-
var s = 1 .0;
-
function Update () {
-
var cube = GameObject.Find( "Cube");
-
if(Input.GetAxis( "Mouse ScrollWheel")){
-
s += Input.GetAxis( "Mouse ScrollWheel");
-
cube.transform.localScale=Vector3(1*s,1*s,1*s);
-
}
-
}
最新 Unity3D鼠标滑轮控制物体放大缩小 [
最新推荐文章于 2024-07-05 14:27:54 发布