有时候,在学习新技术的时候,或者在基于测试用例的开发新应用的时候,需要写很多工程,这些工程的属性配置基本都是一样,如,include头文件路径,lib路径,lib的input名字。新建一个工程,需要重写非常麻烦,vs能配置一个通用的,但是其他工程中又不需要这些的环境,所以突发想法写个脚本批处理vs这些属性。这里使用python修改当前目录下所有.vcvproj工程属性。
使用.notepad打开vcxproj工程文件,可以发现这是一个.xml文件,第一行声明了其文件编码格式为utf-8。但是这里需要注意的是这个文件的格式是utf-8-BOM,而在用python文件读取vcFile = open(fileName, encoding="utf-8")
,在后面使用python的print或者read函数会出错,所以我们需要去除bom头文件最开始的3个字节。
def removeBom(file):
BOM = b'\xef\xbb\xbf'
existBom = lambda s: True if s==BOM else False
f = open(file, 'rb')
if existBom( f.read(3) ):
fbody = f.read()
#f.close()
with open(file, 'wb') as f:
f.write(fbody)
其次的就是递归查询当前目录下的.vcxproj文件。文件名分隔格式为os.path.splitext(filename)[1] == '.vcxproj'
,会把文件分为两半。找到的文件名添加到list中,后面的for循环就可以处理相应路径下的文件。
fileList = []
for dirpath, dirnames, filenames in os.walk("."):
for filename in filenames:
#print(filename)
if os.path.splitext(filename)[1] == '.vcxproj':
filepath = os.path.join(dirpath, filename)
#print("file:" + filepath)
fileList.append(filepath)
print(fileList)
接下来观察.vcxproj的文件格式,在指定位置添加我们想添加的东西就可以了。
修改文件就是智者见智了,我修改的openscenegraph的属性样例,把相应的文件属性改成自己所需就好。
# coding=utf-8
import os
import sys
import codecs
def removeBom(file):
BOM = b'\xef\xbb\xbf'
existBom = lambda s: True if s==BOM else False
f = open(file, 'rb')
if existBom( f.read(3) ):
fbody = f.read()
#f.close()
with open(file, 'wb') as f:
f.write(fbody)
fileList = []
for dirpath, dirnames, filenames in os.walk("."):
for filename in filenames:
#print(filename)
if os.path.splitext(filename)[1] == '.vcxproj':
filepath = os.path.join(dirpath, filename)
#print("file:" + filepath)
fileList.append(filepath)
print(fileList)
for i in range(len(fileList)):
#traverse file list
fileName = fileList[i]
print(fileName)
removeBom(fileName)
vcFile = open(fileName, encoding="utf-8")
fileContent = ""
Count = 1
while True:
textLines = vcFile.readline()
if not textLines:
break;
#print(textLines)
# debug infomation
debugStr = "</PreprocessorDefinitions>"
debugPos = textLines.find(debugStr)
#add debug include info
if (debugPos != -1):
debugPos += len(debugStr)
addIncludeContent= "\n <AdditionalIncludeDirectories>$(OSG_ROOT)\include;</AdditionalIncludeDirectories>"
textLines = textLines[:debugPos] + addIncludeContent + textLines[debugPos:]
nextText = vcFile.readline()
if nextText.find("AdditionalIncludeDirectories") == -1:
fileContent += textLines;
fileContent += nextText;
print("exceed to adding include")
continue;
else:
fileContent += textLines
print("exceed to adding include")
continue;
#add debug lib and input info
libStr = "<GenerateDebugInformation>true</GenerateDebugInformation>"
libPos = textLines.find(libStr);
if (libPos != -1):
libPos += len(libStr)
addLibContent = "\n <AdditionalLibraryDirectories>$(OSG_ROOT)/lib2012;</AdditionalLibraryDirectories>\n <AdditionalDependencies>osgd.lib;osgDBd.lib;osgViewerd.lib;osgUtild.lib;osgGAd.lib;</AdditionalDependencies>"
addLibContentRea = "\n <AdditionalLibraryDirectories>$(OSG_ROOT)/lib2012;</AdditionalLibraryDirectories>\n <AdditionalDependencies>osg.lib;osgDB.lib;osgViewer.lib;osgUtil.lib;osgGA.lib;</AdditionalDependencies>"
if Count == 1:
textLines = textLines[:libPos] + addLibContent + textLines[libPos:]
else:
textLines = textLines[:libPos] + addLibContentRea + textLines[libPos:]
nextLibText = vcFile.readline()
nextInputText = vcFile.readline()
print(nextLibText)
print(nextInputText)
if nextLibText.find("AdditionalLibraryDirectories") != -1:
if nextInputText.find("AdditionalDependencies") == -1:
fileContent += textLines
fileContent += nextInputText
elif nextInputText.find("AdditionalDependencies") != -1:
fileContent += textLines
else:
if nextLibText.find("AdditionalDependencies") != -1:
fileContent += textLines
fileContent += nextInputText
elif nextInputText.find("AdditionalDependencies") == -1:
fileContent += textLines
fileContent += nextLibText
fileContent += nextInputText
print("exceed to add lib and input")
Count += 1
continue;
fileContent += textLines;
newFile = open(fileName, "w+", encoding="utf-8")
newFile.write(fileContent)
newFile.close()
vcFile.close;
os.system("pause")
【参考资料】:
【1】http://www.runoob.com/python/python-functions.html
【2】http://www.ymsky.net/views/34601.shtml
【3】http://www.jb51.net/article/63247.htm