构造器模式
var employee1 = {
name:"xiaoyuan",
age:20
}
var employee1 = {
name:"xiaowang",
age:22
}
// 可以采用构造器模式,封装成函数
function Employee(name,age){
this.name = name
this.age = age
// 这种写法是将方法挂在对象上
this.show = function(){
console.log(this.name+"------"+this.age)
}
}
// 可复用
const employee1 = new Employee("xiaoyuan",20)
employee1.show()
const employee2 = new Employee("xiaowang",22)
employee2.show()
// 也可以将方法挂在原型链上
Employee.prototype.say = function(){
console.log("I say....")
}
// es6类写法
class Employee{
constructor(name,age){
this.name = name
this.age = age
}
// 在类中,方法是直接挂在原型上
show(){
console.log(this.name+"------"+this.age)
}
}
工厂模式
// 角色管理
class User{
constructor(role,pages){
this.role = role
this.pages = pages
}
static userFactory(role){
switch(role){
case "sperAdmin":
return new User("sperAdmin",['home','user-mange','news-mange'])
break;
case "admin":
return new User("admin",['home','user-mange'])
break;
case "editor":
return new User("sperAdmin",['home','news-mange'])
break;
default:
throw new Error("权限校验失败")
}
}
}
抽象类
class User{
constructor(name,role,pages){
this.name = name
this.role = role
this.pages = pages
}
showDialog(){
console.log("欢迎回来,"+this.name)
}
}
class SuperAdmin extends User{
constructor(role){
super(role)
}
showData(){
console.log("超级管理员的数据")
}
}
class Admin extends User{
constructor(role){
super(role)
}
showData(){
console.log("管理员的数据")
}
}
class Editor extends User{
constructor(role){
super(role)
}
showData(){
console.log("普通成员的数据")
}
}
function abstractUserFactory(role){
switch(role){
case "superAdmin":
return SuperAdmin
case "admin":
return Adimn
case "editor":
return Editor
default:
throw new Error("权限错误")
}
}
建造者模式
class Table{
init(){}
getData(){}
render(){}
}
class List{
init(){}
getData(){}
render(){}
}
function Creator(){
start(builder){
builder.init()
builder.getData()
builder.render()
}
}
单例模式
一个实例只能创建一次
// 对话框
(function(){
var instance
return function(){
if(!instance){
// 不存在创建
}
return instance
}
})()
class Singleton{
constructor(name,age){
if(!Singleton.instance){
this.name = name
this.age = age
Singleton.instance = this
}
return Singleton.instance
}
}
装饰器模式
现有基础进行多个功能的添加
Function.prototype.before = function(beforeFn){
var _this = this
return function(){
beforeFn.apply(this,arguments)
return _this.apply(this,arguments)
}
}
function test(){
console.log("11111111")
}
(test.before(function(){
console.log("0000000")
}))()
适配器模式
兼容不同类型的方法,axios就是最好的例子
class TencentMap{
show(){}
}
class BaiduMap{
display(){}
}
// 适配器
class TencentAdapatre extends TencentMap{
constructor(){
super()
}
display(){
this.show()
}
}
function renderMap(map){
map.display()
}
策略模式
替代了之前的if...else判断
let strategry = {
"A":(salary)=>salary*4,
"B":(salary)=>salary*3,
"C":(salary)=>salary*2,
}
function calBonus(level,salary){
return strategry[level](salary)
}
代理模式
class Star{
play(){
console.log("接活")
}
}
class ProxyHouse{
constructor(){
this.superStar = new Star()
}
talk(price){
if(price >= 10000){
this.superStar.play()
}else{
throw new Error("价格不合适")
}
}
}
// es6的Proxy方法: 访问执行get,修改执行set
new Proxy(position,{
get(traget,key){}
set(traget,key,value){}
})