iOS球形旋转动画

 CGPathRef aPath;
    aPath = CGPathCreateWithEllipseInRect(CGRectMake(0, 0, 200, 200), NULL);
    
    [CATransaction begin];
    
   CAKeyframeAnimation * arcAnimation = [CAKeyframeAnimation animationWithKeyPath: @"position"];
    [arcAnimation setBeginTime:CACurrentMediaTime()];
    [arcAnimation setDuration: 3.0];
    [arcAnimation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionLinear]];
    [arcAnimation setAutoreverses: NO];
    [arcAnimation setRepeatCount:HUGE_VALF];
    arcAnimation.removedOnCompletion = NO;
    arcAnimation.fillMode = kCAFillModeRemoved;
     [arcAnimation setCalculationMode:kCAAnimationPaced];
    [arcAnimation setPath: aPath];
    [cyanLayer addAnimation: arcAnimation forKey: @"position"];
   
    [CATransaction commit];
    CFRelease(aPath);

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