objective-C中的Class(类类型),Selector(选择器SEL),函数指针(IMP)

objective-C中的Class(类类型),Selector(选择器SEL),函数指针(IMP)


个人体会:obj-C中的“Class类型变量”比c#中的Object基类还要灵活,可以用它生成任何类型的实例(但是它又不是NSObject)。而选择器SEL与函数指针IMP,如果非要跟c#扯上关系的话,这二个结合起来,就点类似c#中的反射+委托,可以根据一个方法名称字符串,直接调用方法。

"牛"的基类 Cattle.h
#import 

@interface Cattle : NSObject {
        int legsCount;
}
- (void)saySomething;
- (void)setLegsCount:(int) count;
@end
  Cattle.m
#import "Cattle.h"

@implementation Cattle

-(void) saySomething
{
        NSLog(@"Hello, I am a cattle, I have %d legs.", legsCount);
}

-(void) setLegsCount:(int) count
{
        legsCount = count;
}
@end
子类“公牛" Bull.h
#import 
#import "Cattle.h"

@interface Bull : Cattle {
        NSString *skinColor;
}
- (void)saySomething;
- (NSString*) getSkinColor;
- (void) setSkinColor:(NSString *) color;
@end
Bull.m
#import "Bull.h"


@implementation Bull

-(void) saySomething
{
        NSLog(@"Hello, I am a %@ bull, I have %d legs.", [self getSkinColor],legsCount);
}

-(NSString*) getSkinColor
{
        return skinColor;
}

- (void) setSkinColor:(NSString *) color
{
        skinColor = color;
}
@end
代理类DoProxy.h (关键的代码都在这里)
#import 

//定义几个字符串常量
#define SET_SKIN_COLOR @"setSkinColor:"
#define BULL_CLASS @"Bull"
#define CATTLE_CLASS @"Cattle"


@interface DoProxy : NSObject {
        BOOL notFirstRun;
        
        id cattle[3];
        //定义二个选择器
        SEL say;
        SEL skin;
        
        //定义一个函数指针(传统C语言的处理方式)
        void(*setSkinColor_Func)(id,SEL,NSString*);
        
        //定义一个IMP方式的函数指针(obj-C中推荐的方式)
        IMP say_Func;
        
        //定义一个类
        Class bullClass;
}

-(void) doWithCattleId:(id) aCattle colorParam:(NSString*) color;
-(void) setAllIVars;
-(void) SELFuncs;
-(void) functionPointers;

@end
DoProxy.m
#import "DoProxy.h"
#import "Cattle.h"
#import "Bull.h"

@implementation DoProxy


//初始化所有变量
- (void) setAllIVars
{       
        cattle[0] = [Cattle new];
        
        bullClass = NSClassFromString(BULL_CLASS);
        //即cattle[1],cattle[2]都是Bull类的实例
        cattle[1] = [bullClass new];
        cattle[2] = [bullClass new];
        
        say = @selector(saySomething);
        skin = NSSelectorFromString(SET_SKIN_COLOR);
}


//初始化id
- (void) doWithCattleId:(id) aCattle colorParam:(NSString*) color
{
        //第一次运行的时候
        if(notFirstRun == NO)
        {
                NSString *myName = NSStringFromSelector(_cmd);//取得当前正在执行的方法的名字
                NSLog(@"Running in the method of %@", myName);
                notFirstRun = YES;//修改初次运行标志位
        }
        
        NSString *cattleParamClassName = [aCattle className];//取得aCattle的"类名称"
        
        //如果aCattle是Bull或Cattle类的实例
        if([cattleParamClassName isEqualToString:BULL_CLASS] || [cattleParamClassName isEqualToString:CATTLE_CLASS])
        {
                [aCattle setLegsCount:4];//设置牛的4条腿
                if([aCattle respondsToSelector:skin])//如果aCattle对应的是类中,有定义方法"setSkinColor"
                {
                        [aCattle performSelector:skin withObject:color];//则调用setSkinColor方法
                }
                else
                {
                        NSLog(@"Hi, I am a %@, have not setSkinColor!", cattleParamClassName);//否则输出相应的提示信息
                }
                [aCattle performSelector:say];//最后执行saySomething方法(这二个方法在Bull与Cattle类中都有,所以肯定能运行)
        }
        else //如果aCattle即不是Bull类也不是Cattle类的实例
        {
                NSString *yourClassName = [aCattle className];
                NSLog(@"Hi, you are a %@, but I like cattle or bull!", yourClassName);//显示这个"异类"的相关信息
        }
}

//初始化选择器以及相应函数
- (void) SELFuncs
{
        [self doWithCattleId:cattle[0] colorParam:@"brown"];
        [self doWithCattleId:cattle[1] colorParam:@"red"];
        [self doWithCattleId:cattle[2] colorParam:@"black"];
        [self doWithCattleId:self colorParam:@"haha"];//这里故意传入一个异类self(即DoProxy本身),DoProxy当然不是Bull或Cattle
}

//函数指针测试
- (void) functionPointers
{
        //取得函数指针的第一种方式
        setSkinColor_Func=(void (*)(id, SEL, NSString*)) [cattle[1] methodForSelector:skin];
        //上面的语句其实等效于下面这种方法
        //IMP setSkinColor_Func = [cattle[1] methodForSelector:skin];
        
        //用第二种方法取得saySomething的函数指针
        say_Func = [cattle[1] methodForSelector:say];
        
        //用函数指针的形式调用setSkinColor
        setSkinColor_Func(cattle[1],skin,@"verbose");
        
        NSLog(@"Running as a function pointer will be more efficiency!");
        
        //调用saySomething方法
        say_Func(cattle[1],say); 
}

@end
测试主函数main()
#import 
#import "DoProxy.h"

int main (int argc, const char * argv[]) {
        NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init];
        DoProxy *doProxy = [DoProxy new];
        
        [doProxy setAllIVars];
        [doProxy SELFuncs];
        [doProxy functionPointers];
        
        [doProxy release];
        [pool drain];
        return 0;
}

运行结果:

2011-02-28 21:40:33.240 HelloSelector[630:a0f] Runningin the method of doWithCattleId:colorParam:
2011-02-28 21:40:33.245 HelloSelector[630:a0f] Hi, I am a Cattle,have not setSkinColor!
2011-02-28 21:40:33.247 HelloSelector[630:a0f] Hello, I am acattle, I have 4 legs.
2011-02-28 21:40:33.248 HelloSelector[630:a0f] Hello, I am a redbull, I have 4 legs.
2011-02-28 21:40:33.250 HelloSelector[630:a0f] Hello, I am a blackbull, I have 4 legs.
2011-02-28 21:40:33.251 HelloSelector[630:a0f] Hi, you are aDoProxy, but I like cattle or bull!
2011-02-28 21:40:33.252 HelloSelector[630:a0f] Running as afunction pointer will be more efficiency!
2011-02-28 21:40:33.254 HelloSelector[630:a0f] Hello, I am averbose bull, I have 4 legs.

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