using UnityEngine;
using UnityEngine.SceneManagement;
using System.Collections;
public class next : MonoBehaviour {
public void Onbt1Click() {
SceneManager.LoadScene("model");
}
}
下一个场景的名字叫做“model”
using UnityEngine;
using UnityEngine.SceneManagement;
using System.Collections;
public class next : MonoBehaviour {
public void Onbt1Click() {
SceneManager.LoadScene("model");
}
}
下一个场景的名字叫做“model”