自己经常写的,写多了就慢慢总结下来,方便:
//---------------------------------------------------
// 函数介绍:把资源写入lpImage,支持BMP,PNG,JPG.
// 输入参数:
// 输出参数:
// 返回值:
//---------------------------------------------------
BOOL CImageManager::LoadResImage(UINT nResID,
LPCTSTR lpType,
Bitmap *&lpImage,
HINSTANCE hInstance)
{
lpImage = NULL;
hInstance = (NULL == hInstance) ? ::AfxGetResourceHandle() : hInstance;
// If bmp,use system load.
if (RT_BITMAP == lpType)
{
HBITMAP hBmp = ::LoadBitmap(hInstance, MAKEINTRESOURCE(nResID));
lpImage = Bitmap::FromHBITMAP(hBmp, 0);
::DeleteObject(hBmp);
if (!lpImage)
{
TRACE("lpImage is NULL\n");
return FALSE;
}
else
{
if (Gdiplus::Ok != lpImage->GetLastStatus())
{
TRACE("lpImage is error\n");
return FALSE;
}
else
{
return TRUE;
}
}
}
// User-Defined
HRSRC hRsrc = ::FindResource(hInstance, MAKEINTRESOURCE(nResID), lpType);
if (!hRsrc)
{
TRACE("hRscs is NULL\n");
return FALSE;
}
// Load resource into memory ---------------------------------
DWORD len = ::SizeofResource(hInstance, hRsrc);
BYTE *lpRsrc = (BYTE*)::LoadResource(hInstance, hRsrc);
if (!lpRsrc)
{
TRACE("lpRsrc is NULL\n");
return FALSE;
}
// Allocate global memory on which to create stream ----------
HGLOBAL hMem = ::GlobalAlloc(GMEM_FIXED, len);
BYTE *pMem = (BYTE*)::GlobalLock(hMem);
memcpy(pMem, lpRsrc, len);
IStream *pStream = NULL;
// You can query MSDN,why I use TRUE, -- hgy notes.
HRESULT ht = ::CreateStreamOnHGlobal(hMem, TRUE, &pStream);
if (S_OK != ht)
{
TRACE("ht is error\n");
return FALSE;
}
// Load from stream -------------------------------------------
lpImage = Gdiplus::Bitmap::FromStream(pStream);
// free/release stuff -----------------------------------------
::GlobalUnlock(hMem);
pStream->Release();
::FreeResource(lpRsrc);
if (!lpImage)
{
TRACE("lpImage is NULL\n");
return FALSE;
}
else
{
if (Gdiplus::Ok != lpImage->GetLastStatus())
{
TRACE("lpImage is error\n");
return FALSE;
}
else
{
return TRUE;
}
}
}
//---------------------------------------------------
// 函数介绍:抓取当前窗口的图片
// 输入参数: 传NULL抓的是这个窗口下面的屏幕背景.(如果是透明的,就是透明的背景)
// 输出参数:
// 返回值:
//---------------------------------------------------
HBITMAP CImageManager::GetWindowBitmap(HWND hWnd, LPRECT lpRect)
{
if (!lpRect)
{
return NULL;
}
HDC hDC = NULL;
if (NULL == hWnd)
{
hDC = ::GetDC(HWND_DESKTOP);
}
else
{
hDC = ::GetWindowDC(hWnd);
}
if (NULL == hDC)
{
return NULL;
}
HDC hMemDC = ::CreateCompatibleDC(hDC);
HBITMAP hBitmap = ::CreateCompatibleBitmap(hDC, lpRect->right-lpRect->left,
lpRect->bottom-lpRect->top);
if (NULL == hBitmap)
{
return NULL;
}
HBITMAP hOldBitmap = (HBITMAP)::SelectObject(hMemDC, hBitmap);
::BitBlt(hMemDC, 0, 0, lpRect->right-lpRect->left,
lpRect->bottom-lpRect->top, hDC, lpRect->left,
lpRect->top, SRCCOPY);
::SelectObject(hMemDC, hOldBitmap);
::DeleteDC(hMemDC);
::ReleaseDC(hWnd, hDC);
return hBitmap;
}
//---------------------------------------------------
// 函数介绍:把HBITMAP保存成文件
// 输入参数:
// 输出参数:
// 返回值:
//---------------------------------------------------
BOOL CImageManager::SaveBitmapToFile(HBITMAP hBitmap,
CString FileName)
{
if (hBitmap==NULL
|| FileName.IsEmpty())
{
return false;
}
// -----------------------------------------------------
//DIB文件有四个主要部分:
// 文件表头
// 信息表头
// RGB色彩对照表(不一定有)
// 位图图素位
//Windows中DIB的扩展版本:
// 以BITMAPFILEHEADER结构开始,接着是BITMAPINFOHEADER结构
//
// -----------------------------------------------------
//指向位图信息头结构
LPBITMAPINFOHEADER lpbi;
//定义文件,分配内存句柄,调色板句柄
HANDLE fh, hDib, hPal,hOldPal=NULL;
//计算位图文件每个像素所占字节数
HDC hDC = CreateDC(TEXT("DISPLAY"), NULL, NULL, NULL);
//当前分辨率下每象素所占字节数
int iBits = GetDeviceCaps(hDC, BITSPIXEL) * GetDeviceCaps(hDC, PLANES);
DeleteDC(hDC);
WORD wBitCount;
if (iBits <= 1)
{
wBitCount = 1;
}
else if (iBits <= 4)
{
wBitCount = 4;
}
else if (iBits <= 8)
{
wBitCount = 8;
}
else
{
wBitCount = 24;
}
//定义调色板大小, 位图中像素字节大小 ,位图文件大小 , 写入文件字节数
DWORD dwPaletteSize=0, dwBmBitsSize=0, dwDIBSize=0, dwWritten=0;
//位图属性结构
BITMAP Bitmap;
::GetObject(hBitmap, sizeof(Bitmap), (LPSTR)&Bitmap);
//位图信息头结构
/* --------------------------------------------------------------
struct tagBITMAPINFOHEADER{
DWORD biSize;//40
LONG biWidth;//BITMAP::bmWidth
LONG biHeight;//BITMAP::bmHeight
WORD biPlanes;//1
WORD biBitCount;
DWORD biCompression;
DWORD biSizeImage;
LONG biXPelsPerMeter;
LONG biYPelsPerMeter;
DWORD biClrUsed;
DWORD biClrImportant;
} BITMAPINFOHEADER
----------------------------------------------------------------*/
BITMAPINFOHEADER bi;
bi.biSize = sizeof(BITMAPINFOHEADER);
bi.biWidth = Bitmap.bmWidth;
bi.biHeight = Bitmap.bmHeight;
bi.biPlanes = 1;//
bi.biBitCount = wBitCount;
bi.biCompression = BI_RGB;
bi.biSizeImage = 0;
bi.biXPelsPerMeter = 0;
bi.biYPelsPerMeter = 0;
bi.biClrImportant = 0;
bi.biClrUsed = 0;
// -------------------------------------------------------
// 以字节为单位的每行长度始终是4的倍数。行的长度可以计算为:
// RowLength = 4 * ((bmch.bcWidth * bmch.bcBitCount + 31) / 32) ;
// 或者在C内用更有效的方法:
// RowLength = ((bmch.bcWidth * bmch.bcBitCount + 31) & ~31) >> 3 ;
// -------------------------------------------------------
//图素数据的总字节数等于RowLength和Bitmap.bmHeight的乘积。
dwBmBitsSize = ((Bitmap.bmWidth * wBitCount + 31) / 32) * 4 * Bitmap.bmHeight;
//为位图内容分配内存
hDib = GlobalAlloc(GHND,dwBmBitsSize + dwPaletteSize + sizeof(BITMAPINFOHEADER));
lpbi = (LPBITMAPINFOHEADER)GlobalLock(hDib);
*lpbi = bi;
// 处理调色板
hPal = GetStockObject(DEFAULT_PALETTE);
if (hPal)
{
hDC = ::GetDC(NULL);
hOldPal = ::SelectPalette(hDC, (HPALETTE)hPal, FALSE);
RealizePalette(hDC);
}
// 获取该调色板下新的像素值
GetDIBits(hDC, hBitmap, 0, (UINT) Bitmap.bmHeight, (LPSTR)lpbi + sizeof(BITMAPINFOHEADER)
+dwPaletteSize, (BITMAPINFO *)lpbi, DIB_RGB_COLORS);
// 恢复调色板
if (hOldPal)
{
::SelectPalette(hDC, (HPALETTE)hOldPal, TRUE);
RealizePalette(hDC);
::ReleaseDC(NULL, hDC);
}
// 创建位图文件
fh = CreateFile(FileName, GENERIC_WRITE,0, NULL, CREATE_ALWAYS,
FILE_ATTRIBUTE_NORMAL | FILE_FLAG_SEQUENTIAL_SCAN, NULL);
if (fh == INVALID_HANDLE_VALUE) return FALSE;
//位图文件头结构
/* --------------------------------------------------------------
struct tagBITMAPFILEHEADER {
WORD bfType;// "BM" 或 0x4D42
DWORD bfSize;//整个文件的大小.
WORD bfReserved1;//0
WORD bfReserved2;//0
DWORD bfOffBits;//指出了文件中图素位开始位置的字节偏移量,此数值来自DIB信息表头中的信息,为了使用的方便提供在这里
//这样,我们可以很快定位到图形数据的起始位.
} BITMAPFILEHEADER
--------------------------------------------------------------*/
BITMAPFILEHEADER bmfHdr;
// 设置位图文件头
bmfHdr.bfType = 0x4D42; // "BM"
dwDIBSize = sizeof(BITMAPFILEHEADER) + sizeof(BITMAPINFOHEADER) + dwPaletteSize + dwBmBitsSize;
bmfHdr.bfSize = dwDIBSize;
bmfHdr.bfReserved1 = 0;
bmfHdr.bfReserved2 = 0;
bmfHdr.bfOffBits = (DWORD)sizeof(BITMAPFILEHEADER) + (DWORD)sizeof(BITMAPINFOHEADER) + dwPaletteSize;
// 写入位图文件头
WriteFile(fh, (LPSTR)&bmfHdr, sizeof(BITMAPFILEHEADER), &dwWritten, NULL);
// 写入位图文件其余内容
WriteFile(fh, (LPSTR)lpbi, dwDIBSize, &dwWritten, NULL);
//清除
GlobalUnlock(hDib);
GlobalFree(hDib);
CloseHandle(fh);
return TRUE;
}
//---------------------------------------------------
// 函数介绍:改变HBITMAP中所有的A值
// 输入参数:
// 输出参数:
// 返回值:
//---------------------------------------------------
void CImageManager::ChangeHBitmapAlpha(HBITMAP hBitmap, int alpha)
{
DWORD dwSize = ::GetBitmapBits(hBitmap, 0, NULL);
char *lpBuffer = new char[dwSize];
::GetBitmapBits(hBitmap,dwSize,lpBuffer);
for(int i = 0; i+3<dwSize; i+=4)
{
lpBuffer[i+3] = alpha;
//lpBuffer[i+0] = 0;//B
//lpBuffer[i+1] = 0;//G
//lpBuffer[i+2] = 0;//R
}
::SetBitmapBits(hBitmap,dwSize, lpBuffer);
delete[] lpBuffer;
}