C#实现简单聊天程序的方法

来源:http://www.jb51.net/article/67316.htm


本文实例讲述了C#简单聊天程序实现方法。分享给大家供大家参考。具体如下:

假如有服务器端程序,ChatServer和客户端程序ChatClient.实现客户端向服务器端发送信息的简单功能.

运行步骤,

1.先是服务器端start listen,
2.然后客户端connect.
3.客户端发送消息

只要服务器端start listen了,然后客户端也connect了.这样建立起连接后.接受发送信息就方便了,只要用writer,reader去操作NetworkStream

服务器ChatServer
创建一个WinForm页面
引用命名空间:

?
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
using System.Net.Sockets;
using System.Net;
using System.IO;
using System.Threading;
public class ChatServer
{
private int port = 54321; //端口号
private IPAddress ip = IPAddress.Parse( "10.20.30.40" ); //ip地址
private TcpListener tcpListener= null ;
private TcpClient tcpClient = null ;
private NetworkStream networkStream = null ;
private BinaryReader reader;
//private BinaryWriter writer;
private string getInfo = string .empty;
//开始监听
private void btnStartListen_Click( object sender, EventArgs e)
{
tcpListener= new TcpListener( ip , port);
tcpListener.Start(); //开始监听
Thread acceptClientMsgThread= new Thread(AcceptClientMsg);
//运行一个线程去处理客户端发来的信息
acceptClientMsgThread.Start();
}
//处理客户端发来的信息
private void AcceptClientMsg()
{
tcpClient = tcpListener.AcceptTcpClient();
if ( tcpClient != null )
{
networkStream = tcpClient.GetStream();
reader = new BinaryReader( networkStream);
while ( true ){
getInfo += reader.ReadString(); //读取客户端发来的信息
}
}
}
//假如还要显示信息的话,可以整个显示按钮(当然最好的办法是用些线程)
//然后点击button后让信息显示出来txtShowClientMsg.Text = getInfo;
//如果服务器端想再给客户端发信息,就可以整个发送按钮.然后添加如下代码
//string sendMsg = txtSendMsge.Text;
//writer = new BinaryWriter( networkStream);
//writer.write( sendMsg);
}

客户端ChatClient

?
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
using System.Net.Sockets;
using System.Net;
using System.IO;
using System.Threading;
public class ChatClient
{
private int port = 54321;
private IPAddress ip = IPAddress.Parse( "10.20.30.40" );
private TcpClient tcpClient = null ;
private NetworkStream networkStream = null ;
//private BinaryReader reader;
private BinaryWriter writer;
//连接server
private void btnStartConnect_Click( object sender, EventArgs e)
{
tcpClient = new TcpClient();
tcpClient.Connect( ip, port);
networkStream = tcpClient.GetStream();
}
//发送信息
private void btnStartConnect_Click( object sender, EventArgs e)
{
string sendMsg = txtSendMsg.Text;
writer = new BinaryWriter( networkStream);
writer.Write( sendMsg); //发送信息
}
//如果还要接受server的消息的话.
//reader = new BinaryReader( networkStream);
//string getInfo = reader.ReadString();
}

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值