mapxtreme有自带的CustomCircleMapTool类。但我想实现的是,当我动态画圆的时候,不光显示一个圆圈。还想显示半径,并标注长度。即显示圆心到鼠标的一条直线。 我尝试通过双缓冲的方式来画,但是mapcontrol还是闪的比较厉害。不知道有没有人知道怎么实现? ---------------------------- private void circle_Paint(object sender, PaintEventArgs e) { if (m_candraw && m_firstPoint.x != -1 && m_firstPoint.y != -1) { System.Drawing.Point p1, p2; p1 = mapToScreen(m_firstPoint); p2 = mapToScreen(m_secondPoint); int radius = (int)(Math.Sqrt(Math.Pow(p1.Y - p2.Y, 2) + Math.Pow(p1.X - p2.X,2))); System.Drawing.Rectangle rect = e.ClipRectangle; BufferedGraphicsContext currentContext = BufferedGraphicsManager.Current; BufferedGraphics myBuffer = currentContext.Allocate(e.Graphics, e.ClipRectangle); Graphics g = myBuffer.Graphics; Pen pen = new Pen(Color.Blue); System.Drawing.Font font = new System.Drawing.Font("arial", 9); Brush brush = new SolidBrush(Color.Blue); g.Clear(this.BackColor); System.Drawing.Point point = mapToScreen(m_firstPoint); rect = new System.Drawing.Rectangle(p1.X - radius, p1.Y - radius, radius * 2, radius * 2); g.DrawEllipse(pen, rect); g.DrawLine(pen, p1, p2); g.DrawString(" "+radius.ToString(), font, brush, p2); myBuffer.Render(e.Graphics); pen.Dispose(); font.Dispose(); brush.Dispose(); g.Dispose(); myBuffer.Dispose(); } }
关于mapxtreme中画圆问题(c#)
最新推荐文章于 2023-02-13 17:01:33 发布