DirectShow中的事件通知机制

 

DirectShow中的事件通知机制

智慧的鱼(aoosang

 

 

 

摘要:这篇文档描述DirectShow中事件产生的机制,以及应用程序是如何处理事件的。

 

 

 

1概述

事件是Graph图和应用程序之间互相通信的机制,类似于消息机制。当某个事件发生时,比如数据流结束,产生一个错误等,Filter就要给Filter图表管理器(Graph Manager)发送一个事件通知。Filter图表管理器处理其中的一部分事件,将其他事件要交给应用程序处理。如果图表管理器没有处理一个filter事件,它就把事件通知放入到一个队列中,图表管理器也可以将自己的事件通知放进队列中。然后应用程序可以自己处理队列中的事件。DirectShow中的事件通知就和windows的消息机制差不多。Filter,图表管理器和应用程序通过这种机制就可以互相通信。

 

 

 

如何处理事件

 

 

  Filter图表管理器暴露了三个接口用来处理事件通知

IMediaEventSink Filter用这个接口来post事件。

IMediaEvent 应用程序利用这个接口来从队列中查询消息

IMediaEventEx imediaevent的扩展。

Filter都是通过调用图表管理器的 IMediaEventSink::Notify方法来通知图表管理器某种事件发生。事件通知包括一个事件code,这个code不仅仅代表了事件的类型,还包含两个DWORD类型的参数用来传递一些其他的信息。

关于事件code的内容,在下面的一个专题中列出,这里暂略,使用时可以参考帮助。

 应用程序通过调用图表管理器的IMediaEvent::GetEvent方法来从事件队列中获取事件。如果有事件发生,该函数就返回一个事件码和两个参数,如果没有事件,则一直阻塞直到有事件发生和超过某个时间。调用GetEvent函数后,应用程序必须调用IMediaEvent::FreeEventParams来释放事件码所带参数的资源。例如,某个参数可能是由filter graph分配的内存。

下面的代码演示了如何从事件队列中提取事件

long evCode, param1, param2;

HRESULT hr;

while (hr = pEvent->GetEvent(&evCode, &param1, &param2, 0), SUCCEEDED(hr))

{

    switch(evCode)

    {

        // Call application-defined functions for each

        // type of event that you want to handle.

    }

    hr = pEvent->FreeEventParams(evCode, param1, param2);

}

为了重载Filter图表管理器对事件的缺省处理,你可以使用某个事件码做参数调用IMediaEvent::CancelDefaultHandling ,这样就可以屏蔽图表管理器对某个事件码的处理了。如果要恢复图表管理器对该事件码的缺省处理,可以调用  IMediaEvent::RestoreDefaultHandling。如果图表管理器对某个事件码没有缺省的处理,调用这两个函数是不起作用的。

 

 

 

3事件是如何发生的

 

 

 

为了处理事件,应用程序需要一种机制来获取正在队列中等待的事件。Filter图表管理器提供了两种方法。

窗口通知,图表管理器发送开发者自己定义的窗口消息

事件信号 如果队列中有dshow事件,就用事件信号通知应用程序,如果队列为空就重新设置事件信号。

下面的代码演示了如何利用消息通知

#define WM_GRAPHNOTIFY WM_APP + 1   // Private message.

pEvent->SetNotifyWindow((OAHWND)g_hwnd, WM_GRAPHNOTIFY, 0);

然后在窗口消息处理过程中处理该消息如下

LRESULT CALLBACK WindowProc( HWND hwnd, UINT msg, UINT wParam, LONG lParam)

{

    switch (msg)

    {

        case WM_GRAPHNOTIFY:

            HandleEvent();  // Application-defined function.

            break;

        // Handle other Windows messages here too.

    }

    return (DefWindowProc(hwnd, msg, wParam, lParam));

}

由于事件通知和窗口的消息循环都是异步的,因此,当你的应用程序处理消息的时候,队列中或许有N个事件等待处理。因此,在你调用GetEvent的时候,一定要循环调用,直到返回一个错误码,这表明队列是空的。

当你释放IMediaEventEx 指针时,你可以调用SetNotifyWindow来取消事件通知,记住此时要给这个函数传递一个NULL指针。在你的事件处理程序中,在调用GetEvent之前一定要检查IMediaEventEx指针是否为空,这样就可以避免错误。

下面看看采取事件信号的通知方式。

Filter图表管理器里有一个手动设置的Event内核对象,用来反映事件队列的状态。如果队列中有等待处理的事件,event就处于通知状态,如果队列是空的,IMediaEvent::GetEvent函数调用就会重置该event对象。

应用程序可以调用IMediaEvent::GetEventHandle获得event内核对象的句柄,然后就可以调用WaitForMultipleObjects来等待事件的发生,如果event被通知了,就可以调用IMediaEvent::GetEvent来获得dshow的事件。

下面的代码演示了如何利用event内核对象来获取EC_COMPLETE事件,

HANDLE  hEvent;

long    evCode, param1, param2;

BOOLEAN bDone = FALSE;

HRESULT hr = S_OK;

hr = pEvent->GetEventHandle((OAEVENT*)&hEvent);

if (FAILED(hr)

{

    /* Insert failure-handling code here. */

}

while(!bDone)

{

    if (WAIT_OBJECT_0 == WaitForSingleObject(hEvent, 100))

    {

        while (hr = pEvent->GetEvent(&evCode, &param1, &param2, 0), SUCCEEDED(hr))

        {

            printf("Event code: %#04x/n Params: %d, %d/n", evCode, param1, param2);

            pEvent->FreeEventParams(evCode, param1, param2);

           switch (evCode)

          {

           case EC_COMPLETE:  // Fall through.

           case EC_USERABORT: // Fall through.

          case EC_ERRORABORT:

            CleanUp();

            PostQuitMessage(0);

            return;

         }

    }

}

事件通知码(Event Notification Codes

常用的事件通知码如下:

Event notification code

Description

EC_ACTIVATE

A video window is being activated or deactivated.

EC_BUFFERING_DATA

The graph is buffering data, or has stopped buffering data.

EC_BUILT

Send by the Video Control when a graph has been built. Not forwarded to applications.

EC_CLOCK_CHANGED

The reference clock has changed.

EC_CLOCK_UNSET

The clock provider was disconnected.

EC_CODECAPI_EVENT

Sent by an encoder to signal an encoding event.

EC_COMPLETE

All data from a particular stream has been rendered.

EC_DEVICE_LOST

A Plug and Play device was removed or has become available again.

EC_DISPLAY_CHANGED

The display mode has changed.

EC_END_OF_SEGMENT

The end of a segment has been reached.

EC_ERROR_STILLPLAYING

An asynchronous command to run the graph has failed.

EC_ERRORABORT

An operation was aborted because of an error.

EC_EXTDEVICE_MODE_CHANGE

Not supported.

EC_FULLSCREEN_LOST

The video renderer is switching out of full-screen mode.

EC_GRAPH_CHANGED

The filter graph has changed.

EC_LENGTH_CHANGED

The length of a source has changed.

EC_NEED_RESTART

A filter is requesting that the graph be restarted.

EC_NOTIFY_WINDOW

Notifies a filter of the video renderer's window.

EC_OLE_EVENT

A filter is passing a text string to the application.

EC_OPENING_FILE

The graph is opening a file, or has finished opening a file.

EC_PALETTE_CHANGED

The video palette has changed.

EC_PAUSED

A pause request has completed.

EC_QUALITY_CHANGE

The graph is dropping samples, for quality control.

EC_REPAINT

A video renderer requires a repaint.

EC_SEGMENT_STARTED

A new segment has started.

EC_SHUTTING_DOWN

The filter graph is shutting down, prior to being destroyed.

EC_SNDDEV_IN_ERROR

An audio device error has occurred on an input pin.

EC_SNDDEV_OUT_ERROR

An audio device error has occurred on an output pin.

EC_STARVATION

A filter is not receiving enough data.

EC_STATE_CHANGE

The filter graph has changed state.

EC_STEP_COMPLETE

A filter performing frame stepping has stepped the specified number of frames.

EC_STREAM_CONTROL_STARTED

A stream-control start command has taken effect.

EC_STREAM_CONTROL_STOPPED

A stream-control start command has taken effect.

EC_STREAM_ERROR_STILLPLAYING

An error has occurred in a stream. The stream is still playing.

EC_STREAM_ERROR_STOPPED

A stream has stopped because of an error.

EC_TIMECODE_AVAILABLE

Not supported.

EC_UNBUILT

Send by the Video Control when a graph has been torn down. Not forwarded to applications.

EC_USERABORT

The user has terminated playback.

EC_VIDEO_SIZE_CHANGED

The native video size has changed.

EC_VMR_RENDERDEVICE_SET

Sent when the VMR has selected its rendering mechanism.

EC_VMR_SURFACE_FLIPPED

Sent when the VMR-7's allocator presenter has called the DirectDraw Flip method on the surface being presented.

EC_VMR_RECONNECTION_FAILED

Sent by the VMR-7 and the VMR-9 when it was unable to accept a dynamic format change request from the upstream decoder.

EC_WINDOW_DESTROYED

The video renderer was destroyed or removed from the graph.

EC_WMT_EVENT

Sent by the Windows Media Format SDK when an application uses the ASF Reader filter to play ASF files protected by digital rights management (DRM).

EC_WMT_INDEX_EVENT

Sent by the Windows Media Format SDK when an application uses the ASF Writer to index Windows Media Video files.

 

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