官方文档已经讲解的非常详细明了。
//---->设计分辨率
let size0: cc.Size = cc.view.getDesignResolutionSize();
console.log("width 0:" + size0.width + ", height 0:" + size0.height);
//---->可视区域大小
let size1: cc.Size = cc.view.getVisibleSize();
console.log("width 1:" + size1.width+", height 1:" + size1.height);
let size2: cc.Size = cc.winSize;
console.log("width 2:" + size2.width+", height 2:" + size2.height);
let size3: cc.Size = cc.view.getVisibleSizeInPixel();
console.log("width 3:" + size3.width+", height 3:" + size3.height);
//---->屏幕物理分辨率 也就是手机分辨率。
let size4: cc.Size = cc.view.getFrameSize();
console.log("width 4:" + size4.width+", height 4:" + size4.height);