扫雷简易版

//game.h
#pragma once
#define ROW 9
#define COL 9
#define ROWS ROW+2
#define COLS COL+2
#define EASY_COUNT 10
#include <stdlib.h>
#include <time.h>

#include <stdio.h>
void InitBoard(char board[ROWS][COLS], int rows, int cols, char set);
void DisplayBoard(char board[ROWS][COLS], int rows, int cols);
void SetMine(char mine[ROWS][COLS],int row,int col );
void FindMine(char mine[ROWS][COLS],char show[ROWS][COLS], int row, int col );
game.c
#include "game.h"
void InitBoard(char board[ROWS][COLS], int rows, int cols,char set)
{
	for (int i = 0; i < rows; i++)
	{
		for (int j = 0; j < cols; j++)
		{
			board[i][j] = set;
		}
	}
}
void DisplayBoard(char board[ROWS][COLS], int row, int col)
{
	int i = 0;
	int j = 0;
	printf("******* 扫雷 *******\n");
	for (j = 0; j <= col; j++)
	{
		printf("%d ", j);
	}
	printf("\n");
	for (i = 1; i <= row; i++)
	{
		printf("%d ", i);
		for (j = 1; j <= col; j++)
		{
			printf("%c ", board[i][j]);
		}
		printf("\n");
	}
}
void SetMine(char mine[ROWS][COLS], int row, int col)
{
	int count = EASY_COUNT;
	while (count)
	{
		int x = rand() % row + 1;
		int y = rand() % col + 1;
		if (mine[x][y] == '0')
		{
			mine[x][y] = '1';
			count--;
		}
	}
}
void FindMine(char mine[ROWS][COLS], char show[ROWS][COLS], int row, int col)
{
	int x = 0;
	int y = 0;
	int win = 0;
	while (win<row*col-EASY_COUNT)
	{
		printf("请输入要排查的坐标:>");
		scanf_s("%d %d", &x, &y);
		if (x >= 1 && x <= row && y >= 1 && y <= col)
		{
			if (show[x][y] == '*')
			{

				if (mine[x][y] == '1')
				{
					printf("你被炸死了\n");
					DisplayBoard(mine, ROW, COL);
					break;
				}
				else
				{
					int count = GetMineCount(mine, x, y);
					show[x][y] = count + '0';
					DisplayBoard(show, ROW, COL);
					win++;
				}
			}
			else
			{
				printf("该坐标已经被排查了");
			}
		}
	}
	if (win == row * col - EASY_COUNT)
	{
		printf("恭喜你胜利了");
	}
}
int GetMineCount(char mine[ROWS][COLS], int x, int y)
{
	return mine[x - 1][y] + 
		mine[x - 1][y - 1] +
		mine[x - 1][y + 1] + 
		mine[x][y - 1] +
		mine[x][y + 1] + 
		mine[x + 1][y] +
		mine[x + 1][y - 1] +
		mine[x + 1][y + 1]-
		8*'0';
	/*\\字符0减去字符0等于数字0,5加上字符0等于字符5\\*/
}
//test.c
#include "game.h"
void menu()
{
	printf("*******************\n");
	printf("***  1.play  ******\n");
	printf("****  0.exit  *****\n");
	printf("*******************\n");
}

void game()
{
	//mine 数组是专门存放布置好的雷的信息
	char mine[ROWS][COLS] = { 0 };
	//show数组是专门存放排查出的雷的信息
	char show[ROWS][COLS] = { 0 };
	//初始化棋盘
	InitBoard(mine,ROWS, COLS,'0');
	InitBoard(show, ROWS,COLS,'*');
	//打印棋盘
	DisplayBoard(show, ROW, COL);
	//布置棋盘
	SetMine(mine, ROW, COL);
	//排查雷
	FindMine(mine, show, ROW, COL);
}
int main()
{
	int input=0;
	srand((unsigned int)time(NULL));
	do
	{
		menu();
		printf("请选择:");
		scanf_s("%d", &input);
		switch (input)
		{
		case 1:
			game();
			break;
		case 0:
			printf("退出游戏");
				break;
		}
	} while (input);
}

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