从cnblog上面找到的关于vs内置转化代码的资料。供大家参考。
https://www.cnblogs.com/kewolf/p/4588360.html#
首字母 简写 生成代码 a attachedProperty public static readonly ??? propertyNameProperty = ???.RegisterAttached( "propertyName", typeof(propertyType), typeof(HomeController), new PropertyMetadata(default(propertyType))); public static void SetpropertyName(DependencyObject element, propertyType value) { element.SetValue(propertyNameProperty, value); } public static propertyType GetpropertyName(DependencyObject element) { return (propertyType)element.GetValue(propertyNameProperty); } Attribute [AttributeUsage(AttributeTargets.All, Inherited = false, AllowMultiple = true)] private sealed class MyAttribute : Attribute { // See the attribute guidelines at // http://go.microsoft.com/fwlink/?LinkId=85236 private readonly string positionalString; // This is a positional argument public MyAttribute(string positionalString) { this.positionalString = positionalString; // TODO: Implement code here throw new NotImplementedException(); } public string PositionalString { get; private set; } // This is a named argument public int NamedInt { get; set; } } c checked class ctor public A1() { } ctx cw Console.WriteLine(); d do do{ }while(ValidateRequest); e ear TYPE[] types = new TYPE[] { }; enum enum MyEnum { } equals Exception else f for for (int i = 0; i < UPPER; i++) { } forr for (int i = length - 1; i >= 0; i--) { } foreach foreach (var VARIABLE in COLLECTION) { } from from VAR in ViewEngineCollection { } h hal Html.ActionLink("TEXT", "ACTION", "Account") i if if (ValidateRequest) { } invoke EventHandler temp = MyEvent; if (temp != null) { temp(); } ital for (int i = 0; i < arrayList.Count; i++) { object array = (object)arrayList[i]; } itar for (int i = 0; i < array.Length; i++) { var a = array[i]; } itdg foreach (var i in ViewData) { var key = i.Key; var value = i.Value; } itdic foreach (DictionaryEntry dictionaryEntry in dictionary) { object key = (object)dictionaryEntry.Key; object value = (object)dictionaryEntry.Value; } itli for (int i = 0; i < ViewEngineCollection.Count; i++) { object key = (object)dictionaryEntry.Key; object value = (object)dictionaryEntry.Value; } indexer public object this[int index] { get { /* return the specified index here */ } set { /* set the specified index to value here */ } } interface interface Iinterface { } iterator public System.Collections.Generic.IEnumerator<ElementType> GetEnumerator() { throw new NotImplementedException(); yield return default(ElementType); } iterindex public class MyViewIterator { private readonly MyViewIterator outer; internal MyViewIterator(MyViewIterator outer) { this.outer = outer; } // TODO: provide an appropriate implementation here public int Length { get { return 1; } } public ElementType this[int index] { get { // // TODO: implement indexer here // // you have full access to MyViewIterator privates // throw new NotImplementedException(); return default(ElementType); } } public System.Collections.Generic.IEnumerator<ElementType> GetEnumerator() { for (int i = 0; i < this.Length; i++) { yield return this[i]; } } } l lock lock (ViewEngineCollection) { } m mbox System.Windows.Forms.MessageBox.Show("Test"); n nguid A509913F-295B-480F-A022-854A81045C6E o out Console.Out.WriteLine(""); outv Console.Out.WriteLine("ViewEngineCollection = {0}", ViewEngineCollection); p pci public const int pcs public const string prop public TYPE Type { get; set; } propg public int I { get; private set; } psr public static readonly psvm public static void Main(string[] args){} r rta RedirectToAction("ACTION", "Account") ritar for (int i = array.Length - 1; i >= 0; i--) { var a = array[i]; } s sfc var type = ViewEngineCollection as TYPE; if (type != null) { } switch switch (@enum) { } svm static void Main(string[] args) { } sim static int Main(string[] args) { return 0; } struct struct MyStruct { } t thr throw new toar (object[])arrayList.ToArray(typeof(object)) try try { } catch (Exception) { throw; } tryf try { } finally { } u ua Url.Action("ACTION", "Account") unchecked unchecked { } unsafe unsafe { } using using (this) { } w while while (true) { }