代码转:http://my.oschina.net/huangyong/blog/172391
public class ReadWriteLock {
private int readThreadCounter = 0; // 正在读取的线程数(0个或多个)
private int waitingWriteCounter = 0; // 等待写入的线程数(0个或多个)
private int writeThreadCounter = 0; // 正在写入的线程数(0个或1个)
private boolean writeFlag = true; // 是否对写入优先(默认为是)
// 读取加锁
public synchronized void readLock() throws InterruptedException {
// 若存在正在写入的线程,或当写入优先时存在等待写入的线程,则将当前线程设置为等待状态
while (writeThreadCounter > 0 || (writeFlag && waitingWriteCounter > 0)) {
wait();
}
// 使正在读取的线程数加一
readThreadCounter++;
}
// 读取解锁
public synchronized void readUnlock() {
// 使正在读取的线程数减一
readThreadCounter--;
// 读取结束,对写入优先
writeFlag = true;
// 通知所有处于 wait 状态的线程
notifyAll();
}
// 写入加锁
public synchronized void writeLock() throws InterruptedException {
// 使等待写入的线程数加一
waitingWriteCounter++;
try {
// 若存在正在读取的线程,或存在正在写入的线程,则将当前线程设置为等待状态
while (readThreadCounter > 0 || writeThreadCounter > 0) {
wait();
}
} finally {
// 使等待写入的线程数减一
waitingWriteCounter--;
}
// 使正在写入的线程数加一
writeThreadCounter++;
}
// 写入解锁
public synchronized void writeUnlock() {
// 使正在写入的线程数减一
writeThreadCounter--;
// 写入结束,对读取优先
writeFlag = false;
// 通知所有处于等待状态的线程
notifyAll();
}
}
简单版本Lock