因为之前在写拖动控件的时候,一直是让该控件处理显示状态。如果是容器控件有使用背景图或拖动的控件本身有背景,在拖动时会占用比较多的系统资源,在界面上甚至会出现闪烁的问题。后来有网友介绍一种方法,大致的思路是,开始拖动(MouseDown)控件前时把这个控件隐藏掉,在拖动过程中(MouseMove)通容器控件(Form或Panel之类的控件)的Paint事件描绘一个虚框,到了目标位置后,释放鼠标时(MouseUp)再把控件显示出来。(简单实现的代码如下:)
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace WindowsFormsApplication3
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
this.button1.MouseDown += new MouseEventHandler(button1_MouseDown);
this.button1.MouseUp += new MouseEventHandler(button1_MouseUp);
this.button1.MouseMove += new MouseEventHandler(button1_MouseMove);
}
protected int x, y;
protected bool movingFlag = false;
void button1_MouseDown(object sender, MouseEventArgs e)
{
if (e.Button != MouseButtons.Left) return;
movingFlag = true;
x = e.X;
y = e.Y;
}
void button1_MouseUp(object sender, MouseEventArgs e)
{
if (e.Button != MouseButtons.Left) return;
movingFlag = false;
this.button1.Visible = true;
}
void button1_MouseMove(object sender, MouseEventArgs e)
{
if (movingFlag == false) return;
this.button1.Visible = false;
this.button1.Location = new Point(button1.Location.X + (e.X - x), button1.Location.Y + (e.Y - y));
this.Invalidate();
}
protected override void OnPaint(PaintEventArgs e)
{
base.OnPaint(e);
if (movingFlag == false) return;
Graphics g = e.Graphics;
Pen p = new Pen(SystemColors.Highlight, 1);
p.DashStyle = System.Drawing.Drawing2D.DashStyle.Dash;
g.DrawRectangle(p, button1.Location.X, button1.Location.Y, button1.Width, button1.Height);
}
/// <summary>
/// 必需的设计器变量。
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// 清理所有正在使用的资源。
/// </summary>
/// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows 窗体设计器生成的代码
/// <summary>
/// 设计器支持所需的方法 - 不要
/// 使用代码编辑器修改此方法的内容。
/// </summary>
private void InitializeComponent()
{
this.button1 = new System.Windows.Forms.Button();
this.SuspendLayout();
//
// button1
//
this.button1.Location = new System.Drawing.Point(12, 12);
this.button1.Name = "button1";
this.button1.Size = new System.Drawing.Size(162, 56);
this.button1.TabIndex = 0;
this.button1.Text = "&Drop Me!";
this.button1.UseVisualStyleBackColor = true;
//
// Form1
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(528, 460);
this.Controls.Add(this.button1);
this.Name = "Form1";
this.Text = "Form1";
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.Button button1;
}
}