object-oriented javascript【简介】

书名:面向对象的javascript

附书名:创建可扩展、可重用、高质量javascript应用程序和库

作者:Stoyan Stefanov

译者:bobhu



关于作者:

Stoyan Stefanov,雅虎web开发者,Zend认证工程师,作家。他经常在有关会议或是他的博客上谈论javascript和php的话题,他的博客是www.phpied.com。除此之外,他还担任一些站点的维护工作,比如JSPatterns.com,这是个讲述javascript设计模式的站点。Stoyan是雅虎YSLOW的技术负责人,对别的开源项目Firebug和PEAR等也有贡献。


封面:



翻译原由;

接触javascript有一段时间了,在要领上感觉不能突破自己达到更高层次。也许,找一本书,不需要太长太多的,尽力翻译一下,过程中既查又想,可能是提高自己的法门之一。即便效果不好,也自娱自乐了!





Build sophisticated web applications by mastering the art of Object-Oriented Javascript About This Book Learn popular Object-Oriented programming (OOP) principles and design patterns to build robust apps Implement Object-Oriented concepts in a wide range of frontend architectures Capture objects from real-world elements and create object-oriented code that represents them Learn the latest ES6 features and how to test and debug issues with JavaScript code using various modern mechanisms Who This Book Is For JavaScript developers looking to enhance their web developments skills by learning object-oriented programming. What You Will Learn Get acquainted with the basics of JavaScript language constructs along with object-oriented programming and its application. Learn to build scalable server application in JavaScript using Node.js Generate instances in three programming languages: Python, JavaScript, and C# Work with a combination of access modifiers, prefixes, properties, fields, attributes, and local variables to encapsulate and hide data Master DOM manipulation, cross-browser strategies, and ES6 Identify and apply the most common design patterns such as Singleton, Factory, Observer, Model-View-Controller, and Mediator Patterns Design applications using a modular architecture based on SOLID principles In Detail JavaScript is the behavior, the third pillar in today's paradigm that looks at web pages as something that consists of : content (HTML), presentation (CSS), and behavior (JavaScript). Using JavaScript, you can create interactive web pages along with desktop widgets, browser, and application extensions, and other pieces of software. Object-oriented programming, which is popularly known as OOP, is basically based on the concept of objects rather than actions. The first module will help you master JavaScript and build futuristic web applications. You will start by getting acquainted with the language constructs and how to organize code easily. You develop concrete understanding of variable scoping, loops, and best practices on using types and data structures, as well as the coding style and recommended code organization patterns in JavaScript. The book will also teach you how to use arrays and objects as data structures. By the end of the book, you will understand how reactive JavaScript is going to be the new paradigm. The second module is an easy-to-follow course, which includes hands-on examples of solutions to common problems with object-oriented code. It will help to identify objects from real-life scenarios, to protect and hide data with the data encapsulation features of Python, JavaScript, and C#. You will discover the advantage of duck typing in both Python and JavaScript, while you work with interfaces and generics in C#. With a fair understanding of interfaces, multiple inheritance, and composition, you will move on to refactor existing code and to organize your source for easy maintenance and extension. The third module takes you through all the in-depth and exciting futures hidden behind the facade. You should read through this course if you want to be able to take your JavaScript skills to a new level of sophistication. Style and approach This course is a comprehensive guide where each chapter consists of best practices, constructive advice, and few easy-to-follow examples that will build up your skills as you advance through the book. Get object oriented with this course, which takes you on a journey to get acquainted with few useful hands-on tools, features, and ways to enhance your productivity using OOP techniques. It will also act as a reference guide with useful examples on resolving problems with object-oriented code in Python, JavaScript, and C#. Table of Contents Chapter 1: Javascript Primer Chapter 2: Functions, Closures, And Modules Chapter 3: Data Structures And Manipulation Chapter 4: Object-Oriented Javascript Chapter 5: Javascript Patterns Chapter 6: Testing And Debugging Chapter 7: Ecmascript 6 Chapter 8: Dom Manipulation And Events Chapter 9: Server-Side Javascript Chapter 10: Objects Everywhere Chapter 11: Classes And Instances Chapter 12: Encapsulation Of Data Chapter 13: Inheritance And Specialization Chapter 14: Interfaces, Multiple Inheritance, And Composition Chapter 15: Duck Typing And Generics Chapter 16: Organization Of Object-Oriented Code Chapter 17: Taking Full Advantage Of Object-Oriented Programming Chapter 18: Object-Oriented Javascript Chapter 19: Primitive Data Types, Arrays, Loops, And Conditions Chapter 20: Functions Chapter 21: Objects Chapter 22: Prototype Chapter 23: Inheritance Chapter 24: The Browser Environment Chapter 25: Coding And Design Patterns Chapter 26: Reserved Words Chapter 27: Built-In Functions Chapter 28: Built-In Objects Chapter 29: Regular Expressions
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