android native c java进行本地socket通信----java服务端 C客户端

  1. 方式一:java做服务器端,native做client端
  2. 1. 建立java应用程序,建立Server 类
  3. * Copyright (C) 2009 The Android Open Source Project
  4. *
  5. * Licensed under the Apache License, Version 2.0 (the "License");
  6. * you may not use this file except in compliance with the License.
  7. * You may obtain a copy of the License at
  8. *
  9. * http://www.apache.org/licenses/LICENSE-2.0
  10. *
  11. * Unless required by applicable law or agreed to in writing, software
  12. * distributed under the License is distributed on an "AS IS" BASIS,
  13. * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  14. * See the License for the specific language governing permissions and
  15. * limitations under the License.
  16. */
  17. package com.example.hellojni;
  18. import android.app.Activity;
  19. import android.os.Bundle;
  20. import android.util.Log;
  21. import android.net.LocalServerSocket;
  22. import android.net.LocalSocket;
  23. import java.io.IOException;
  24. import java.io.InputStream;
  25. import java.io.InputStreamReader;
  26. import java.io.OutputStream;
  27. public class HelloJni extends Activity
  28. {
  29. public static final String SOCKET_NAME = "server_test";
  30. private static final String TAG = "SocketService";
  31. private LocalServerSocket mServerSocket = null;
  32. /** Called when the activity is first created. */
  33. @Override
  34. public void onCreate(Bundle savedInstanceState)
  35. {
  36. super.onCreate(savedInstanceState);
  37. Log.v(TAG, "onCreate");
  38. try {
  39. mServerSocket = new LocalServerSocket(SOCKET_NAME);
  40. } catch (IOException e) {
  41. Log.v(TAG, "in onCreate, making server socket: " + e);
  42. return;
  43. }
  44. Thread t = new Thread() {
  45. @Override public void run() {
  46. LocalSocket socket = null;
  47. while (true) {
  48. try {
  49. Log.v(TAG, "Waiting for connection...");
  50. socket = mServerSocket.accept();
  51. Log.v(TAG, ".....Got socket: " + socket);
  52. if (socket != null) {
  53. startEchoThread(socket);
  54. } else {
  55. return; // socket shutdown?
  56. }
  57. } catch (IOException e) {
  58. Log.v(TAG, "in accept: " + e);
  59. }
  60. }
  61. }
  62. };
  63. t.start();
  64. }
  65. private void startEchoThread(final LocalSocket socket) {
  66. Thread t = new Thread() {
  67. @Override public void run() {
  68. try {
  69. InputStream is = socket.getInputStream();
  70. OutputStream os = socket.getOutputStream();
  71. InputStreamReader isr = new InputStreamReader(is);
  72. while (true) {
  73. char[] data = new char[128];
  74. int ret = isr.read(data);
  75. for(int i=0;i<ret;i++){
  76. Log.d(TAG, "data["+i+"]="+data[i]);
  77. }
  78. byte[] values = TypeUtils.float2Byte(-1234567.122f);
  79. float fd = -1234567.122f;
  80. Log.d(TAG, " fd="+fd);
  81. for(int i=0;i<values.length;i++){
  82. Log.d(TAG, "values["+i+"]="+values[i]);
  83. }
  84. os.write(values);
  85. os.flush();
  86. Log.v(TAG, "after write: ");
  87. }
  88. } catch (IOException e) {
  89. Log.v(TAG, "in echo thread loop: " + e.getMessage());
  90. }
  91. }
  92. };
  93. t.start();
  94. }
  95. }</PRE><BR>
  96. <BR>
  97. <PRE></PRE>
  98. <PRE></PRE>
  99. <P>2.将float转换成byte[]数组的工具类</P>
  100. <P></P>
  101. <PRE class=html name="code">import java.nio.ByteBuffer;
  102. import java.nio.FloatBuffer;
  103. public class TypeUtils {
  104. public static byte[] floatToByte(float v) {
  105. ByteBuffer bb = ByteBuffer.allocate(4);
  106. byte[] ret = new byte[4];
  107. FloatBuffer fb = bb.asFloatBuffer();
  108. fb.put(v);
  109. bb.get(ret);
  110. return ret;
  111. }
  112. public static byte[] float2Byte(float f) {
  113. byte[] b = new byte[4];
  114. int l = Float.floatToIntBits(f);
  115. for (int i = 0; i < b.length; i++) {
  116. b[i] = new Integer(l).byteValue();
  117. l = l >> 8;
  118. }
  119. return b;
  120. }
  121. public static byte[] doubleToByte(double d) {
  122. byte[] b = new byte[8];
  123. long l = Double.doubleToLongBits(d);
  124. for (int i = 0; i < b.length; i++) {
  125. b[i] = new Long(l).byteValue();
  126. l = l >> 8;
  127. }
  128. return b;
  129. }
  130. public static float byteToFloat(byte[] v) {
  131. ByteBuffer bb = ByteBuffer.wrap(v);
  132. FloatBuffer fb = bb.asFloatBuffer();
  133. return fb.get();
  134. }
  135. public static float byte2Float(byte[] b) {
  136. int l = 0;
  137. l = b[0];
  138. l &= 0xff;
  139. l |= ((int) b[1] << 8);
  140. l &= 0xffff;
  141. l |= ((int) b[2] << 16);
  142. l &= 0xffffff;
  143. l |= ((int) b[3] << 24);
  144. l &= 0xffffffffl;
  145. return Float.intBitsToFloat(l);
  146. }
  147. }
  148. 3.在 native中建立client
  149. #include <cutils/sockets.h>
  150. static union FloatValue{
  151. char val[4];
  152. float f;
  153. } mf_t;
  154. static __inline__ int
  155. qemud_fd_write(int fd, const void* buff, int len)
  156. {
  157. int len2;
  158. do {
  159. len2 = write(fd, buff, len);
  160. } while (len2 < 0 && errno == EINTR);
  161. return len2;
  162. }
  163. static __inline__ int
  164. qemud_fd_read(int fd, void* buff, int len)
  165. {
  166. int len2;
  167. do {
  168. len2 = read(fd, buff, len);
  169. } while (len2 < 0 && errno == EINTR);
  170. return len2;
  171. }
  172. int main(int argc, char **argv)
  173. {
  174. int fd;
  175. char answer[200];
  176. char name[5]= "test!";
  177. int namelen = 5;
  178. /* connect to qemud control socket */
  179. fd = socket_local_client( "server_test",
  180. ANDROID_SOCKET_NAMESPACE_ABSTRACT,
  181. SOCK_STREAM );
  182. if (fd < 0) {
  183. printf("no qemud control socket: %s \n", strerror(errno));
  184. return -1;
  185. }
  186. /* send service name to connect */
  187. if (qemud_fd_write(fd, name, namelen) != namelen) {
  188. printf("can't send service name to qemud: %s \n",
  189. strerror(errno));
  190. close(fd);
  191. return -1;
  192. }
  193. printf(".... before qemud_fd_read \n");
  194. /* read answer from daemon */
  195. int res =qemud_fd_read(fd, answer, 200);
  196. printf(" .....after qemud_fd_read ");
  197. if (res) {
  198. printf("connect to service through qemud res =%d answer0 =%d ,answer1 =%d answer2 =%d ,answer3=%d \n",res,answer[0],answer[1],answer[2],answer[3]);
  199. mf_t.val[0] = answer[0];
  200. mf_t.val[1] = answer[1];
  201. mf_t.val[2] = answer[2];
  202. mf_t.val[3] = answer[3];
  203. printf(" .....after convert f=%f \n",mf_t.f);
  204. close(fd);
  205. return -1;
  206. }
  207. return 0;
  208. }
  209. 这样就实现了java和native进行通信的目的了,而且是本地socket哟

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