先上图,默认效果图:
当然可以自定义数量啊,颜色神马的,自定义效果图:
如果你有艺术细胞,可以给我推荐几个颜色,无奈个人审美有问题~
1、整体思路
a、自定义了一个RelativeLayout(GestureLockViewGroup)在里面会根据传入的每行的个数,生成多个GestureLockView(就是上面一个个小圈圈),然后会自动进行布局,里面的宽度,间距,内圆的直径,箭头的大小神马的都是百分比实现的,所以大胆的设置你喜欢的个数,只要你没有密集恐惧症~
b、GestureLockView有三个状态,没有手指触碰、手指触碰、和手指抬起,会根据这三个状态绘制不同的效果,以及抬起时的小箭头需要旋转的角度,会根据用户选择的GestureLockView,进行计算,在GestureLockViewGroup为每个GestureLockView设置
c、GestureLockViewGroup主要就是判断用户ACTION_MOVE,ACTION_DOWN , ACTION_UP时改变选中的GestureLockView的状态,并且记录下来,提供一定的回调。
下面开始看代码:
2、声明一些用户可以设置的属性:
- <?xml version="1.0" encoding="utf-8"?>
- <resources>
- <attr name="color_no_finger_inner_circle" format="color" />
- <attr name="color_no_finger_outer_circle" format="color" />
- <attr name="color_finger_on" format="color" />
- <attr name="color_finger_up" format="color" />
- <attr name="count" format="integer" />
- <attr name="tryTimes" format="integer" />
- <declare-styleable name="GestureLockViewGroup">
- <attr name="color_no_finger_inner_circle" />
- <attr name="color_no_finger_outer_circle" />
- <attr name="color_finger_on" />
- <attr name="color_finger_up" />
- <attr name="count" />
- <attr name="tryTimes" />
- </declare-styleable>
- </resources>
用户可以用过在xml文件中设置这些属性,改变外观,最多尝试次数以及数量等。
3、GestureLockView
- package com.zhy.zhy_gesturelockview.view;
- import android.content.Context;
- import android.graphics.Canvas;
- import android.graphics.Paint;
- import android.graphics.Paint.Style;
- import android.graphics.Path;
- import android.view.View;
- public class GestureLockView extends View
- {
- private static final String TAG = "GestureLockView";
- /**
- * GestureLockView的三种状态
- */
- enum Mode
- {
- STATUS_NO_FINGER, STATUS_FINGER_ON, STATUS_FINGER_UP;
- }
- /**
- * GestureLockView的当前状态
- */
- private Mode mCurrentStatus = Mode.STATUS_NO_FINGER;
- /**
- * 宽度
- */
- private int mWidth;
- /**
- * 高度
- */
- private int mHeight;
- /**
- * 外圆半径
- */
- private int mRadius;
- /**
- * 画笔的宽度
- */
- private int mStrokeWidth = 2;
- /**
- * 圆心坐标
- */
- private int mCenterX;
- private int mCenterY;
- private Paint mPaint;
- /**
- * 箭头(小三角最长边的一半长度 = mArrawRate * mWidth / 2 )
- */
- private float mArrowRate = 0.333f;
- private int mArrowDegree = -1;
- private Path mArrowPath;
- /**
- * 内圆的半径 = mInnerCircleRadiusRate * mRadus
- *
- */
- private float mInnerCircleRadiusRate = 0.3F;
- /**
- * 四个颜色,可由用户自定义,初始化时由GestureLockViewGroup传入
- */
- private int mColorNoFingerInner;
- private int mColorNoFingerOutter;
- private int mColorFingerOn;
- private int mColorFingerUp;
- public GestureLockView(Context context , int colorNoFingerInner , int colorNoFingerOutter , int colorFingerOn , int colorFingerUp )
- {
- super(context);
- this.mColorNoFingerInner = colorNoFingerInner;
- this.mColorNoFingerOutter = colorNoFingerOutter;
- this.mColorFingerOn = colorFingerOn;
- this.mColorFingerUp = colorFingerUp;
- mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
- mArrowPath = new Path();
- }
- @Override
- protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec)
- {
- super.onMeasure(widthMeasureSpec, heightMeasureSpec);
- mWidth = MeasureSpec.getSize(widthMeasureSpec);
- mHeight = MeasureSpec.getSize(heightMeasureSpec);
- // 取长和宽中的小值
- mWidth = mWidth < mHeight ? mWidth : mHeight;
- mRadius = mCenterX = mCenterY = mWidth / 2;
- mRadius -= mStrokeWidth / 2;
- // 绘制三角形,初始时是个默认箭头朝上的一个等腰三角形,用户绘制结束后,根据由两个GestureLockView决定需要旋转多少度
- float mArrowLength = mWidth / 2 * mArrowRate;
- mArrowPath.moveTo(mWidth / 2, mStrokeWidth + 2);
- mArrowPath.lineTo(mWidth / 2 - mArrowLength, mStrokeWidth + 2
- + mArrowLength);
- mArrowPath.lineTo(mWidth / 2 + mArrowLength, mStrokeWidth + 2
- + mArrowLength);
- mArrowPath.close();
- mArrowPath.setFillType(Path.FillType.WINDING);
- }
- @Override
- protected void onDraw(Canvas canvas)
- {
- switch (mCurrentStatus)
- {
- case STATUS_FINGER_ON:
- // 绘制外圆
- mPaint.setStyle(Style.STROKE);
- mPaint.setColor(mColorFingerOn);
- mPaint.setStrokeWidth(2);
- canvas.drawCircle(mCenterX, mCenterY, mRadius, mPaint);
- // 绘制内圆
- mPaint.setStyle(Style.FILL);
- canvas.drawCircle(mCenterX, mCenterY, mRadius
- * mInnerCircleRadiusRate, mPaint);
- break;
- case STATUS_FINGER_UP:
- // 绘制外圆
- mPaint.setColor(mColorFingerUp);
- mPaint.setStyle(Style.STROKE);
- mPaint.setStrokeWidth(2);
- canvas.drawCircle(mCenterX, mCenterY, mRadius, mPaint);
- // 绘制内圆
- mPaint.setStyle(Style.FILL);
- canvas.drawCircle(mCenterX, mCenterY, mRadius
- * mInnerCircleRadiusRate, mPaint);
- drawArrow(canvas);
- break;
- case STATUS_NO_FINGER:
- // 绘制外圆
- mPaint.setStyle(Style.FILL);
- mPaint.setColor(mColorNoFingerOutter);
- canvas.drawCircle(mCenterX, mCenterY, mRadius, mPaint);
- // 绘制内圆
- mPaint.setColor(mColorNoFingerInner);
- canvas.drawCircle(mCenterX, mCenterY, mRadius
- * mInnerCircleRadiusRate, mPaint);
- break;
- }
- }
- /**
- * 绘制箭头
- * @param canvas
- */
- private void drawArrow(Canvas canvas)
- {
- if (mArrowDegree != -1)
- {
- mPaint.setStyle(Paint.Style.FILL);
- canvas.save();
- canvas.rotate(mArrowDegree, mCenterX, mCenterY);
- canvas.drawPath(mArrowPath, mPaint);
- canvas.restore();
- }
- }
- /**
- * 设置当前模式并重绘界面
- *
- * @param mode
- */
- public void setMode(Mode mode)
- {
- this.mCurrentStatus = mode;
- invalidate();
- }
- public void setArrowDegree(int degree)
- {
- this.mArrowDegree = degree;
- }
- public int getArrowDegree()
- {
- return this.mArrowDegree;
- }
- }
注释很详细,主要就是onDraw时,判断当前状态,绘制不同的显示效果;状态的改变都是GestureLockViewGroup的onTouchEvent中设置的。
4、GestureLockViewGroup
- package com.zhy.zhy_gesturelockview.view;
- import java.util.ArrayList;
- import java.util.List;
- import android.content.Context;
- import android.content.res.TypedArray;
- import android.graphics.Canvas;
- import android.graphics.Color;
- import android.graphics.Paint;
- import android.graphics.Path;
- import android.graphics.Point;
- import android.util.AttributeSet;
- import android.util.Log;
- import android.view.MotionEvent;
- import android.view.View;
- import android.widget.RelativeLayout;
- import com.zhy.zhy_gesturelockview.R;
- import com.zhy.zhy_gesturelockview.view.GestureLockView.Mode;
- /**
- * 整体包含n*n个GestureLockView,每个GestureLockView间间隔mMarginBetweenLockView,
- * 最外层的GestureLockView与容器存在mMarginBetweenLockView的外边距
- *
- * 关于GestureLockView的边长(n*n): n * mGestureLockViewWidth + ( n + 1 ) *
- * mMarginBetweenLockView = mWidth ; 得:mGestureLockViewWidth = 4 * mWidth / ( 5
- * * mCount + 1 ) 注:mMarginBetweenLockView = mGestureLockViewWidth * 0.25 ;
- *
- * @author zhy
- *
- */
- public class GestureLockViewGroup extends RelativeLayout
- {
- private static final String TAG = "GestureLockViewGroup";
- /**
- * 保存所有的GestureLockView
- */
- private GestureLockView[] mGestureLockViews;
- /**
- * 每个边上的GestureLockView的个数
- */
- private int mCount = 4;
- /**
- * 存储答案
- */
- private int[] mAnswer = { 0, 1, 2, 5, 8 };
- /**
- * 保存用户选中的GestureLockView的id
- */
- private List<Integer> mChoose = new ArrayList<Integer>();
- private Paint mPaint;
- /**
- * 每个GestureLockView中间的间距 设置为:mGestureLockViewWidth * 25%
- */
- private int mMarginBetweenLockView = 30;
- /**
- * GestureLockView的边长 4 * mWidth / ( 5 * mCount + 1 )
- */
- private int mGestureLockViewWidth;
- /**
- * GestureLockView无手指触摸的状态下内圆的颜色
- */
- private int mNoFingerInnerCircleColor = 0xFF939090;
- /**
- * GestureLockView无手指触摸的状态下外圆的颜色
- */
- private int mNoFingerOuterCircleColor = 0xFFE0DBDB;
- /**
- * GestureLockView手指触摸的状态下内圆和外圆的颜色
- */
- private int mFingerOnColor = 0xFF378FC9;
- /**
- * GestureLockView手指抬起的状态下内圆和外圆的颜色
- */
- private int mFingerUpColor = 0xFFFF0000;
- /**
- * 宽度
- */
- private int mWidth;
- /**
- * 高度
- */
- private int mHeight;
- private Path mPath;
- /**
- * 指引线的开始位置x
- */
- private int mLastPathX;
- /**
- * 指引线的开始位置y
- */
- private int mLastPathY;
- /**
- * 指引下的结束位置
- */
- private Point mTmpTarget = new Point();
- /**
- * 最大尝试次数
- */
- private int mTryTimes = 4;
- /**
- * 回调接口
- */
- private OnGestureLockViewListener mOnGestureLockViewListener;
- public GestureLockViewGroup(Context context, AttributeSet attrs)
- {
- this(context, attrs, 0);
- }
- public GestureLockViewGroup(Context context, AttributeSet attrs,
- int defStyle)
- {
- super(context, attrs, defStyle);
- /**
- * 获得所有自定义的参数的值
- */
- TypedArray a = context.getTheme().obtainStyledAttributes(attrs,
- R.styleable.GestureLockViewGroup, defStyle, 0);
- int n = a.getIndexCount();
- for (int i = 0; i < n; i++)
- {
- int attr = a.getIndex(i);
- switch (attr)
- {
- case R.styleable.GestureLockViewGroup_color_no_finger_inner_circle:
- mNoFingerInnerCircleColor = a.getColor(attr,
- mNoFingerInnerCircleColor);
- break;
- case R.styleable.GestureLockViewGroup_color_no_finger_outer_circle:
- mNoFingerOuterCircleColor = a.getColor(attr,
- mNoFingerOuterCircleColor);
- break;
- case R.styleable.GestureLockViewGroup_color_finger_on:
- mFingerOnColor = a.getColor(attr, mFingerOnColor);
- break;
- case R.styleable.GestureLockViewGroup_color_finger_up:
- mFingerUpColor = a.getColor(attr, mFingerUpColor);
- break;
- case R.styleable.GestureLockViewGroup_count:
- mCount = a.getInt(attr, 3);
- break;
- case R.styleable.GestureLockViewGroup_tryTimes:
- mTryTimes = a.getInt(attr, 5);
- default:
- break;
- }
- }
- a.recycle();
- // 初始化画笔
- mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
- mPaint.setStyle(Paint.Style.STROKE);
- // mPaint.setStrokeWidth(20);
- mPaint.setStrokeCap(Paint.Cap.ROUND);
- mPaint.setStrokeJoin(Paint.Join.ROUND);
- // mPaint.setColor(Color.parseColor("#aaffffff"));
- mPath = new Path();
- }
- @Override
- protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec)
- {
- super.onMeasure(widthMeasureSpec, heightMeasureSpec);
- mWidth = MeasureSpec.getSize(widthMeasureSpec);
- mHeight = MeasureSpec.getSize(heightMeasureSpec);
- // Log.e(TAG, mWidth + "");
- // Log.e(TAG, mHeight + "");
- mHeight = mWidth = mWidth < mHeight ? mWidth : mHeight;
- // setMeasuredDimension(mWidth, mHeight);
- // 初始化mGestureLockViews
- if (mGestureLockViews == null)
- {
- mGestureLockViews = new GestureLockView[mCount * mCount];
- // 计算每个GestureLockView的宽度
- mGestureLockViewWidth = (int) (4 * mWidth * 1.0f / (5 * mCount + 1));
- //计算每个GestureLockView的间距
- mMarginBetweenLockView = (int) (mGestureLockViewWidth * 0.25);
- // 设置画笔的宽度为GestureLockView的内圆直径稍微小点(不喜欢的话,随便设)
- mPaint.setStrokeWidth(mGestureLockViewWidth * 0.29f);
- for (int i = 0; i < mGestureLockViews.length; i++)
- {
- //初始化每个GestureLockView
- mGestureLockViews[i] = new GestureLockView(getContext(),
- mNoFingerInnerCircleColor, mNoFingerOuterCircleColor,
- mFingerOnColor, mFingerUpColor);
- mGestureLockViews[i].setId(i + 1);
- //设置参数,主要是定位GestureLockView间的位置
- RelativeLayout.LayoutParams lockerParams = new RelativeLayout.LayoutParams(
- mGestureLockViewWidth, mGestureLockViewWidth);
- // 不是每行的第一个,则设置位置为前一个的右边
- if (i % mCount != 0)
- {
- lockerParams.addRule(RelativeLayout.RIGHT_OF,
- mGestureLockViews[i - 1].getId());
- }
- // 从第二行开始,设置为上一行同一位置View的下面
- if (i > mCount - 1)
- {
- lockerParams.addRule(RelativeLayout.BELOW,
- mGestureLockViews[i - mCount].getId());
- }
- //设置右下左上的边距
- int rightMargin = mMarginBetweenLockView;
- int bottomMargin = mMarginBetweenLockView;
- int leftMagin = 0;
- int topMargin = 0;
- /**
- * 每个View都有右外边距和底外边距 第一行的有上外边距 第一列的有左外边距
- */
- if (i >= 0 && i < mCount)// 第一行
- {
- topMargin = mMarginBetweenLockView;
- }
- if (i % mCount == 0)// 第一列
- {
- leftMagin = mMarginBetweenLockView;
- }
- lockerParams.setMargins(leftMagin, topMargin, rightMargin,
- bottomMargin);
- mGestureLockViews[i].setMode(Mode.STATUS_NO_FINGER);
- addView(mGestureLockViews[i], lockerParams);
- }
- Log.e(TAG, "mWidth = " + mWidth + " , mGestureViewWidth = "
- + mGestureLockViewWidth + " , mMarginBetweenLockView = "
- + mMarginBetweenLockView);
- }
- }
- @Override
- public boolean onTouchEvent(MotionEvent event)
- {
- int action = event.getAction();
- int x = (int) event.getX();
- int y = (int) event.getY();
- switch (action)
- {
- case MotionEvent.ACTION_DOWN:
- // 重置
- reset();
- break;
- case MotionEvent.ACTION_MOVE:
- mPaint.setColor(mFingerOnColor);
- mPaint.setAlpha(50);
- GestureLockView child = getChildIdByPos(x, y);
- if (child != null)
- {
- int cId = child.getId();
- if (!mChoose.contains(cId))
- {
- mChoose.add(cId);
- child.setMode(Mode.STATUS_FINGER_ON);
- if (mOnGestureLockViewListener != null)
- mOnGestureLockViewListener.onBlockSelected(cId);
- // 设置指引线的起点
- mLastPathX = child.getLeft() / 2 + child.getRight() / 2;
- mLastPathY = child.getTop() / 2 + child.getBottom() / 2;
- if (mChoose.size() == 1)// 当前添加为第一个
- {
- mPath.moveTo(mLastPathX, mLastPathY);
- } else
- // 非第一个,将两者使用线连上
- {
- mPath.lineTo(mLastPathX, mLastPathY);
- }
- }
- }
- // 指引线的终点
- mTmpTarget.x = x;
- mTmpTarget.y = y;
- break;
- case MotionEvent.ACTION_UP:
- mPaint.setColor(mFingerUpColor);
- mPaint.setAlpha(50);
- this.mTryTimes--;
- // 回调是否成功
- if (mOnGestureLockViewListener != null && mChoose.size() > 0)
- {
- mOnGestureLockViewListener.onGestureEvent(checkAnswer());
- if (this.mTryTimes == 0)
- {
- mOnGestureLockViewListener.onUnmatchedExceedBoundary();
- }
- }
- Log.e(TAG, "mUnMatchExceedBoundary = " + mTryTimes);
- Log.e(TAG, "mChoose = " + mChoose);
- // 将终点设置位置为起点,即取消指引线
- mTmpTarget.x = mLastPathX;
- mTmpTarget.y = mLastPathY;
- // 改变子元素的状态为UP
- changeItemMode();
- // 计算每个元素中箭头需要旋转的角度
- for (int i = 0; i + 1 < mChoose.size(); i++)
- {
- int childId = mChoose.get(i);
- int nextChildId = mChoose.get(i + 1);
- GestureLockView startChild = (GestureLockView) findViewById(childId);
- GestureLockView nextChild = (GestureLockView) findViewById(nextChildId);
- int dx = nextChild.getLeft() - startChild.getLeft();
- int dy = nextChild.getTop() - startChild.getTop();
- // 计算角度
- int angle = (int) Math.toDegrees(Math.atan2(dy, dx)) + 90;
- startChild.setArrowDegree(angle);
- }
- break;
- }
- invalidate();
- return true;
- }
- private void changeItemMode()
- {
- for (GestureLockView gestureLockView : mGestureLockViews)
- {
- if (mChoose.contains(gestureLockView.getId()))
- {
- gestureLockView.setMode(Mode.STATUS_FINGER_UP);
- }
- }
- }
- /**
- *
- * 做一些必要的重置
- */
- private void reset()
- {
- mChoose.clear();
- mPath.reset();
- for (GestureLockView gestureLockView : mGestureLockViews)
- {
- gestureLockView.setMode(Mode.STATUS_NO_FINGER);
- gestureLockView.setArrowDegree(-1);
- }
- }
- /**
- * 检查用户绘制的手势是否正确
- * @return
- */
- private boolean checkAnswer()
- {
- if (mAnswer.length != mChoose.size())
- return false;
- for (int i = 0; i < mAnswer.length; i++)
- {
- if (mAnswer[i] != mChoose.get(i))
- return false;
- }
- return true;
- }
- /**
- * 检查当前左边是否在child中
- * @param child
- * @param x
- * @param y
- * @return
- */
- private boolean checkPositionInChild(View child, int x, int y)
- {
- //设置了内边距,即x,y必须落入下GestureLockView的内部中间的小区域中,可以通过调整padding使得x,y落入范围不变大,或者不设置padding
- int padding = (int) (mGestureLockViewWidth * 0.15);
- if (x >= child.getLeft() + padding && x <= child.getRight() - padding
- && y >= child.getTop() + padding
- && y <= child.getBottom() - padding)
- {
- return true;
- }
- return false;
- }
- /**
- * 通过x,y获得落入的GestureLockView
- * @param x
- * @param y
- * @return
- */
- private GestureLockView getChildIdByPos(int x, int y)
- {
- for (GestureLockView gestureLockView : mGestureLockViews)
- {
- if (checkPositionInChild(gestureLockView, x, y))
- {
- return gestureLockView;
- }
- }
- return null;
- }
- /**
- * 设置回调接口
- *
- * @param listener
- */
- public void setOnGestureLockViewListener(OnGestureLockViewListener listener)
- {
- this.mOnGestureLockViewListener = listener;
- }
- /**
- * 对外公布设置答案的方法
- *
- * @param answer
- */
- public void setAnswer(int[] answer)
- {
- this.mAnswer = answer;
- }
- /**
- * 设置最大实验次数
- *
- * @param boundary
- */
- public void setUnMatchExceedBoundary(int boundary)
- {
- this.mTryTimes = boundary;
- }
- @Override
- public void dispatchDraw(Canvas canvas)
- {
- super.dispatchDraw(canvas);
- //绘制GestureLockView间的连线
- if (mPath != null)
- {
- canvas.drawPath(mPath, mPaint);
- }
- //绘制指引线
- if (mChoose.size() > 0)
- {
- if (mLastPathX != 0 && mLastPathY != 0)
- canvas.drawLine(mLastPathX, mLastPathY, mTmpTarget.x,
- mTmpTarget.y, mPaint);
- }
- }
- public interface OnGestureLockViewListener
- {
- /**
- * 单独选中元素的Id
- *
- * @param position
- */
- public void onBlockSelected(int cId);
- /**
- * 是否匹配
- *
- * @param matched
- */
- public void onGestureEvent(boolean matched);
- /**
- * 超过尝试次数
- */
- public void onUnmatchedExceedBoundary();
- }
- }
注释极其详细,用极其不过分~主要就是onTouchEvent中对用户选择的GestureLockView进行判断,以及改变GestureLockView状态等。
5、布局文件
- <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
- xmlns:tools="http://schemas.android.com/tools"
- xmlns:zhy="http://schemas.android.com/apk/res/com.zhy.zhy_gesturelockview"
- android:layout_width="match_parent"
- android:layout_height="match_parent" >
- <com.zhy.zhy_gesturelockview.view.GestureLockViewGroup
- android:id="@+id/id_gestureLockViewGroup"
- android:layout_width="match_parent"
- android:layout_height="match_parent"
- android:background="#F2F2F7"
- android:gravity="center_vertical"
- zhy:count="3"
- zhy:tryTimes="5" />
- <!-- zhy:color_no_finger_inner_circle="#ff085D58"
- zhy:color_no_finger_outer_circle="#ff08F0E0"
- zhy:color_finger_on="#FF1734BF" -->
- </RelativeLayout>
有兴趣的可以自定义属性,把注释的代码添进去就行,当然你也可以什么都不设置,单纯设置宽度和高度,我觉得默认效果也是不错的 ~
6、调用
- package com.zhy.zhy_gesturelockview;
- import android.app.Activity;
- import android.os.Bundle;
- import android.widget.Toast;
- import com.zhy.zhy_gesturelockview.view.GestureLockViewGroup;
- import com.zhy.zhy_gesturelockview.view.GestureLockViewGroup.OnGestureLockViewListener;
- public class MainActivity extends Activity
- {
- private GestureLockViewGroup mGestureLockViewGroup;
- @Override
- protected void onCreate(Bundle savedInstanceState)
- {
- super.onCreate(savedInstanceState);
- setContentView(R.layout.activity_main);
- mGestureLockViewGroup = (GestureLockViewGroup) findViewById(R.id.id_gestureLockViewGroup);
- mGestureLockViewGroup.setAnswer(new int[] { 1, 2, 3, 4,5 });
- mGestureLockViewGroup
- .setOnGestureLockViewListener(new OnGestureLockViewListener()
- {
- @Override
- public void onUnmatchedExceedBoundary()
- {
- Toast.makeText(MainActivity.this, "错误5次...",
- Toast.LENGTH_SHORT).show();
- mGestureLockViewGroup.setUnMatchExceedBoundary(5);
- }
- @Override
- public void onGestureEvent(boolean matched)
- {
- Toast.makeText(MainActivity.this, matched+"",
- Toast.LENGTH_SHORT).show();
- }
- @Override
- public void onBlockSelected(int cId)
- {
- }
- });
- }
- }
调用是不是so easy,懒得看代码又需要用的,可以直接拿来使用,等哪天闲着蛋疼可以研究研究代码~
转自 :http://blog.csdn.net/lmj623565791/article/details/36236113