关于Assembly.CreateInstance()与Activator.CreateInstance()方法的区别
呃``最近用惯了Activator.CreateInstance()和Activator.CreateInstance<T> (),非常好用,可是在看许多别人的源代码的时候,大多数用了 Assembly.Load("AssemblyName").CreateInstance("ClassName");的方法,忽然想研究一下这两者 到底有什么区别,于是,打开msdn,查到了两个方法的介绍:
Assembly.CreateInstance 方法 (String)
使用区分大小写的搜索,从此程序集中查找指定的类型,然后使用系统激活器创建它的实例。
Activator.CreateInstance 方法 (Type)
使用与指定参数匹配程度最高的构造函数来创建指定类型的实例。
看完以后,忽然觉得说了跟没说一样。不知道是我文字理解能力有问题,还是它表达有问题。
于是,没办法,只好用Reflector看看源代码了。
System.Reflection.Assembly位于mscorlib.dll里,CreateInstance()方法的源码是这样的
System.Activator也位于mscorlib.dll里,CreateInstance()方法的
public
object
CreateInstance(
string
typeName,
bool
ignoreCase, BindingFlags bindingAttr, Binder binder,
object
[] args, CultureInfo culture,
object
[] activationAttributes)
{
Type type1 = this .GetTypeInternal(typeName, false , ignoreCase, false );
if (type1 == null )
{
return null ;
}
// 注意一下这一句,晕。。。。这里居然调用了Activator.CreateInstance方法
return Activator.CreateInstance(type1, bindingAttr, binder, args, culture, activationAttributes);
}
{
Type type1 = this .GetTypeInternal(typeName, false , ignoreCase, false );
if (type1 == null )
{
return null ;
}
// 注意一下这一句,晕。。。。这里居然调用了Activator.CreateInstance方法
return Activator.CreateInstance(type1, bindingAttr, binder, args, culture, activationAttributes);
}
源码如下
public
static
object
CreateInstance(Type type, BindingFlags bindingAttr, Binder binder,
object
[] args, CultureInfo culture,
object
[] activationAttributes)
{
object obj1;
if (type == null )
{
throw new ArgumentNullException( " type " );
}
if (type is TypeBuilder)
{
throw new NotSupportedException(Environment.GetResourceString( " NotSupported_CreateInstanceWithTypeBuilder " ));
}
if ((bindingAttr & ((BindingFlags) 0xff )) == BindingFlags.Default)
{
bindingAttr |= BindingFlags.CreateInstance | BindingFlags.Public | BindingFlags.Instance;
}
if ((activationAttributes != null ) && (activationAttributes.Length > 0 ))
{
if ( ! type.IsMarshalByRef)
{
throw new NotSupportedException(Environment.GetResourceString( " NotSupported_ActivAttrOnNonMBR " ));
}
if ( ! type.IsContextful && ((activationAttributes.Length > 1 ) || ! (activationAttributes[ 0 ] is UrlAttribute)))
{
throw new NotSupportedException(Environment.GetResourceString( " NotSupported_NonUrlAttrOnMBR " ));
}
}
try
{
obj1 = ((RuntimeType) type.UnderlyingSystemType).CreateInstanceImpl(bindingAttr, binder, args, culture, activationAttributes);
}
catch (InvalidCastException)
{
throw new ArgumentException(Environment.GetResourceString( " Arg_MustBeType " ), " type " );
}
return obj1;
}
{
object obj1;
if (type == null )
{
throw new ArgumentNullException( " type " );
}
if (type is TypeBuilder)
{
throw new NotSupportedException(Environment.GetResourceString( " NotSupported_CreateInstanceWithTypeBuilder " ));
}
if ((bindingAttr & ((BindingFlags) 0xff )) == BindingFlags.Default)
{
bindingAttr |= BindingFlags.CreateInstance | BindingFlags.Public | BindingFlags.Instance;
}
if ((activationAttributes != null ) && (activationAttributes.Length > 0 ))
{
if ( ! type.IsMarshalByRef)
{
throw new NotSupportedException(Environment.GetResourceString( " NotSupported_ActivAttrOnNonMBR " ));
}
if ( ! type.IsContextful && ((activationAttributes.Length > 1 ) || ! (activationAttributes[ 0 ] is UrlAttribute)))
{
throw new NotSupportedException(Environment.GetResourceString( " NotSupported_NonUrlAttrOnMBR " ));
}
}
try
{
obj1 = ((RuntimeType) type.UnderlyingSystemType).CreateInstanceImpl(bindingAttr, binder, args, culture, activationAttributes);
}
catch (InvalidCastException)
{
throw new ArgumentException(Environment.GetResourceString( " Arg_MustBeType " ), " type " );
}
return obj1;
}
一个facade模式,就解决了问题,而System.Activator.CreateInstance()方法的代码,下次再研究,先把facade补习一下,呵呵。