/// <summary>
/// 切换到Pico一体机时,激活Pico_MainScene场景
/// </summary>
private void EnablePicoSpeicalScene(bool isEnable)
{
EditorBuildSettingsScene[] scenes = EditorBuildSettings.scenes;
foreach (EditorBuildSettingsScene S in scenes)
{
//Debug.LogError("S ===SceneName:"+S.path);
if (S.path.Contains("Pico_MainScene"))
{
S.enabled = isEnable;
}
else
{
S.enabled = true;
}
}
EditorBuildSettings.scenes = scenes;
}