直接发送和接收结构体,例如:
struct A {...};
struct A objectA;
发送的时候:
tcpSocket->write((char *)&objectA, sizeof(objectA));
接收的时候:
struct A objectB;
tcpSocket->read((char *)&objectA, sizeof(objectA));
struct A {...};
struct A objectA;
发送的时候:
tcpSocket->write((char *)&objectA, sizeof(objectA));
接收的时候:
struct A objectB;
tcpSocket->read((char *)&objectA, sizeof(objectA));