) { // TODO: handle exception } return bitmap; } public static int computeSampleSize(BitmapFactory.Options options, int minSideLength, int maxNumOfPixels) { int initialSize = computeInitialSampleSize(options, minSideLength, maxNumOfPixels); int roundedSize; if (initialSize <= 8) { roundedSize = 1; while (roundedSize < initialSize) { roundedSize <<= 1; } } else { roundedSize = (initialSize + 7) / 8 * 8; } return roundedSize; } private static int computeInitialSampleSize(BitmapFactory.Options options,int minSideLength, int maxNumOfPixels) { double w = options.outWidth; double h = options.outHeight; int lowerBound = (maxNumOfPixels == -1) ? 1 : (int) Math.ceil(Math.sqrt(w * h / maxNumOfPixels)); int upperBound = (minSideLength == -1) ? 128 :(int) Math.min(Math.floor(w / minSideLength), Math.floor(h / minSideLength)); if (upperBound < lowerBound) { // return the larger one when there is no overlapping zone. return lowerBound; } if ((maxNumOfPixels == -1) && (minSideLength == -1)) { return 1; } else if (minSideLength == -1) { return lowerBound; } else { return upperBound; } }