var util = require("util"); var events = require("events"); function MyStream() { if (!(this instanceof MyStream)) return new MyStream(); //1.对应用户不使用new,直接调用方法的情况 events.EventEmitter.call(this); //初始化EventEmitter } util.inherits(MyStream, events.EventEmitter); //2.继承EventEmitter所有方法 MyStream.prototype.write = function(data) { var self = this; //3.对应this的实例改变,一时保持之 process.nextTick(function() { //4.为了对应先调用,后注册的情况,把发起事件放到下一个Tick里 self.emit("data", data); }); } var stream = new MyStream(); //var stream = MyStream(); stream.write("It works!"); stream.on("data", function(data) { console.log('Received data: "' + data + '"'); })
一般用于自己构筑一个module的时候,如果在同一个source里,就直接调用了。