线程池
Leo-Gao
后台服务器开发
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线程池实践 - wridtedb.h
class WriteDBUnit : public ArrayBu{public: typedef std::function<int(const std::string& msg)> HandleMessage; //封装线程池中的对象需要执行的任务对象 typedef struct task { HandleM...原创 2019-03-07 14:56:41 · 220 阅读 · 0 评论 -
线程池实践 - wridtedb.cpp
WriteDBUnit::~WriteDBUnit(){ if (writedb_thread_count_ > 0) { threadpool_destroy(&threadpool_); }}void WriteDBUnit::init(const char* configfilepath){writedb_thread_co...原创 2019-03-07 14:59:57 · 256 阅读 · 0 评论