AsyncTask源码分析

知识点阅读:


这里分析的是android 6.0的中AsyncTask源码

  • AsyncTask源码分析图(画图工底不是很好!):

    这里写图片描述

  • AsyncTask类分析:

    • 先看线程池配置:对线程池有兴趣,可以阅读Android Thread Pool(线程池)的介绍

      1. 1 并行线程池的配置
        这里可以看到,从app启动到app关闭,最多支持Runnable128个,有限的工作队列。
    //手机cpu最大支持线程的个数
    private static final int CPU_COUNT = Runtime.getRuntime().availableProcessors();
    private static final int CORE_POOL_SIZE = CPU_COUNT + 1;
    private static final int MAXIMUM_POOL_SIZE = CPU_COUNT * 2 + 1;
    //线程存活时间
    private static final int KEEP_ALIVE = 1;

    private static final ThreadFactory sThreadFactory = new ThreadFactory() {
        private final AtomicInteger mCount = new AtomicInteger(1);

        public Thread newThread(Runnable r) {
            return new Thread(r, "AsyncTask #" + mCount.getAndIncrement());
        }
    };
    //工作队列,最大个数128
    private static final BlockingQueue<Runnable> sPoolWorkQueue =
            new LinkedBlockingQueue<Runnable>(128);

    /**
     * An {@link Executor} that can be used to execute tasks in parallel.
     * 多线程并发执行的线程池
     */
    public static final Executor THREAD_POOL_EXECUTOR
            = new ThreadPoolExecutor(CORE_POOL_SIZE, MAXIMUM_POOL_SIZE, KEEP_ALIVE,
                    TimeUnit.SECONDS, sPoolWorkQueue, sThreadFactory);
  1. 2 串行线程池的配置:
    这里可以看到,AsyncTask默认的线程池是串行的线程池,而串行线程池中runnable最终会执行的并行线程池中。
    private static class SerialExecutor implements Executor {
       //依次存储Runnable
       final ArrayDeque<Runnable> mTasks = new ArrayDeque<Runnable>();
        Runnable mActive;
        public synchronized void execute(final Runnable r) {
            mTasks.offer(new Runnable() {
                public void run() {
                    try {
                        r.run();
                    } finally {
                        scheduleNext();
                    }
                }
            });
            if (mActive == null) {
                scheduleNext();
            }
        }

        protected synchronized void scheduleNext() {
            if ((mActive = mTasks.poll()) != null) {
                //执行在并行的线程池中
                THREAD_POOL_EXECUTOR.execute(mActive);
            }
        }
    }
    public static final Executor SERIAL_EXECUTOR = new SerialExecutor();

    //AsyncTask默认的线程池,单线程串行的线程池
    private static volatile Executor sDefaultExecutor = SERIAL_EXECUTOR;

总结:从AsyncTask中线程池看出,不支持并行128个线程的多线程任务,适合小量线程的多线程任务。

  • 查看Handler的配置:从源码可知,app中只有一个与AsyncTask相对应的Handler,Handler会执行onProgressUpdate()或者onPostExecute()。这里产生一个疑问,onPreExecute()执行在哪里?下面会得到解答。
    private static class InternalHandler extends Handler {
        public InternalHandler() {
             //主线程的Handler
            super(Looper.getMainLooper());
        }

        @SuppressWarnings({"unchecked", "RawUseOfParameterizedType"})
        @Override
        public void handleMessage(Message msg) {
            AsyncTaskResult<?> result = (AsyncTaskResult<?>) msg.obj;
            switch (msg.what) {
                case MESSAGE_POST_RESULT:
                   //这里会执行AsyncTask中onPostExecute(result)或者 onCancelled(result);
                    // There is only one result
                    result.mTask.finish(result.mData[0]);
                    break;
                case MESSAGE_POST_PROGRESS:
                    //这里会执行AsyncTask中onProgressUpdate()
                    result.mTask.onProgressUpdate(result.mData);
                    break;
            }
        }
    }
    private void finish(Result result) {
        if (isCancelled()) {
            onCancelled(result);
        } else {
            onPostExecute(result);
        }
        mStatus = Status.FINISHED;
    } 
   private static InternalHandler sHandler;
   private static Handler getHandler() {
        //单例模式,确保app中只有一个对应的Handler
        synchronized (AsyncTask.class) {
            if (sHandler == null) {
                sHandler = new InternalHandler();
            }
            return sHandler;
        }
    }
  • 执行execute()方法,代码走向
    从这里可以看出,为什么AsyncTask存在一些注意细节,在这里得到解答
 public final AsyncTask<Params, Progress, Result> execute(Params... params) {
        //AsyncTask默认的线程池,和异步执行的参数
        return executeOnExecutor(sDefaultExecutor, params);
 }
 @MainThread
 public final AsyncTask<Params, Progress, Result> executeOnExecutor(Executor exec,
            Params... params) {
        //这里可以看到AsyncTask创建后,只能执行一次,不然报错
        if (mStatus != Status.PENDING) {
            switch (mStatus) {
                case RUNNING:
                    throw new IllegalStateException("Cannot execute task:"
                            + " the task is already running.");
                case FINISHED:
                    throw new IllegalStateException("Cannot execute task:"
                            + " the task has already been executed "
                            + "(a task can be executed only once)");
            }
        }

        mStatus = Status.RUNNING;
        //这里可以看出,AsyncTask的execute()只能执行在主线程中
        onPreExecute();

        mWorker.mParams = params;
        //默认的线程池(串行线程池)执行任务
        exec.execute(mFuture);//名为mFuture的Runnable,下面接着分析。
        return this;
    }

总结:若是不用AsyncTask默认的线程池,可以自己配置并发的多线程池或者AsyncTask中的THREAD_POOL_EXECUTOR。在调用executeOnExecutor(Executor exec, Params… params)时,传递过去。

  • FetureTask中run()代码走向
    上面的exec.execute(mFuture); 这mFuture是一个FetureTask.
    从源码上可以可以看到,FetureTask中run()执行的Callable的call()方法,和其set()方法
   //初始化FetureTask时,传递Callable对象
   public FutureTask(Callable<V> callable) {
        if (callable == null)
            throw new NullPointerException();
        this.callable = callable;
        this.state = NEW;       // ensure visibility of callable
    }
    public void run() {
        if (state != NEW ||
            !U.compareAndSwapObject(this, RUNNER, null, Thread.currentThread()))
            return;
        try {
            //Callable是一个用于返回结果的任务
            Callable<V> c = callable;
            if (c != null && state == NEW) {
                V result;
                boolean ran;
                try {
                    result = c.call(); //执行Callable中call ()方法
                    ran = true;
                } catch (Throwable ex) {
                    result = null;
                    ran = false;
                    setException(ex);
                }
                if (ran)
                    set(result);
            }
        } finally {
            // runner must be non-null until state is settled to
            // prevent concurrent calls to run()
            runner = null;
            // state must be re-read after nulling runner to prevent
            // leaked interrupts
            int s = state;
            if (s >= INTERRUPTING)
                handlePossibleCancellationInterrupt(s);
        }
    }
  • Callable中call()代码走向
    从源码可知:会执行doInBackground(),执行完后回调在主线程中。
   //一个抽象的Callable的实现类,用于返回结果
   private static abstract class WorkerRunnable<Params, Result> implements Callable<Result> {
        Params[] mParams;
    }
   private final WorkerRunnable<Params, Result> mWorker;
   mWorker = new WorkerRunnable<Params, Result>() {
            //该方法被在FetureTask中run()中回调。
            public Result call() throws Exception {

                mTaskInvoked.set(true);
                //设置线程优先级,后台级别
                Process.setThreadPriority(Process.THREAD_PRIORITY_BACKGROUND);
                //noinspection unchecked
                //这里可以知道doInBackground()是执行在线程池中,即异步执行
                Result result = doInBackground(mParams);
                Binder.flushPendingCommands();
                return postResult(result);
            }
   };

   //这里是发送异步执行的结果到主线程的Handler中,进而回调 onPostExecute(result);
   private Result postResult(Result result) {
        @SuppressWarnings("unchecked")
        Message message = getHandler().obtainMessage(MESSAGE_POST_RESULT,
                new AsyncTaskResult<Result>(this, result));
        message.sendToTarget();
        return result;
    }

一个AsyncTask内部流程大致已经走完了,实际上源码代码并不止这些,想要了解更多细节,需自行阅读源码。

  • 补充说明:FetureTask中run()还会执行完Callable的call()后,还会执行set().
    set()方法会执行done(),而done方法会再次确保结果传递到主线程。
   protected void set(V v) {
        if (U.compareAndSwapInt(this, STATE, NEW, COMPLETING)) {
            outcome = v;
            U.putOrderedInt(this, STATE, NORMAL); // final state
            finishCompletion();
        }
    }
   private void finishCompletion() {
        // assert state > COMPLETING;
        for (WaitNode q; (q = waiters) != null;) {
            if (U.compareAndSwapObject(this, WAITERS, q, null)) {
                for (;;) {
                    Thread t = q.thread;
                    if (t != null) {
                        q.thread = null;
                        LockSupport.unpark(t);
                    }
                    WaitNode next = q.next;
                    if (next == null)
                        break;
                    q.next = null; // unlink to help gc
                    q = next;
                }
                break;
            }
        }

        done();//最终会执行这个FutureTask的done()

        callable = null;        // to reduce footprint
    }

    //done()会回调执行在这里
    private final FutureTask<Result> mFuture;  
     mFuture = new FutureTask<Result>(mWorker) {
            @Override
            protected void done() {
                try {
                    postResultIfNotInvoked(get());
                } catch (InterruptedException e) {
                    android.util.Log.w(LOG_TAG, e);
                } catch (ExecutionException e) {
                    throw new RuntimeException("An error occurred while executing doInBackground()",
                            e.getCause());
                } catch (CancellationException e) {
                    postResultIfNotInvoked(null);
                }
            }
        };
    }
    //这里二次确保执行完任务后,会传递结果到主线程
    private void postResultIfNotInvoked(Result result) {
        final boolean wasTaskInvoked = mTaskInvoked.get();
        if (!wasTaskInvoked) {
            postResult(result);
        }
    }

看完这些源码分析后,再去看下AsyncTask源码分析图,脑海里就知道了AsyncTask代码思路。

AsyncTask源码还有,cancle(),get()这些方法的代码走向,但是过程大致都相同,不同的是:get()若是需要等待异步执行结果,会阻塞,直到完成为止。

最主要的一点:源码是最好的老师,有空得去学学老师的绝技。

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