#include <stdio.h>
typedef struct list
{
int data;
struct list *next;
} LIST;
/* Method 1: check the occurrence of p->next from head to p */
int check_circle_1(LIST *head)
{
LIST *p = head, *q= NULL;
if (p == NULL)
return 0;
while (p->next)
{
/* check whether p points to itself */
if (p->next == p)
{
return 1;
}
/* check the occurrence of p->next in head to p */
q = head;
while (q != p)
{
if (q == p->next) {
return 1;
}
q = q->next;
}
p = p->next;
}
/* p->next is NULL, not a circle */
return 0;
}
/* Method 2: q goes faster than p, if at last p == q, means there's circle */
/* 优点:逻辑上简单。 缺点:无法具体知道从哪个点拆开该圈 */
int check_circle_2(LIST *head)
{
LIST *p, *q;
p = head;
if (p == NULL)
return 0;
q = p->next;
while (p != NULL && q != NULL)
{
if (p == q)
{
return 1;
}
p = p->next;
if (q->next == NULL)
{
return 0;
}
else
{
q = q->next->next;
}
}
return 0;
}
int main()
{
LIST a, b, c, *head = &a;
a.next = &b;
b.next = &c;
c.next = &a;
printf("%d/n", check_circle_1(head));
printf("%d/n", check_circle_2(head));
}